The elevator teleporter worked like a clockwork all the time.
Using other blocks and elements, well that technique is and was always a hit and miss. That is one reason I didn't come out with that soon after the object states came out in 2011. Ok well, I actually did, but didn't make a big fuss out of it because it was not 100% reliable.
It would be nice if you guys all picked and played the same mission each week. It would help me add to the big list.
Top 5 asset requests of each host.
A look back at Dstahl's long term goals for the Foundry in the 2-year-old "Roadmap." What is realistic for authors to expect 2 years from now?
Foundry Rewards Debate.
My idea was to specifically not try and play the same mission. There are plenty of in-depth review podcasts out there ? primetime, foundry files, broadcast to name a few ? and I felt that if we each go play on our own, it allows us to talk about 8-10 missions per podcast instead of just 1-2. There are soooooo many quality missions out there after all and we want to get to as many as we can. Personally, I'm challenging myself to go play some missions in the under 5 review category. I even had one for this week, but I forgot to write down the name. I'm trying to find it for next week.
Top 5 asset requests and looking back at the Roadmap would be excellent topics. Thanks!