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Thanks SO MUCH for all your support, and we'll see you in-game!
How is this even REMOTELY acceptable? A lot of people are trying to log into your game, so you decide to intentionally DISABLE one of its features? And one that you actually promote on a weekly basis and gets cross promoted on startrek.com. Just when I want to give the devs credit for a cool 3rd year anniversary they go and do something that is literally insane.
Last edited by betawatcher; 01-31-2013 at 02:37 PM.
Same here, I guess it's time to move on and play something else other than STO.
If Linden Lab for Secondlife (a 3D virtual world system that's a very close similarity to STO, but user created content) can have simultaneous online users of more than 50,000 WITHOUT a login queue, and server lag of about 0.6% (most high lag is due to the users system and type of internet connection), then Cryptic can do it for STO.
Currently (at the time of writing this post) Secondlife has 46,345 users online.
I can't create new posts, because it says I have to have a PWE account, which I have, and I've been a member for over a week, otherwise I would create a new thread, next, when I play the missions, I constantly get disconnected from the game server, (it's not my internet connection as I have a dedicated connection just for STO, at 37Mb/s d/l and 10Mb/s u/l), then I get "can not get map names from map manager' to many times to count, then they added a login queue, and now removed foundry missions?
You know what's better than a message here? A MESSAGE IN-GAME.
We see popups about select Foundry missions, we see popups about everything. You couldn't modify the Foundry display to show what's going on, or pop-up an in-game message? I was lucky that someone gave me this link, otherwise I'd have just been in the dark.
I realize stuff happens but if you have to disable one of the major features of your game just because you are having a high traffic day, especially one that they obviously had to see coming, then something is deeply flawed about your game. I love this game and I think they have for the most part created an enjoyable experience but sometimes you get the perception, whether right or wrong, that the game is just hanging on by a thread. some of the problems just seem so basic that it makes you wonder what is going on.
Please feel free, while its down, to DECLUTTER the foundry of all the maps with 20+ battleships stacked on top of eachother, as they are pointless and suicide now. waste of foundry list. *cough*easy money any level*cough*
Yep - I have to say disabling a major, oft promoted STO game feature that authors have to put work into; and players use for various reasons because you underestimated the player load your lead up advertising of your third anniversary event generated is VERY bad form.
In really makes authors and regular users of the Foundry feel that they are 'second class players' (IMO).
Stuff happens, and maybe you guys somehow didn't feel that all this would cause such a resurgence in former players wanting to log in, or new players wanting to try the game out finally - but seriously, after 2 previous anniversary events AND 4 Series releases that also caused MASSIVE server/login load; either the demand is really way beyond anything STO has seen before (yes, that is possible); or someone didn't really do the math to be able to handle the increased load expected.
But, again, disabling a major/featured game system because of this is really bad form.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE Drone says, "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Again, this was just a precautionary measure taken to help improve server stability. We don't anticipate this happening often. Thanks for your patience and understanding
Brandon "BranFlakes" Felczer | Community Manager
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