Captain
Join Date: Aug 2012
Posts: 13,993
# 31
02-12-2013, 02:04 PM
Quote:
Originally Posted by zeuxidemus001 View Post
Now if PSW1 was something usable(worth a hill of beans)... This Kamarag with a romulan set would be nasty.
Well, DOFF'd PSW1 to reduce the CD on Nadeon Trics...when Nadeon Trics could spread. Course, they still can - but the Friday notes for Tribble changed that, so it's likely it will be gone this Thursday. No more nerdgasms.

Willard the Rat, Klingon Science Officer
Fleet Advanced Research Vessel Retrofit (FT5U) - D'Kyr Science Vessel (T5U)
Hazari Destroyer (FT6) - Phantom Intel Escort (T6)
Benthan Assault Cruiser (FT6) - Hirogen Apex Battle Cruiser (FT5U)
Captain
Join Date: Jun 2012
Posts: 855
# 32
02-12-2013, 02:41 PM
Quote:
Originally Posted by borticuscryptic View Post
I'm surprised to see this crowd dwelling on the price instead of the specs. But even so, here's an update I just posted to the original announcement thread: http://sto-forum.perfectworld.com/sh...1&postcount=56

Totally my bad.

Any feedback on the potential performance of this vessel?
Why surprised? At this point, we kinda expect Cryptic/PWE to engage in "price gouging", so when a Dev Blog appears, that shows yet ANOTHER price hike, at some point you simply go to far. Even at 4 modules you're pushing it (20 bucks for ONE CHARACTER item?!?), and then the blog showed FIVE modules.

Here's a hint (and Mr BranFlakes may gladly pass along my feedback); You'll get MORE sales for a digital item, if you REDUCE the cost of said items. Not INCREASE.
Empire Veteran
Join Date: Jun 2012
Posts: 3,014
# 33
02-12-2013, 02:49 PM
Quote:
Originally Posted by virusdancer View Post
Well, DOFF'd PSW1 to reduce the CD on Nadeon Trics...when Nadeon Trics could spread. Course, they still can - but the Friday notes for Tribble changed that, so it's likely it will be gone this Thursday. No more nerdgasms.
Yeah I know all of those tactics it just doesn't measure up to a LC skill option although if you look at the romulan sets they were designed around using photonic shockwave and then tractor skills as a secondary. Just poor design imo if you are going to design a set with that much of a dilithium tag on it and is designed purely around a skill that not really anyone would ever want to use in its current form. When comparing it to the combination of thie Fleet K'maj with a romulan set on it. I'll probally just use a DHC/DC/2x photon 4 turret setup and drop engineering heals and sci probally heals since the days of all sci's in pvp they were nerfed and never looked at again for balance purposes.

Last edited by zeuxidemus001; 02-12-2013 at 02:55 PM.
Captain
Join Date: Oct 2012
Posts: 663
# 34
02-12-2013, 02:56 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
the problem is, there is nothing within the system that favors size, size in every instance is a negative, wile the smaller the ship is the better it is. which is insane.
This is a very good point. Its somehow opposite linear thinking from the norm, were big has always been better. Only here, smaller is better. What i wish is that Cryptic somehow followed Wold of Tanks take on how they balance their game. If you are a light tank you're fast with a high top speed, maneuvarble, hard to target but have a sucky gun that wont do much damage, and you die easy. If you're a medium tank you have an oki good gun that will perform good for its role, have decent speed and mobility, but if you get shoot at you cant take many hits before you go down. Lastly you got the heavy tanks. You're slow as heck, can barely turn with low top speed, but you have one helluva of a gun that will annihilate everything, and you can take a poudning before going down.

So question is; Why cant STO somehow balance around this to make each ship perform an obvious role it was intended for?
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Captain
Join Date: Aug 2012
Posts: 13,993
# 35
02-12-2013, 03:05 PM
Quote:
Originally Posted by devorasx View Post
So question is; Why cant STO somehow balance around this to make each ship perform an obvious role it was intended for?
Who determines that role though? The forums of full of folks with different ideas of what the roles for each ship should be...many of them having nothing to do with Star Trek.

Willard the Rat, Klingon Science Officer
Fleet Advanced Research Vessel Retrofit (FT5U) - D'Kyr Science Vessel (T5U)
Hazari Destroyer (FT6) - Phantom Intel Escort (T6)
Benthan Assault Cruiser (FT6) - Hirogen Apex Battle Cruiser (FT5U)
Empire Veteran
Join Date: Jun 2012
Posts: 3,014
# 36
02-12-2013, 03:06 PM
Quote:
Originally Posted by devorasx View Post
So question is; Why cant STO somehow balance around this to make each ship perform an obvious role it was intended for?
When the player base of any game has an outrage about anything the people in charge of the outcome will do the easiest and laziest of all possible solutions. So its easy and lazy like it was done to make escorts the most powerful like it was said the smaller the better. I can't disagree with that because most ody's and bortas's are collecting dust now. Same with the old heavy science builds are no longer used.

In the end though it just makes it harder on people trying to make money off ships because the less variety for the player to choose from leaves the devs less room to work with new money makers. I'm sure if the people at PWE look at it from that angle it would be fixed so they can come out with ships people actually want to buy instead of boring them with grinds and quit playing their games
Captain
Join Date: Jun 2012
Posts: 1,495
# 37
02-12-2013, 03:10 PM
Tbh, it's one of the better KDF options for Sci Captains out there. Imo, most of the Raiders are too weak for only 3 sci consoles, most of the BCs and Vet Ship only have 2 Sci consoles. This seems like a support/debuff ship w/potential for other things.

Perhaps a Tet Glider + DEM + CVS + DHC + Weapons proc w/a PSW or VM and/or SS and TB, maybe aux2batt mixed in. For potential pressue debuff/damage build and some cc/debuff.

I'd rather the Eng Commander Boff and Lt Com Sci swap places as well as swap consoles, but there are worse options for a KDF Sci.
Starfleet Veteran
Join Date: Jun 2012
Posts: 460
# 38
02-12-2013, 03:40 PM
Quote:
Originally Posted by ussultimatum View Post
Why does the Ambassador get a turn rate of 7, that feels like an 8 (probably because the model is small and the turn axis is good - another long unattended balance issue) get more hull than the Odyssey class which has a turn rate of 6?
Here's the reason the Ambassador has a great "feeling" turn rate. it has a turn of 7 with an inertia of 40. By comparison the Oddy has a 6/20, the galaxy a 6/25, the regent a 7/30 and the excel an 8/40

That's why the ambassador feels nimble... it's the inertia. I think the problems with the turn on the oddy and galaxy would be best served by raised their inertia by at least 10 while keeping the turn they already have. And raising the regent by 5.
Formerly known as Protector from June 2008 to June 20, 2012

If the KDF can get a Fleet D7 (That can be upgraded to a T5-U), the Feds should have a Fleet Exeter.
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Join Date: Jun 2012
Posts: 1,122
# 39
02-12-2013, 03:56 PM
Quote:
Originally Posted by borticuscryptic View Post
I'm surprised to see this crowd dwelling on the price instead of the specs. But even so, here's an update I just posted to the original announcement thread: http://sto-forum.perfectworld.com/sh...1&postcount=56

Totally my bad.

Any feedback on the potential performance of this vessel?
I like the performance of the current versions so the fleet ones will be a blessing.

Question ... Why does the KDF ship have less hull than the FED one?

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Captain
Join Date: Jun 2012
Posts: 1,495
# 40
02-12-2013, 03:59 PM
Quote:
Originally Posted by genhauk View Post
I like the performance of the current versions so the fleet ones will be a blessing.

Question ... Why does the KDF ship have less hull than the FED one?
It has a better turn rate, it fits cannons, it cloaks. For this it loses 1 device slot and ~5k hull base when compared to the fed version.
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