In http://http://sto-forum.perfectworld...d.php?t=533021 I postulate the utility of adding more skills that boost weapon special utility (like adding disable and debuff effects that affect your weapons even during use of other special attacks). Then I started wondering if you could build somthing similar with what we currently have.
The goal is not dps, not directly, instead you would sit broadside of an enemy(s) and simply apply debffs to limit the combat effetiveness of said enemy(s). Allowing other ships to do more damage more quickly or have better survival odds. It also has nome decent healing potential.
I'm going to use one of my alts to try it out one of these days. When I build it heres what I'm planning for the things the skill planner doesn't allow.
Phased tetryon beam arrays x4
Polarized tetryon Beam array x2 (for the extra shield strip chance, I suppose if you were klingon and using the bortas you could go all phased tet)
Omega engine and deflector with the M.A.C.O. shield