Cryptic Studios Team
Join Date: Jun 2012
Posts: 347
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.5

EDIT: I accidentally a word. Fixed it.

General:
  • Updated Gorn Minefield:
    • Addressed an issue that may have caused ships to become invisible and untargetable but still able to attack.
    • Resolved an issue that caused the mission given by Admiral Yanishev to not complete.
  • Temporal Ambassador: Being on a team will no longer create multiple interacts for mission critical sections.
  • Romulan History Volume 5, Chapter 8 is missing text.
  • Replaced placeholder text with correct mission text for the Accolade "History of New Romulus, Volume 1 Chapter 3"
  • Items that cannot have more than one equipped at a time now display their equip limit in the item tooltip.
  • Foundry: Updated the display name and description for the Cheer animations to more accurately describe them.
  • Resolved an issue that prevented music from playing in Foundry missions until combat was initiated.
  • Players who are dead while an Optional objective completes in a STF will now correctly receive the bonus marks.
  • The Antares 2 Upper uniform and Vice Admiral Coat now correctly allow Fleet Emblems.
  • Resolved an issue that caused the setting for Double-Tab to Roll to be toggled incorrectly.
    • Previously it would occasionally toggle itself without changing the setting.
  • Players with either tier Steamrunner will now have an additional variant to choose from in the tailor.
  • Padded Boots are now available in the character creator for male characters.
  • Addressed many of the graphics-related issues players have reported.
    • Lots and lots.

Fleet:
  • Updated the New Romulus Reputation Store:
    • Added more Romulan Plasma ground weapon types:
      • Stun Pistols
      • Compression Bolt Pistols
      • Sniper Rifles
      • Split-Beam Rifles
      • Pulsewave Assault
    • If you have already run your Store Unlock projects, these items will be available without further unlocks required.
  • Klingon Starbase: The Winter 2012 Base Ornament will now start off as hidden after it is unlocked.
    • Players will have to manually unhide it in order to see it.
  • Embassy: Federation players who have unlocked a tailor in their embassy should now be able to purchase the Romulan Senate Robes.
  • The full description for the Starbase T5 Engineering Unlock should now display in the UI.

Systems:
  • Romulan Research Lab Scientist Duty Officers should now function as intended.
  • Updated Romulan Traits:
    • Renamed the Covert Operative traits to Romulan Operative to avoid it being confused with the "Covert" trait.
    • The Basic Romulan Operative, Romulan Operative, and Superior Romulan Operative traits now can stack with themselves if the player has multiple Bridge Officers with the same trait.
      • For example, having two officers with Romulan Operative will now provide the combined bonuses from both officers.
    • Decreased the critical hit chance provided by the Basic Romulan Operative, Romulan Operative, and Superior Romulan Operative traits to 1%, 1.5%, and 2%, respectively.
    • The Basic Romulan Operative, Romulan Operative, and Superior Romulan Operative traits now also provide a slight increase to critical severity.
      • The increases are 2.5%, 3.75%, and 5% Critical Severity, respectively.
  • Tachyon Mines no longer share a cooldown with Tachyon Beam.
  • Increased the Shield HP of several ships, including the following:
    • Aquarius Destroyer
    • Fleet Aquarius Destroyer
    • K't'inga Battle Cruiser Retrofit
    • Fleet K't'inga Battle Cruiser Retrofit
    • Heavy Cruiser Retrofit
    • Fleet Heavy Cruiser Retrofit
    • Escort Retrofit
    • Fleet Escort Retrofit
    • Scourge Destroyer Retrofit
    • Fleet Scourge Destroyer Retrofit
    • Fleet Norgh Bird-of-Prey Retrofit
    • Somraw Raptor Retrofit
    • Fleet Somraw Raptor Retrofit
    • Science Vessel Retrofit
    • Fleet Science Vessel Retrofit
    • Research Science Vessel Retrofit
    • Fleet Research Science Vessel Retrofit
  • Reman and Romulan Mk XII Space Sets:
    • Slightly increased Capacity and Regen Rate on both shields.
    • Doubled the Stealth and Detection bonuses on both deflectors.
  • Polaron Dual Cannons Mk XI [CrtH] will no longer display as a Mk VII Disruptor weapon.
  • Expose Attacks now display accurate Chance % and Duration, based on a player or Bridge Officer's Traits.
  • Exploit Attacks now display accurate Damage Enhancement figures, based on a player or Bridge Officer's Traits.
  • Resolved a typo in the power description for Technician Duty Officers.
  • Decreased the duration of Romulan Distress Call items.
  • Replaced the Viral Matrix II ability from the Romulan Distress Call - D'deridex Battleship and Operational Asset - D'deridex Battleship with Hazard Emitters II.
  • Omega Reputation:
    • There are two new Store Unlock Projects available, at T1 and T3, that will grant access to the Liberated Borg Duty Officers previously available in the STF store.
  • Clarified the power description in the tooltip for the Assimilated Tractor Beam.
    • This is a text change only.
  • Klingon Honor Guard and Adapted MACO Pulsewave Rifles' secondary fire no longer triggers the category cooldown on all Grenade abilities.
  • Engineering Team will now completely cleanse all effects caused by Viral Matrix.
  • Relativity Pistol: The Hold and Damage Immunity should now always last the same duration, regardless of the user and targets' innate resistances and buffs.
  • Flight Deck Officer: "Recall" variant now applies its Defense buff properly.
    • It applies a single time, consistently, of the same amount as listed on its tooltip.
  • Jem'Hadar Attack Ship Pets now have a higher engine speed and turn rate.
  • Jem'Hadar Attack Ship Pets' Antiproton Sweep power now properly obey targeting arc restrictions.
  • All carrier pets will be more intelligent about favoring their forward firing arc, if they are fitted with cannons.
  • Tricobalt Shockwave Torpedoes should no longer fire in a Spread pattern.

UI:
  • Tweaked the New Federation character and New Klingon character buttons to improve the appearance for the German localization.
  • Updated the Fleet event UI:
    • Fixed a bug where the event editor in the fleet events window would display February 1st as a Thursday instead of Friday.
    • Made all the input fields in the fleet event editor work with the mouse wheel.
    • A fleet event can be set repeat to at most 10,000 times.
      • Which if the event occurs every day until then, will put the ending time sometime mid 2040.
  • Removed the non-functional Custom option from the Foundry search.
  • Resolved the inability to admin custom chat channels with a large number of subscribers.
  • Resolved an issue that caused all Impulse Engines to appear to have the same values when viewed in stores.
    • This is a display change only.

Last edited by zer0niusrex; 02-08-2013 at 03:40 PM.
Rihannsu
Join Date: Jun 2012
Posts: 1,442
# 2
02-08-2013, 03:32 PM
Interesting. As much as I'm eager to see these changes in the game I still have to ask - when can we expect Orion Interceptors, Tachyon Drones and Marauding Force Hangars to be equippable on Jem'Hadar Heavy Escort Carrier on the KDF side?
Commander
Join Date: Jun 2012
Posts: 259
# 3
02-08-2013, 03:34 PM
These patch notes are around the best I have ever seen
Borg Doffs
Increased Shield mods on fail ships etc etc
display bug fixes
and the pet fixes
and the tricobalt sounds promising

Starfleet M.A.C.O. KDF Honour Guard
Starfleet Veteran
Join Date: Jun 2012
Posts: 194
# 4
02-08-2013, 03:37 PM
Quote:
Originally Posted by zer0niusrex View Post
  • Klingon Starbase: The Winter 2012 Base Ornament will now start off as hidden after it is unlocked.
Just the Klingon StarBase?
Matt Miracle

Fleet Commander in Chief for Covenant of Honor [FED] (formerly Task Force A.W.O.L.)
House Leader for Honorable House or Mor'gue [KDF]

Last edited by mattmiracle; 02-08-2013 at 03:40 PM.
Captain
Join Date: Jun 2012
Posts: 537
# 5
02-08-2013, 03:40 PM
After a couple weeks of small patches this is a welcome change of pace. Some really great changes here, especially happy with the romulan boff changes.

Question on the romulan boffs though, right now the blue (rare) version of the romulan male boff comes with superior covert operative, is this being changed so blues come with the mid range version of the trait and purples come with superior? If so will this change effect already purchased blue romulan male boffs?
Commander
Join Date: Jun 2012
Posts: 259
# 6
02-08-2013, 03:42 PM
Quote:
Originally Posted by mattmiracle View Post
Just the Klingon StarBase?
Well the KDF base colour scheme dosen't match with the white + Klingons are supposed to hate breen so...

Edit: Also I don't think Human boffs need to be nerfed now just every other boff needs to be improved (otherwise the only acceptable boffs klingon side will be the super expensive starbase ones, there needs to be a middle ground at least Klingon side).

Starfleet M.A.C.O. KDF Honour Guard

Last edited by afree100; 02-08-2013 at 03:47 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,448
# 7
02-08-2013, 03:44 PM
First of all, thanks to the team for the many, many fixes here.

Secondly, can the fact that 'mouseover' HUD settings remain inoperative since Season 7 be acknowledged and hopefully addressed?

Thank you.
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*
Empire Veteran
Join Date: Jun 2012
Posts: 6,431
# 8
02-08-2013, 03:47 PM
Quote:
Originally Posted by zer0niusrex View Post
Players with either tier Steamrunner will now have an additional variant to choose from in the tailor.
has something to do with impulse engine placement of an actual different costume to swap parts with?


Quote:
Originally Posted by zer0niusrex View Post
The Basic Romulan Operative, Romulan Operative, and Superior Romulan Operative traits now can stack with themselves if the player has multiple Bridge Officers with the same trait.

Decreased the critical hit chance provided by the Basic Romulan Operative, Romulan
Operative, and Superior Romulan Operative traits to 1%, 1.5%, and 2%, respectively.

The Basic Romulan Operative, Romulan Operative, and Superior Romulan Operative traits now also provide a slight increase to critical severity.

The increases are 2.5%, 3.75%, and 5% Critical Severity, respectively.
this is a good change, the crit chance that they give currently is way over the top when you compare what you get from the 3 console items that provide some crit.


Quote:
Originally Posted by zer0niusrex View Post
Tachyon Mines no longer share a cooldown with Tachyon Beam.
hopefully it doesn't this time!


Quote:
Originally Posted by zer0niusrex View Post
[*]Increased the Shield HP of several ships, including the following:[list][*]Aquarius Destroyer[*]Fleet Aquarius Destroyer[*]K't'inga Battle Cruiser Retrofit[*]Fleet K't'inga Battle Cruiser Retrofit[*]Heavy Cruiser Retrofit[*]Fleet Heavy Cruiser Retrofit[*]Escort Retrofit[*]Fleet Escort Retrofit[*]Scourge Destroyer Retrofit[*]Fleet Scourge Destroyer Retrofit[*]Fleet Norgh Bird-of-Prey Retrofit[*]Somraw Raptor Retrofit[*]Fleet Somraw Raptor Retrofit[*]Science Vessel Retrofit[*]Fleet Science Vessel Retrofit[*]Research Science Vessel Retrofit[*]Fleet Research Science Vessel Retrofit
ah, the fleet ships based on non tier 5 ships. it isnt just that they had less capacity, its more complicated then that. it can be read about in the link in my signature. basically, all these ship had an extra chunk of hit points thats not listed, so the capacity was more then the shield mod would indicate. very strange. that extra chunk was just a flat extra too, it wasn't a modifier of any kind.at the very least, i hope these ships arent worse off now after this change.


Quote:
Originally Posted by zer0niusrex View Post
Reman and Romulan Mk XII Space Sets:

Slightly increased Capacity and Regen Rate on both shields.
Doubled the Stealth and Detection bonuses on both deflectors.
this is very appropriate. what would that make the shields now? the reman was a cap3 if i recall, the rom a cap1, reg 2 i think?


Quote:
Originally Posted by zer0niusrex View Post
Replaced the Viral Matrix II ability from the Romulan Distress Call - D'deridex Battleship and Operational Asset - D'deridex Battleship with Hazard Emitters II.
hmm, an extra VM did prove to be slightly problematic, so this is proboly good for pvp. npcs using heals is a good thing anyway.


Quote:
Originally Posted by zer0niusrex View Post
Engineering Team will now completely cleanse all effects caused by Viral Matrix.
it seemed to be doing a good job lattly, if it does an even beter job, good!


Quote:
Originally Posted by zer0niusrex View Post
Flight Deck Officer: "Recall" variant now applies its Defense buff properly.
It applies a single time, consistently, of the same amount as listed on its tooltip.
no more flickering is good, potentially+30 defense score is bad...


Quote:
Originally Posted by zer0niusrex View Post
Jem'Hadar Attack Ship Pets now have a higher engine speed and turn rate.
Jem'Hadar Attack Ship Pets' Antiproton Sweep power now properly obey targeting arc restrictions.
All carrier pets will be more intelligent about favoring their forward firing arc, if they are fitted with cannons.
the jem pets did seem prety inefectve and stupid, so thats proboly good. npcs using narrow arc better? thats good, seems thats a hard thing to program.


Quote:
Originally Posted by zer0niusrex View Post
Tricobalt Shockwave Torpedoes should no longer fire in a Spread pattern.
awwwwwwwwwwww that was fun lol


Quote:
Originally Posted by zer0niusrex View Post
Which if the event occurs every day until then, will put the ending time sometime mid 2040.
ROFL


awesome set of changes!
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 02-08-2013 at 03:50 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 194
# 9
02-08-2013, 03:47 PM
Quote:
Originally Posted by afree100 View Post
Well the KDF base colour scheme dosen't match with the white + Klingons are supposed to hate breen so...
I know my Fed fleet doesn't want the Breen Ornament on as default either.
Matt Miracle

Fleet Commander in Chief for Covenant of Honor [FED] (formerly Task Force A.W.O.L.)
House Leader for Honorable House or Mor'gue [KDF]
Commander
Join Date: Jun 2012
Posts: 259
# 10
02-08-2013, 03:52 PM
Quote:
Originally Posted by mattmiracle View Post
I know my Fed fleet doesn't want the Breen Ornament on as default either.
Well yes, esp if more ornaments will be added in the future.

Starfleet M.A.C.O. KDF Honour Guard
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:17 PM.