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Career Officer
Join Date: Sep 2012
Posts: 546
# 11
02-04-2013, 05:56 PM
Yeah...I learned the hardway that 1vs1 as a tac captain against a sci captain is pretty pointless. Its like shooting blanks to be honest...pew pew pew turns into frustration and inevitably me being turned into dust.

SIGH....
"The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
Captain
Join Date: Nov 2012
Posts: 1,409
# 12
02-04-2013, 07:10 PM
FEAR ME!

thats right,

FEAR ME AND MY MIGHTY SCI!

-waits for all to cower in fear of him-
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Jun 2012
Posts: 2,888
# 13
02-04-2013, 07:19 PM
One way to really have a chance as a tac is to be in cloaking ship like a defiant, and try to rip is shields away and put torps through against the sci ships weak hull before he has a chance to react.

B'rel can transphasic him to death, and have lots of sci spam of your own to cover your escapes whenever he decloaks you. Sci ship have weak hull so weak against transphaic spam, use transphasic torps, dpb mines and cluster torp, and use torp doffs to keep the cluster reloading fast, once it crits he is dead. Use the mines before cluster to make more spam so harder for him to shoot it down and fire it point blank range, and scramble him a lot to.
Commander
Join Date: Jun 2012
Posts: 318
# 14
02-04-2013, 08:55 PM
subnuke is an axe to the face.

That being said had a great fight in two vestas me as a tac captain other guy sci.
Getting subnuked on an attack run then tracktored into a cloud of trico mines is just so wrong.
Still managed to get more kills in the end mostly cause of how much damage the quantum focus beam puts out when buffed up. Would have never been able to kill him if I didnt have that to spike with.

Still between two vestas the universe looses, that area of space is now a new Bermuda triangle.
Rihannsu
Join Date: Jun 2012
Posts: 1,405
# 15
02-04-2013, 09:31 PM
Quote:
Originally Posted by maicake716 View Post
FEAR ME!

thats right,

FEAR ME AND MY MIGHTY SCI!

-waits for all to cower in fear of him-
-Cowers in fear of the all powerful sci captain-
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Captain
Join Date: Nov 2012
Posts: 1,409
# 16
02-04-2013, 09:39 PM
Quote:
Originally Posted by marc8219 View Post
One way to really have a chance as a tac is to be in cloaking ship like a defiant, and try to rip is shields away and put torps through against the sci ships weak hull before he has a chance to react.

B'rel can transphasic him to death, and have lots of sci spam of your own to cover your escapes whenever he decloaks you. Sci ship have weak hull so weak against transphaic spam, use transphasic torps, dpb mines and cluster torp, and use torp doffs to keep the cluster reloading fast, once it crits he is dead. Use the mines before cluster to make more spam so harder for him to shoot it down and fire it point blank range, and scramble him a lot to.
I'd be more then happy to take my "weak hulled" vesta against your trans bop. Hit me up in game @matteo716 and I'm sure we can work/film it for the masses to enjoy.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Commander
Join Date: Jun 2012
Posts: 259
# 17
02-04-2013, 10:05 PM
Quote:
Originally Posted by playhard88 View Post
in a 1vs1 vs a sci player u should carry sci team instead of transfer shield strenght
Every player should always carry sci team
K'eg/T'lol/Dude/Yak
Career Officer
Join Date: Jun 2012
Posts: 871
# 18
02-04-2013, 10:27 PM
Quote:
Originally Posted by bobtheyak View Post
Every player should always carry sci team
If you're pugging yeah, but with a proper premade setup absolutely not.
Captain
Join Date: Jun 2012
Posts: 1,114
# 19
02-05-2013, 12:27 AM
Quote:
Originally Posted by marc8219 View Post
One way to really have a chance as a tac is to be in cloaking ship like a defiant, and try to rip is shields away and put torps through against the sci ships weak hull before he has a chance to react.

B'rel can transphasic him to death, and have lots of sci spam of your own to cover your escapes whenever he decloaks you. Sci ship have weak hull so weak against transphaic spam, use transphasic torps, dpb mines and cluster torp, and use torp doffs to keep the cluster reloading fast, once it crits he is dead. Use the mines before cluster to make more spam so harder for him to shoot it down and fire it point blank range, and scramble him a lot to.
I've gotten a lucky one-shot kill on a fully healed Sci officer in a Wells with my Fleet Tactical Escort Retrofit. I decloaked in front of him and hit him fully buffed. I must have gotten really lucky with my criticals. I only fly an all cannon build. Other than my lucky one kill on him, he killed me the other 5 times.

The same fleet mate also has a B'rel transphasic torpedo. Or, used to. He used to love it, but now is saying that it's a pain in the butt to try and coordinate 2x THY or 1x THY and 1x TS. I prefer a build with various torpedo types. In the past, he's had a hard time against my B'rel, because the re-cloaking animation trumps sensor scan. He can still sensor scan me, but when the ship re-cloaks, he loses me for a few seconds before he can see me again (while I'm cloaked). This gives me a short window to change direction and might give me a chance to get away. If you're going to be in a B'rel and going up against a Sci ship, always remember to keep away at least 6-7km away from them, so you can avoid getting tractored or revealed.
Empire Veteran
Join Date: Jun 2012
Posts: 5,964
# 20
02-05-2013, 02:00 AM
Quote:
Originally Posted by bobtheyak View Post
Every player should always carry eng team
fixed _____
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
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