Ensign
Join Date: Nov 2012
Posts: 12
# 1 Chaincrit bog ruin PVP
02-01-2013, 07:21 AM
Like topic said. It is abusrde how mines can crit and blow up ship in less than sec. Not even Borg can do that. Devs should check chaincrit bug already! It is not possible to get 10-20 x 50.000 damage per mine. Belive me, not even stacking resisstance can hold that. Any news on changing mines ?
Captain
Join Date: Oct 2012
Posts: 663
# 2
02-01-2013, 08:01 AM
The devs are aware of the issue, but if anything is getting doen is yet to see.
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Captain
Join Date: Jun 2012
Posts: 1,241
# 3
02-01-2013, 08:07 AM
Its a mine.

You can outrun it, shoot it down and avoid them.

But I guess its easier to whine about it.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Captain
Join Date: Jun 2012
Posts: 1,474
# 4
02-01-2013, 08:09 AM
Kinda gives new meaning to Rattlin Bog?
Ensign
Join Date: Nov 2012
Posts: 12
# 5
02-01-2013, 01:03 PM
[Combat (Self)] XXX Mine Explosion dealt 12820 (65782) shield damage to you.

[Combat (Self)] XXX Mine Explosion dealt 11464 (58825) shield damage to you.

[Combat (Self)] XXX deals 15323 (97858) Kinetic Damage(Critical) to you with Mine Explosion.

[Combat (Self)] XXX deals 20367 (95551) Kinetic Damage(Critical) to you with Mine Explosion.

[Combat (Self)] XXX deals 81622 (98483) Kinetic Damage(Critical) to you with Mine Explosion.



Tell me if this isnt OP ffs, get your god damm balance already in work !


PS: bog- bug
Career Officer
Join Date: Jun 2012
Posts: 1,735
# 6
02-01-2013, 01:19 PM
Watch some idiot PvEer scold you for not being "Tactical enough" in your thinking.


Click here and here if you are interested in learning more about PvP.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 7
02-01-2013, 01:30 PM
Quote:
Originally Posted by cmdrskyfaller View Post
Its a mine.

You can outrun it, shoot it down and avoid them.
"a" mine.


That made me laugh.

Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 8
02-01-2013, 02:20 PM
As has been stated ad nausieum, one mine critting is not an issue a cluster critting is too much.

The Borg cubes though can kill in one shot as well, though thats another issue all together.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Nov 2012
Posts: 3,786
# 9
02-01-2013, 02:30 PM
Its not really a bug....

Its working as the devs that created the system that no longer work there setup. (its my opinion that it was done to control server lag more then anything) It was never a major problem... mines where never strong enough to insta kill anything. Its more recent that they decided things like tricobalts could have more then one out.

Really the proper fix for trics if crit linking is unfixable for server issues... would have been to undo the tricobalt pattern operation... and they also need to consider that when they create things like cluster mines torps.
When the messenger comes to appropriate your profits ... kill the messenger.
Captain
Join Date: Jun 2012
Posts: 1,360
# 10
02-01-2013, 02:35 PM
Screw PvP.

There, I said it.

Allowing such a miniscule portion of overall gameplay to dictate how something functions everywhere would be asinine. Maybe a PvP-driven pass would be justified if any substantial amount of PvP options were added.



That is neither a flame, troll, or drug reference, but I'm sure someone will warn me for it and then hide behind their unaccountable anonymity.
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