Maybe it will be better than what we now have, eventually.
Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,
A pvp reputation system won't be so bad I think, at least in terms of a grind. We're all PvPers and I'm sure we all do a few rounds a day on our characters that matter to us. The only thing it will likely be is time gated, as I can see any serious PvPer having a huge amount of stocked up marks or credits or whatever they want us to dump into such a system.
If we do get any new passives or active abilities through a rep system, though, I really hope they're active in PvP maps only. That way the PvE crowd can't complain fowl that we're getting special treatment "again" and that they have to suffer at the hands of us no-life people just for 1% more damage or defense. Just like the Romulan/Omega passives should have been PvE only.
And I really hope gear tied into such a rep system is on par with the other reputations so that it's not "must have" for any type of content, like if it had pvp only stats.
Joined: January 2010
Fanfiction! ZOMG! Read it now!
what could a warp core slotable mean? and what would this do to equipment sets? posible things-
effect innate power bonuses, perhaps boost certain power levels by quite a bit. sorta redundant, its pretty easy to have a ton of total power with 2 different EPtX abilities, warp core doffs, leach and maco, and cycling 2 AtB with tech doffs.
could boost skills that deflectors don't, like any of the tactical or engineering skills.
station powers? what if varying qualities could turn up to LTC stations universal? green ENS, blue LT, purple LTC?
maybe they could have warp cores effect console setups? -1 eng,+1 tac?
if its stuff like this, i welcome our new warp core overloads!