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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
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A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I was messing around with my Vesta and thought it would be cool to have 5%+5%+10%+10% = 30% Defence just like that (from the setup below)... Does it even stack that way?
Aegis Deflector
Aegis Engines
MACO Res Shields Mk XII
2x Flight Deck Officers (Increase 10% defense in Recall mode)
If it does indeed stack like that, would it be viable as a speedy healer using engineers in the lt.commander and lieutenant boff slot?
i hear it all stacks additively, and you can be as hard to hit as you think it can potentially be
I can now testify to the power of 2 Aegis pieces vs the 2 borg.
Honestly guys, at least on my AE build I'm not seeing any down side at all to using the Aegis. I have higher SDR, Higher Defense, Higher Speed, with barely worse turn rate (loss of .07 degrees a second).
I think at least for Escorts anyway, Borg is dead.
I'll let ya'll know for sure after more seat time.
The Borg's biggest boon used to be it gave that shield heal out. Now, however with it just being a hull heal it's potency is greatly reduced. Right now I'm running 2 Aegis and a Maco shield.
I can now testify to the power of 2 Aegis pieces vs the 2 borg.
Honestly guys, at least on my AE build I'm not seeing any down side at all to using the Aegis. I have higher SDR, Higher Defense, Higher Speed, with barely worse turn rate (loss of .07 degrees a second).
I think at least for Escorts anyway, Borg is dead.
I'll let ya'll know for sure after more seat time.
The Borg's biggest boon used to be it gave that shield heal out. Now, however with it just being a hull heal it's potency is greatly reduced. Right now I'm running 2 Aegis and a Maco shield.
ya i haven't used borg for quite a wile myself. the engine is slow and aside from the extra power the items don't do a whole lot for me. im a huge omega fan though. + acc deflector, turn 2.5 hyper engine, tet glider, its all awesome, especially if you can slot 2 or 3 flow consoles. if i cant slot any flow cap, i should just go aegis 2 part.
aegis would be my second choice, with its 2 part defense bonus and hyper engine i dont know why anyone would use maco over it. the only problem is the blue quality cap 2 cov shield, what a POS. and the 3 part buffs hull resist not shield, figure that one out. the elite fleet shield is the aegis 3 part done right. all you need is 2 parts though for that extra defense, and the good old maco shield
I can now testify to the power of 2 Aegis pieces vs the 2 borg.
Honestly guys, at least on my AE build I'm not seeing any down side at all to using the Aegis. I have higher SDR, Higher Defense, Higher Speed, with barely worse turn rate (loss of .07 degrees a second).
I think at least for Escorts anyway, Borg is dead.
I'll let ya'll know for sure after more seat time.
The Borg's biggest boon used to be it gave that shield heal out. Now, however with it just being a hull heal it's potency is greatly reduced. Right now I'm running 2 Aegis and a Maco shield.
yeah! you're back! *happy dance*...sorry DDIS, I love you too
I still have 2 piece borg sets on a few ships, some with Omega shield, some with maco.
I have all aegis set on my intrepid and its amazing. Especially when the procs engage...
In regard to the Aegis discussion, in looking at what to "upgrade" to on one of my toons...originally it had been that Borg thought. That changed a wee while back, as I considered Aegis 'n MACO options.
Aegis Deflector, Aegis Engines, MACO Shields.
Aegis Engines, MACO Deflector, MACO Shields.
With Elusive, 9 Maneuvers, and the 2pc Aegis you're looking at +90% Defense in an Escort while moving or +15% while sitting still.
With Elusive, 9 Maneuvers, and just the Aegis engines you're looking at +85% Defense in an Escort while moving or...+15% while sitting still.
In trading the Aegis Deflector for the MACO Deflector, you're doing the following:
-5% defense while moving
+5% ability recharge speed (but is this Mk XI or MK XII)
+15.2 insulators (but is this Mk XI or MK XII)
-5 shield power
+2.8 shield emitters
-4.9 shield systems
-4.9 inertial dampeners
-15.2 power insulators (which you're making up with the 2pc MACO, possibly more)
+26 structural integrity
+8.8 electro-plasma system
+18 graviton generators
Course, as mentioned for the Fleet folks - they'd be looking at different options with regard to Deflectors and Shields.
I'm not a Fleet guy, so I was just sharing what I've looked and what folks thought about 2pc MACO w/Aegis Engines as opposed to 2pc Aegis w/MACO Shields...
Pudding cup.
What? Pudding cup?
Yeah, this is my new signature.
Consoles:
4x Polaron Tac
1x Field Emitter, 1x rom flow cap
1x Neutronium, 1x ablative, dominion console set (2 consoles)
The goal is to support the team with pets, group attack pattern and mines. You create quite a mess for anyone that fights around you. The ship doesn't do that much damage but the procs are great at slowing someone down long enough for the escorts to mop up.
Appreciate any thoughts as I am trying to make something pvp worthy out of this ship...
Consoles:
4x Polaron Tac
1x Field Emitter, 1x rom flow cap
1x Neutronium, 1x ablative, dominion console set (2 consoles)
The goal is to support the team with pets, group attack pattern and mines. You create quite a mess for anyone that fights around you. The ship doesn't do that much damage but the procs are great at slowing someone down long enough for the escorts to mop up.
Appreciate any thoughts as I am trying to make something pvp worthy out of this ship...
My suggestions are as follows:
Drop the Quantum Mines for Plasma Mines or Transphasic Mines. Plasma Mines recharge faster, but Transphasic Mines can hit harder at times.
Drop Rapid Fire 2 for Omega 1 You don't have a Polarized Hull, so your going to want a way to avoid Tractor Beams, and it will be helpful vs Warp Plasma as well.
Go with 2 Piece Borg Engine and Deflector for more Survivability.
You got your Universal Mixed up. The Universal is a Lt And your LtC is an Engineering station.
I'd recommend perhaps Changing your Lt Universal to a Science one for Hazard Emitters 1 and TSS 2, giving you the option to change your Ensign Sci to Polarized Hull 1, or even another Hazard Emitters or Transfer shield depending on what you feel comfortable with.
You think that your beta test was bad?
Think about this: American Football has been in open beta for 144 years. ~Kotaku
Nice callout on the uni, just a typo. I go back and forth on a sci or engi Lt.
Interesting thought on the mines. I chose quantum because the tachyon mines do such a good job stripping shields. The way the cooldowns work though makes it hard to tell if transphasic would be better.