Lt. Commander
Join Date: Jul 2012
Posts: 173
# 3571
02-09-2013, 03:52 AM
This occurred to me today when I started a new character:

Allow your Tier 1/4 ships to scale along with the player; that way, they're still viable in end-game. Allow the purchase of additional weapon/console space via dilithium/what have you. I love the Connie, but it's a bit annoying that I can only use it for ten levels before it becomes worthless.
Lt. Commander
Join Date: Jun 2012
Posts: 118
# 3572
02-10-2013, 07:57 AM
Short - Mid Term:

Address and FIX crew damage mitigation aswell as recovery/regeneration effects, please.
Commander
Join Date: Feb 2013
Posts: 349
# 3573
02-10-2013, 09:03 AM
1. for foundry missions, pls allow us to search then by mission place (only current locations, max 1up to selectable - range in sectors away) - if you are at earrth mayby you dont want to look for missions which take place 10 sectors away, similiar if you are memory alpha ... etc.
2. ship comparions - if i want to buy new escort ship for me it is REALY pain to compare thier stats for now idealy you will have screen with 3 ships posible selection, you can put here your ship you own and ones you desire - ideal case i own this escort ship, but i want to compare it to new escort ship and maby new science/cruises ship qwhich may beter suit you.
Ensign
Join Date: Feb 2013
Posts: 1
# 3574 greetings
02-10-2013, 10:17 AM
Long term request for this game that im thinking would be be great would be the horta species being an economic booster for this game like in the original series, like say to mine dilithium for you or gather energy credits, i know this sounds crazy but it will work im sure of it :):):):):):):):):):):):):):):):):):)
Ensign
Join Date: Feb 2013
Posts: 18
# 3575 If I had one request...
02-11-2013, 06:27 AM
Not sure if this has been mentioned before or if I am in the right spot, however if there is one request I would like to make it would be to have the Ignore feature filter not only the ignored players posts in chat but their toon as well.
While simply Ignoring rude, disruptive, or offensive players in the chat is a good way to cut down on trolls and griefers, the fact that said players can still be disruptive with their characters is a problem and pain for those of us who are simply trying to enjoy the game. One need not spend one day in Drozana station (one of, if not the, major RP hubs) to see rude and disrespectful players using fire extinguishers, party poppers and tribble guns to harass and disrupt others players trying to roleplay, in addition to the usual running around on tables, tea-bagging, and whirl pooling. That these players have the right to express themselves or play the game that way is not the issue. The issue is that those being harassed or trolled have no real recourse against them.
I've been playing MMORGs of a number of years and I am still confused as to why such an option appears to be unavailable. The interface options for STO have a setting for "Max Physical Debris Objects" that when set to zero filters out certain pieces of the graphics from the interface (a good way to keep STO from lagging when individuals overuse the party popper balloons btw.) One could reason that these objects have a flag in the code in a way that allows them to be filtered from the player's interface. Thus it does not seem impossible, to me at least, that an "Ignored" player's toon could be marked with a similar flag thus removing them from the ignoring players view.
That trolls and griefers have be a problem for forums and online games since the beginning is a sad fact of life. Some people, for whatever reason, derive enjoyment from making other players miserable. However, by giving other players the ability to completely ignore them it not only deprives the offenders of the attention they so crave, (thus eventually causing them to get bored and leave when their antics are not reacted to) but also gives other players the ability to enjoy the game unmolested and cuts down on headaches for the devs who must no doubt filter through dozens if not hundreds of complaints and reports.
Whether this is a short, mid, or long term request I do not know, nor am I even sure if it is feasible to implement, but I will end on this note. I enjoy playing STO. Its probably one of the best MMORGs I've played long while and has a great deal to offer. It thus saddens me to see such a good game ruined by a handful of immature individuals who are only playing this game so they can abuse and upset others with no recourse or repercussion. Thank you for listening and, even if this is not a new idea, I hope my post will add one more voice to how desired, needed, and beneficial such an option would be to everyone.
Ensign
Join Date: Jul 2012
Posts: 18
# 3576
02-11-2013, 03:49 PM
Short Term: More clothes/visual sets, More account-wide ships, More Zen ships
Medium Term: KDF playable from level 1 with a dedicated tutorial mission, KDF Content that rivals FED content, more Featured Episodes
Long Term: Playable Romulan faction (with Remans), More open-world planets (like New Romulus, Defera, Nukara), open world-PvP zone (space and ground), Ability to custom-made ship bridges (coming as a possibility with NWO), new wave of STFs against the new enemy (Iconians)
Mia clementia denor esto.
Commander
Join Date: Jan 2013
Posts: 336
# 3577
02-13-2013, 08:18 AM
Short

Weapons balance rework. Encourage more choice in terms of tactical console selection, reduce predominance of cannon loaded escorts and tweak the firing ports for cannons, turrets, and dual beam banks so that they look better on Cruisers and Science Vessels.

Medium

Interface and map object layout streamlining. Cut down on the number of buttons needed to access different windows and screens.

Long

More detailed ship interior customization and appearance. Allow players to determine what their main engineering section looks like, as well as purchase furniture and objects for their ready room/mess hall/bedroom.
Career Officer
Join Date: Nov 2012
Posts: 2,759
# 3578
02-13-2013, 11:16 PM
Short term:

1.: More costume options for KDF Gorn captains/BOffs. It seems Gorn NPCs have access to more costume parts then players do. Gorn players have almost no unique costume options (Orions and Nausicaans have a lot more than a leather strap) and are limited in what they can even borrow from the Klingons.

2.: Costume options of any sort for KDF Marauder BOffs. I just unlocked T4 Marauder and picked out my Human tac officer and discovered to my profound dissapointment that I could not alter a thing about his appearance. Not even his stance. (He's a renegade human space pirate - he should swagger!) And then when I got to his uniform to see what options I could not apply, I see Mercenary gear (which I've unlocked) is listed. Showing me that and not allowing me to apply it is just downright frustrating.

3.: Transwarp to New Romulus. There's a portal in orbit of the planet. I want to use it. Maybe make it an ability you can unlock at Tier 3 in the Romulan rep system.


Mid-Longterm:

1.: Overhaul crafting. Don't make it cost so much dilithium to buy crafting materials. In many cases, it costs more dilithium to craft a component then costs to buy it outright from the dilithium store! Account for the time invested to gather the necessary data samples and particle traces, or up the number of those required. Let us craft Mk XII gear, and purple consoles. And more unique items - the Aegis set is excellent; I'd like to be able to make more of my own top-teir set equipment.

2.: Klingon Faction available to start from Level 1. The T1 and T2 ships are already there. I can not think of any reason why the Klingons should have to start from T3/level 20, except for a lack of storyline mission content. Speaking of which...

3.: More KDF-specific storyline episodes. The Fek'lhri are all well and good, but apart from that and four missions at the start, they get nothing. Did the High Council support B'Vat and his mad plan to unleash the Doomsday Machine, or augment the Gorn, or did J'mpok try to stop him? Don't they deserve more of a "war" with the Federation than a hit-and-run on Utopia Planetia and a rescue mission? What about internal conflicts, such as the Gorn seperatist movement? Or more fighting with the Romulans?
Career Officer
Join Date: Nov 2012
Posts: 2,759
# 3579
02-13-2013, 11:24 PM
Quote:
Originally Posted by codybug18 View Post
Long term request for this game that im thinking would be be great would be the horta species being an economic booster for this game like in the original series, like say to mine dilithium for you or gather energy credits, i know this sounds crazy but it will work im sure of it
That is a very good idea.

A Horta DOff that you could craft from a horta hatchling and assign to a DOff mission available on Vlugta or any dilithium-rich planet and requires trait: Silicon-Based Lifeform. Assignment takes 1d, rewards 1000 dilithium ore / 2500 on critical success, small chance of failure.
Lt. Commander
Join Date: Jun 2012
Posts: 136
# 3580
02-14-2013, 08:50 AM
First request : Stop giving us something and removing it when it becomes popular, prime exemple FM from officer report, another exemple, dilitium from stf at begining of S7. If thare hadn't been a major outcry about it, you wouldn't have thought it was a bad idea.

Second request: give more FM for fleet mark missions. They are not worth the time and if you compare to Omega its ridiculously low. And please don't gimp STF to put less reward on them.

Third request : Give us back a way other than commendation report to get decent amount of FM now that officer report is out of the picture.
Jamal : Tactical space specialist. USS SledgeHammer, USS Bug Warrior
Pierre : Engineer USS Fearless II, USS Warpath, USS Tantalus
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 starbase and shipyard, Tier 3 Embassy, Tier 3 Dilitium mine, Tier 1 spire
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