Captain
Join Date: Jul 2012
Posts: 3,628
# 141
02-01-2013, 08:33 PM
Sorry for the derail ...

Quote:
Originally Posted by hydrodura View Post
Elite weapon are only phaser. dmg x2 2.5% disable subsystem 2.5% plus 20 to shield regen on a successful attack on the galor it is a plus of 213.5 shield regen cost 30k fc and 15k dil comes with one
10% acc
2% crth
20% crtd
So 4th Proc is [SHeal] ... like ground Elite weapons.

Meaning (getting my thoughts organized) it loses one of the [DMG] for the [SHeal] and its Phaser/Disruptor only, no [DMG]x2, [MOD]x2 + [SHeal] as I was hearing some rumors.

Good to know.
Career Officer
Join Date: Sep 2012
Posts: 19
# 142
02-01-2013, 11:33 PM
Quote:
Originally Posted by hydrodura View Post
Good morning. another patch let see what else get`s broken
i docked on starbase and appeared just beneath the floor after moving a bit, i fell to space

Anyway, keep rocking T.F.S.!
Ensign
Join Date: Feb 2013
Posts: 25
# 143
02-02-2013, 01:45 AM
Good Evening, Task Force Spectre. (I hope this is the right Fleet.)


My character's name is Decker@Capt_K, from the 12th Fleet, and I'd like to congratulate some of the members of your fleet for an epic PvP match that we participated in tonight. It lasted for an hour and twenty two minutes, and ended mere moments before the server shutdown.

So, I'd like to thank Erkyss, Marlin, Renim, Angel and Moistness, for one of the closest, most intense matches ever.

-Decker@Capt_K, 12th Fleet.

(If none of you are familiar with any of those names... um... oops.)
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 144
02-02-2013, 12:36 PM
Quote:
Originally Posted by captaindecker12 View Post
Good Evening, Task Force Spectre. (I hope this is the right Fleet.)


My character's name is Decker@Capt_K, from the 12th Fleet, and I'd like to congratulate some of the members of your fleet for an epic PvP match that we participated in tonight. It lasted for an hour and twenty two minutes, and ended mere moments before the server shutdown.

So, I'd like to thank Erkyss, Marlin, Renim, Angel and Moistness, for one of the closest, most intense matches ever.

-Decker@Capt_K, 12th Fleet.

(If none of you are familiar with any of those names... um... oops.)
This is what i like to hear two great fleets having good old fashion fun.

Last edited by hydrodura; 02-02-2013 at 05:36 PM.
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 145
02-03-2013, 08:31 AM
Quote:
Originally Posted by pennylong View Post
Been having an amazing time of late with this fleet and the addition of the KDF fleet has been so much fun with cross faction STFs.
You are doing a fantastic job on the kdf keep it up.
Career Officer
Join Date: Aug 2012
Posts: 63
# 146
02-03-2013, 04:21 PM
KDF side is alot of fun, a great way to take a break from the main Fed side.
Also, congratulations to Rutgar@jalaxa for the contribution competition
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 147
02-04-2013, 12:11 PM
Cant wait for the house of spectre vs task force spectre in a capture and hold
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 148
02-05-2013, 10:19 AM
8 day till tier 5 starbase upgrade is done
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 149 Idea for Perfect world
02-05-2013, 03:12 PM
i hate fleet support 2. let make a new one call it fleet support 3 but you can call in a ship you designated from your inventory. To get this service you must upgrade to fleet support 3 and you can charge a fair price of 500 zen. Players would love to design a ship to come help them like a Galor,bug.tholian and to set up the ship power and bridge abilities. it would be very entertaining and both pve and pvp groups would enjoy this. I know i would,would you?
Starfleet Veteran
Join Date: Jul 2012
Posts: 378
# 150
02-06-2013, 12:09 PM
Extend shields 3 with shield level at 124/100 you get 186.1 shield regen. Reduce damage to shields by 42.5 for 30 sec.
Say you do 2 extend shields 3 on one ship. That ship has a 85% resist to damage. Then if the ship being extended uses eps 1 he get 18% more resist. So that total on that single ship is 103% shield resist. And if the ship extending are useing warp core engineer 10% more resist for 8 sec that would be 20% from both ships you add it up.
If each ship runs 2 copy of extend shields the globol cool down is 30 sec same time the power last on the ship being extended so the ship receiveing the extends will have superman shields for the entire match.
Then you say subnuk the ship being extended you can subnuk the ship but the extends do not come off
So when new players try to come to a pvp that what happen you cant do damage to a ship with over 100% ship shield resist. Extend shield should only help the ship get shield regen not add resist.

ONLY ways to knock out extends is Tricobalt mines. Photonic shockwave or knock out the ship shield that is doing the extending
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