Survivor of Remus
Join Date: Nov 2012
Posts: 132
# 11
02-05-2013, 07:04 AM
Quote:
Originally Posted by kiloace View Post
I'm already up to Tier IV Omega.
And what is the Omega reputation system?
Commander
Join Date: Jun 2012
Posts: 255
# 12
02-05-2013, 08:31 AM
Quote:
Originally Posted by dem613 View Post
And what is the Omega reputation system?
The system that cryptic claimed to be better for everyone, that it would cut down on our grinding significantly and we'd all be happier. That is BS, btw, for anyone like me who never had so called issues with STF drops. I'm still grinding items out of it. I would have been done two months ago with the old system. But I have to suffer this **** so some other players are guaranteed drops. You know, because simply putting items in the borg store and charging EDC was too much trouble to guarantee us drops.

But hey, I got some nifty passives out of it so whatev.


So in short, it involves how borg STFs reward us.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 13
02-05-2013, 08:43 PM
Quote:
Originally Posted by romuzarii View Post
The system that cryptic claimed to be better for everyone, that it would cut down on our grinding significantly and we'd all be happier. That is BS, btw, for anyone like me who never had so called issues with STF drops. I'm still grinding items out of it. I would have been done two months ago with the old system. But I have to suffer this **** so some other players are guaranteed drops. You know, because simply putting items in the borg store and charging EDC was too much trouble to guarantee us drops.

But hey, I got some nifty passives out of it so whatev.


So in short, it involves how borg STFs reward us.
He's not asking for your opinion.

But since you stated yours, here's mine. I like the Rep system. Why? It's simply fairer for everyone, and a guarantee you'll get what you need if you sink enough time and resources into it.

YOU may not have had problems with drops, but I've got fleetmates who've been playing since Beta, running literally THOUSANDS of Elite STFs and NEVER seen what they needed to get the Mk XII sets, partly because EVERYONE votes Need on all the loot, regardless of whether they actually need it or not. What's fair about that?

Now they can get what they want, and KNOW they WILL get it for their hard work and time. There's enough chaos and random chance in the world. We don't need any more of it in STO. Let's try to keep the dice rolls in the lockboxes.


To dem613:

The Omega Rep system opens up the STF sets, which means the Borg Set, MACO set, Omega set and Adapted MACO set (which is the same as the Klingon Honor Guard Set). They're widely considered to be the preferred sets for the endgame.
Survivor of Remus
Join Date: Nov 2012
Posts: 132
# 14
02-11-2013, 04:55 PM
Quote:
Originally Posted by unangbangkay View Post

To dem613:

The Omega Rep system opens up the STF sets, which means the Borg Set, MACO set, Omega set and Adapted MACO set (which is the same as the Klingon Honor Guard Set). They're widely considered to be the preferred sets for the endgame.


For the Romulan marks, it is on New Romulus and in the Tau Dewa sector, but to get the Omega reps, where do you go to face the Borg? (ie what system)

Also, there is a daily mission called something like "Tholian Red Alert mission" (or something like that)...how do you respond, and where?
Commander
Join Date: Jul 2012
Posts: 285
# 15
02-11-2013, 05:00 PM
Quote:
Originally Posted by dem613 View Post
For the Romulan marks, it is on New Romulus and in the Tau Dewa sector, but to get the Omega reps, where do you go to face the Borg? (ie what system)

Also, there is a daily mission called something like "Tholian Red Alert mission" (or something like that)...how do you respond, and where?
STF/eSTFs. They are PvE ques, when you get to lvl 47 (I think), you get a hail from D'vat (or something like that), that tells you the whole story of OMEGA force.
Captain
Join Date: Jun 2012
Posts: 1,671
# 16
02-11-2013, 09:05 PM
Quote:
Originally Posted by unangbangkay View Post
YOU may not have had problems with drops, but I've got fleetmates who've been playing since Beta, running literally THOUSANDS of Elite STFs and NEVER seen what they needed to get the Mk XII sets, partly because EVERYONE votes Need on all the loot, regardless of whether they actually need it or not. What's fair about that?
The part about Need and Greed is misleading. It's true that no one actually uses that system the way it was intended, but the Tech (all variants) that could be turned in for the set pieces only appeared in the player-specific loot bag at the end.
Starfleet Veteran
Join Date: Sep 2012
Posts: 999
# 17
02-12-2013, 03:04 AM
Quote:
Originally Posted by mandoknight89 View Post
The part about Need and Greed is misleading. It's true that no one actually uses that system the way it was intended, but the Tech (all variants) that could be turned in for the set pieces only appeared in the player-specific loot bag at the end.
Not true. Tech had a very small chance of being included in the optional loot bag which we did roll on. Sorry to be nit picky.
Survivor of Remus
Join Date: Nov 2012
Posts: 132
# 18
02-12-2013, 05:49 AM
And what about the Tholian Red Alert - where do you go and when?
Survivor of Remus
Join Date: Dec 2012
Posts: 359
# 19
02-12-2013, 02:10 PM
Quote:
Originally Posted by dem613 View Post
And what about the Tholian Red Alert - where do you go and when?
It takes place in the Tau Dewa Sector. You'll know it's time 'cause there's a "Red Alert" button in the lower-right-hand corner of the screen. If you've ever run a borg incursion, it's basically one of those. It even has a few borg cubes that the Tholians blow up as you arrive.
Captain
Join Date: Jul 2012
Posts: 2,285
# 20
02-22-2013, 11:37 AM
Quote:
Originally Posted by satinavian View Post
Yes, the Reman set is not really useful.

If you only could have its look and use another set for the numbers...
You are quite wrong. They have different abilities that impact the way a player plays the game. People really need to shake the concept that 'there can only be one' as being the best overall.

Having tried 'everything', the addition of Romulan and Reman tech, and the revised OMEGA sets prompted me to try a Plasma Tank build around Engineer and a tactical Odyssey. Yes it was expensive.

Plasma and experimental plasma weapons aside, the Reman XII set comes with 2 bonuses that work well together and stand out.

The first is increased speed and damage for HY plasma torpedo. For a tank this is a decent upgrade on already OP hyper-plasma & OMEGA torpedoes. Plasma torpedo's - other than those used for AOE attacks - don't hit with the same frequency in group combat as other torp's simply due to their speed. Stationary targets are not included in that comment.

The second is the Capacitance passive ability for Reman shields. Approximately 1 in 10 hits to your shields will trigger both and increase in shield capacity AND the energy available to sustain it. This stacks up to 10x, and each capacity increase lasts for 60 seconds. During intense combat with multiple larger targets (Fleet Starbase Defense for eg), my shields jump from 9500 per facing to over 15000. I have seen as high at 17000 with my oddy transformed into a bright green Easter Egg. The CD is tied to the last capacitance dropping, and lasts 1 min.

Add reputation shield passives and wow - shields that are better for tanking than MACO.

While not perfect and lacking MACO's abilities, the Capacitance passive makes for a very survivable tank. Is it for everyone? Heck no. I would not be comfortable trying it on an tac escort, but for engineering and science vessels, yes I would be.

For the record my engineering captained plasma tank puts out a base 3900 DPS from 5 beam arrays alone. Adding plasma flux and other boff abilities, this jumps to 5800 DPS. The additional damage from the forward torpedo of base 1500 dps (yes, I know it's higher) makes for an effective tank.

My two bits

Admiral Thrax
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