Career Officer
Join Date: Jun 2012
Posts: 341
# 11
02-03-2013, 08:35 PM
ES III is awesome, assuming your target isn't a complete dumb@ss and fly out of range.
Empire Veteran
Join Date: Jul 2012
Posts: 5,587
# 12
02-03-2013, 08:43 PM
Quote:
Originally Posted by shimmerless View Post
You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.
I believe there's only one:

The Bortas' Subspace Snare. (Tholian Tarantulas in PvE use this as well)

Captain
Join Date: Oct 2012
Posts: 663
# 13
02-03-2013, 08:56 PM
Quote:
Originally Posted by shimmerless View Post
No... two copies and two DOffs will leave a 15 second window. You can sort of chain the higher-ranking version with double DOffs by going AP:O -> Delta -> AP:O -> Delta [...] but frankly this is of very limited usefulness for obvious reasons.
3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.
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Career Officer
Join Date: Jun 2012
Posts: 597
# 14
02-03-2013, 09:32 PM
Quote:
Originally Posted by shimmerless View Post
You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.
yeah i was going to quote that teleport, but since you did bring it up rsp has it as well. lmao? few skills have it. to be honest i dont see why people hate on omega doffs or even omega. i say fix omega because it is doing more then it should. besides that what ever. sci and engys are always going to be mad about omega. let them. they have higher tier skills as well.

shim its not that people are so stupid they think tacts are chaining omegas even tho they use that term. they are made because they think tacts using 2x omegas is new. then when you tell them tacts have always done this, then they say well look you got to free up a slot now. yeah like sci and engys did not free up a slot. give me a break.

now you do see alot of tacts using omega x2 due to doffs, thats true. when we did not have these doffs most noobs ran omega 1 with ph. using both to break holds like nubs they are. omega is an attack skill. if anything the doffs to bring omega to global is a good thing. makes people have less fail builds even tho they dont understand 2x omega was always a good thing.
Lieutenant
Join Date: Dec 2012
Posts: 30
# 15
02-03-2013, 09:33 PM
Quote:
Originally Posted by devorasx View Post
3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.
No, that still won't work. APO and APD both have 30 second global cooldowns, so the best you can get with either APO or APD is 15 seconds up, 15 seconds down. That's why you do APO --> APD --> APO --> APD --> etc.
Career Officer
Join Date: Jun 2012
Posts: 597
# 16
02-03-2013, 09:35 PM
Quote:
Originally Posted by devorasx View Post
Another thing which gives it advantage is that tac team wont work (correct me if im wrong) if you have no crew
you are wrong. with no crew you can still use tt. its just that tt will not give a "good" dps boost. think with little to no crew 6.1 or 6.9.
Career Officer
Join Date: Jun 2012
Posts: 597
# 17
02-03-2013, 09:42 PM
Quote:
Originally Posted by devorasx View Post
3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.
no again you are wrong. you cant bring omega lower then global. and if your trying to kill an escourt on an omega ur doing it wrong. sub nuke or wait. most tacts only slot 2 of these doffs. just be happy most people use omega wrong. just spam tractor and watch tacts use omega to break. most dont use it asa buff to attacks. some will as you had even said you noticed tacts just drifting very slow shooting.

the problem is tt is just not a buff to cannons. its a pure defense related skill. omega is the buff to crf. i do feel tt should be the buff while omega should be defense.
Commander
Join Date: Dec 2012
Posts: 361
# 18
02-04-2013, 01:54 PM
aceton beam is removed by he, you need to time it very well, its not hard though, its a good skill,
i chose the best tac skill and the worse other skills ? those are lvl 3 commander skills, and you say there are better skills than anothers on the same class? thanks for giving me the answer i wanted. i like your intelligence

make apo doffs limited to 1.

Last edited by borgresearcher; 02-04-2013 at 01:56 PM.
Captain
Join Date: Aug 2012
Posts: 13,969
# 19
02-04-2013, 02:01 PM
Would have been better to list BP2 than BP3. BP1 and BP3 will at least launch the shuttles. The majority of the time, BP2 just triggers the recharge without launching them. Or so I've heard...uh...yeah.

Willard the Rat, Klingon Science Officer
Fleet Advanced Research Vessel Retrofit (FT5U) - D'Kyr Science Vessel (T5U)
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Captain
Join Date: Jun 2012
Posts: 1,404
# 20
02-04-2013, 02:02 PM
Quote:
Originally Posted by broken1981 View Post
yeah i was going to quote that teleport, but since you did bring it up rsp has it as well. lmao? few skills have it. to be honest i dont see why people hate on omega doffs or even omega. i say fix omega because it is doing more then it should. besides that what ever. sci and engys are always going to be mad about omega. let them. they have higher tier skills as well.

shim its not that people are so stupid they think tacts are chaining omegas even tho they use that term. they are made because they think tacts using 2x omegas is new. then when you tell them tacts have always done this, then they say well look you got to free up a slot now. yeah like sci and engys did not free up a slot. give me a break.
Well yeah, exactly... every 'scort layout worth its salt already took double Omega. You'd be nuts not to.

AP DOffs don't really have anything to do with the cooldowns, it's just that you can get more uptime out of the higher AP:O rank so you're getting a bit of a burst and defense increase overall. In all honesty you can already emulate having AP DOffs without actually using them because like you said, it's always been possible to slot double Omegas. Play smart and use your copies appropriately and the DOffs aren't even really necessary.

There's also the option to free up one of the Omega slots, but to be honest that's quite a massive opportunity cost in terms of DOffs on the part of the 'scort that you can take advantage of. He still doesn't have more Omega uptime than he ever did (just more cannons) and now he's eating into his SDOs.

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