Ensign
Join Date: Jan 2013
Posts: 29
# 1 Which fleet escort?
02-05-2013, 02:00 PM
This is a fairly long post, apologies in advance. After much effort I've managed to acquire 4 fleet ship modules but I cannot decide which ship to get myself. As a Tac who sticks to PvE matches I'm leaning towards getting another escort but I cannot decide which.

The ones I'm looking at are:

F. Patrol escort (Steamrunner)- upgraded version of the ship I'm flying (has extra eng console slot), trades the ensign eng. boff for a universal one. And the unique cosmetic version is really, really ugly IMO

F. Escort retrofit (Saber)- same console arrangement as above, same boffs as my current ship. Is slightly more agile but weaker shields and hull and has a quarter of the crew- so probably not worth getting.

F. Tac Esc retrofit (Defiant)- trades Ensign Engineer Boff and console for Tactical Equivalent, shields & hull slightly weaker than patrol, has the same small crew as the Saber, presumably that will slow repairs.

F. Adv. Esc (Prometheus)- trades eng console for sci (compared to Defiant), demotes one tac boff to lt. in favour of sci at lt. cdr. (only escort to have that sci rank AFAIK)
Has same shield and hull rating as Steamrunner, but slightly lower crew complement and relative lack of eng consoles will compromise survivability

And the wildcard: F. Heavy Escort Carrier (Akira)- swaps the ensign and lt. cdr stations (tac and eng), only escort to have that eng rank AFAIK. Has most rounded consoles with 4 tac and 3 sci and eng, has strongest hull and is tied for strongest shields but is slightly less agile.

I've no carrier experience whatsoever and don't know if the fleet version includes the torp point defense. Since I use plasma torps, not photon, that console probably won't be much use to me anyway. I also have the Auto defense turrent so heavy plasma is no problem

My current ship packs the Omega and Romulan Sing. sets (consoles take up the sci slots), which dovetail with the existing fleet adv. plasma DHCs and the Ambi/Infuser. I don't have any of the Romulan sci consoles, not sure if they're worth shelling out for

Does anyone have any recommendations? I run the Borg Deflector and Engines, with the MACO shield, btw. I hope this makes sense to someone.

Last edited by sovereign010; 02-05-2013 at 02:47 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 130
# 2
02-05-2013, 02:08 PM
I'm keeping my USS Ice Weasel, Escort Retrofit (Ushaan skin for andorian), she once took out a tarantula by herself in ANR.....
Career Officer
Join Date: Sep 2012
Posts: 546
# 3
02-05-2013, 02:12 PM
Going purely based on PVP boot camp (which is applicable to PVE imo) the Steam Runner is top of class at the moment (after the bug/temporal destroyer) and supersedes the Fleet Defiant in stats. Inevitably, however, if PVE is your only objective, go with whatever you like the look of the most and what layout works for your personal play style. Good Luck.
"The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
Lieutenant
Join Date: Jun 2012
Posts: 62
# 4
02-05-2013, 02:15 PM
My escort knowledge is somewhat limited, I have a bug, a retrofit and an AE. I just bought a fleet AE and love it. Good shield thx to 3 field consoles, nice dps as 5 tac consoles and due to sci boff I can have tractor beam repulsers which rock on an escort.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,177
# 5
02-05-2013, 02:48 PM
Quote:
Originally Posted by slurmer View Post
My escort knowledge is somewhat limited, I have a bug, a retrofit and an AE. I just bought a fleet AE and love it. Good shield thx to 3 field consoles, nice dps as 5 tac consoles and due to sci boff I can have tractor beam repulsers which rock on an escort.
I also favor the fleet advanced for similar reasons:

1) 5 tac console slots is uber
2) 3 sci console slots can use field generators and/or Romulan sci consoles for extra punch
3) BOFF layout allows for gravity wells in pve, or viral mattix, tractor beams, ect. for pvp. Very flexible design.

The only other ships I would take over the fleet advanced escort would be the Breen Chel Gret, the JH bug, or the Mobius.

Last edited by shar487a; 02-05-2013 at 03:15 PM.
Ensign
Join Date: Jan 2013
Posts: 29
# 6
02-05-2013, 02:53 PM
Quote:
Originally Posted by bugspatteredjack View Post
Going purely based on PVP boot camp (which is applicable to PVE imo) the Steam Runner is top of class at the moment (after the bug/temporal destroyer) and supersedes the Fleet Defiant in stats. Inevitably, however, if PVE is your only objective, go with whatever you like the look of the most and what layout works for your personal play style. Good Luck.
Is that the fleet Steamrunner or the one from the starter pack? Someone recommended I go on Tribble and try them out. I did wonder if tractor beams are worth using as an ability on an escort or whether eject warp plasma would be worth using instead. Very useful on a cruiser, and lethal on fighters, but probably less so for an escort
Captain
Join Date: Jun 2012
Posts: 1,567
# 7
02-05-2013, 03:07 PM
Quote:
Originally Posted by sovereign010 View Post
Is that the fleet Steamrunner or the one from the starter pack? Someone recommended I go on Tribble and try them out. I did wonder if tractor beams are worth using as an ability on an escort or whether eject warp plasma would be worth using instead. Very useful on a cruiser, and lethal on fighters, but probably less so for an escort
The Fleet-grade Steamrunner is the one from the starter pack. (Specifically, the Admiral one from the pack)

The Fleet Patrol Escort is the Dervish/Maelstrom/Griffon/Hermes
Career Officer
Join Date: Sep 2012
Posts: 546
# 8
02-05-2013, 03:31 PM
Quote:
Originally Posted by mandoknight89 View Post
The Fleet-grade Steamrunner is the one from the starter pack. (Specifically, the Admiral one from the pack)

The Fleet Patrol Escort is the Dervish/Maelstrom/Griffon/Hermes
+1 And if your thinking of tractor beams equip the Borg set and cutting beam...and watch magic happen!
"The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
Career Officer
Join Date: Nov 2012
Posts: 246
# 9
02-06-2013, 02:53 AM
lol you guys have this backwards

The Patrol escort and the Fleet Patrol Escort are not the Blockade Runner or as most people call it, the Steam-Runner, they don't even have the same set up or skills and the Blockade runner comes with a universal console and they are from different venues lol

The Steam Runner isn't even in the class of the FPE or the PE. The Steamrunner is heavy on the Eng where as the Patrol Escort and the Fleet patrol escort has a medium between sci and eng.

just thinking about the steam-runner makes me feel irky, what a useless ship, it's the only Escort... hell ship in this game that thinks that hull tanking is a good idea.

I just wanted to clear up that misconception since it seems that no on else in this thread would do it. We can't have new players reading this and assuming that the near perfect escort is a dud because people misconstrue the Patrol Escort for the Blockade Runner
Starfleet Veteran
Join Date: Jul 2012
Posts: 960
# 10
02-06-2013, 03:44 AM
Quote:
Originally Posted by lasonio View Post
l
just thinking about the steam-runner makes me feel irky, what a useless ship, it's the only Escort... hell ship in this game that thinks that hull tanking is a good idea.
That's crazy talk. Properly built the Steamrunner is probably the 3rd-place best escort in the game, after the Bug and Mobius (debatable). Its main disadvantage is a lack of universal boffs vs the Mobius/Bug and inferior Eng and Science stations vs. the Patrol/Advanced and Armitage. And the Team Fortress console can be a game-saver in heated Fleet Actions or Hive elite.

With Aux2Batt and constantly cycling EptS in your 2 Lt. Eng slots, plus the usual Tac Team cycle, the ship's untouchable. And when they DO get to your hull, the only escorts with more (or same) hull rating are the Bug and Fleet Armitage!

Even without Aux2Batt (expensive to implement due to Technician doff costs), you can always slap in a Reverse Shield Polarity or Aux2SIF. If there's a weakness, it's the Ensign Science. The only real option for that slot is for HE1 to clear plasma fires.

And the best part is you don't have to pay 250 million EC or hundreds of $ gambling lockboxes. All you have to do is be willing to give Steam/Valve a cut of your usual Zen funds.

What I'm amazed by is that I don't see all that many Steamrunners around (and don't reply by saying "thats because it suxxxxx"). Maybe because it's a tiny bit harder to acquire than the usual C-store buy?
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