Captain
Join Date: Jun 2012
Posts: 3,824
# 1481
02-03-2013, 04:39 PM
Today I did HSE for the first time with some of my friends. After a long battle, we make it to the unimatrixes. I didn't notice it until the last second, but there was this plasma energy bolt coming at me. So yeah, a lot of damage.

749,000 damage to be exact.

There is no possible way you can survive that, especially when you're running a Defiant like me. Even the Crystalline Entity would cry if it got hit with one of those things.

We made it through the mission, but it was very painful.
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
Career Officer
Join Date: Jun 2012
Posts: 508
# 1482
02-03-2013, 09:34 PM
Quote:
Originally Posted by voporak View Post
749,000 damage to be exact.
This is actually normal. They're the same ones from the sector Red Alerts, they vaporize you on contact.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1483 Worst in months!
02-06-2013, 03:59 AM
This was without a doubt the biggest noobe bunch I've seen in months.

There I was....

CSN...

I pug in and actually forgot to say, "Hi' which is REALLY rare for me.

I fly left and see that nobody followed.

I look back and see a klink about 45K off in the distance and three other ships setting at the Kang.

I start in at the nodes and die unusually fast.

I fly back and start in again on the same node.

I see the Klink is setting just outside of range of the Kang to do anything.

I get a couple more nanites killed and get killed again.

Hmmmmm. Very unusual....

I wait the full penalty time and fly back, all the while typing that I need a little help at the Cubes.

I see one ship come to the first cube.

Now keep in mine, there is only one raptor at the Kang with two ships trying to kill it and a Klink hiding in the bushes.

The Ship that's come to the Cube has, You guessed it, rainbow/technicolor beams.

It's firing at the cube with no effect since there are still nodes to kill.

I type, 'Shoot the Nanites first!"

No use but I get the last nanite killed.

A raptot had popped out and here the guy is, following the raptor all the way back to the kang while blasting away with his Rainbow/Technicolor beams.

I kill the first cube.

Way too much time has been used on the first cube so I type, "We need some help at the cubes if we're going to win this."

Here comes mister rainbow again, blasting away at the cube.

I type again, "Shoot the bottom nanites first!"

No luck, he can't read.

I type again, "SHOOT THE NANITES FIRST!"

And he wonderes off chasing a couple BOPs all the way back to the Kang.

I Type, 'We are going to lose the optional if we don't get some help at the cubes!"

I kill cube 2 with 3.5 minutes to spare.

I fly over to cube 3 and here comes mister rainbow.

Now he starts in on a nanite on the far side of the cube.

I think, "He's getting the hang of it."

So I kill one, two, three, four nanites, where did mister rainbow go?

There he is, chasing Raptors back to the Kang.

I go to the nanite he was working on, it's still at about 80%.

I type, "This optional is lost thanks to a bunch of noobes."

Someone says, "4 Marks, big deal."

I say, "I've never seen such a noobe bunch" {Actually I have, many times over.}

He says something about 'getting used to it.'

Anyhow, the klink never fires a shot that I saw, mister rainbow was totally useless, I died on cube three when I got caught too close to the final blast while typing 'NOOBES!'

While killing the carrier I did see that the last two ships were firing regular beams to my suprise. They were just too weak to be of any use.

Last edited by jake81499; 02-06-2013 at 04:02 AM.
Ensign
Join Date: Sep 2012
Posts: 25
# 1484
02-06-2013, 09:18 AM
You guys must be unlucky haha i have been pugging for a ages now and rarely have a bad one.
Survivor of Romulus
Join Date: Jun 2012
Posts: 47
# 1485 My Worst STF
02-06-2013, 10:39 AM
Just had the worst STF ISE:

everyone started all right by attacking the cube and destroying but soon went badly wrong
instead of all going to the left side like normal

1 player went right and attacked the cube, died a few times, after taking out the cube started on gen's and guess what...the spheres came!

while this was going on me and another went left doing things right with 10% rule i had no problem with this untill the other two players started up, one started attacking the gate where as the other just stopped infront of transfomer for about 5 min untill the "Player" choose to fly around the transformer again and again only going for sphere went attacked

1h 45min later we still hadnt got the tac cube to 20%...both players that attacked the gate and flown around had given up and left..stating it were our fault and we were s***

all ill say is thanks to the player that joined us to end the match

VA Chivers - U.S.S Horatio Caine - NCC-92966-A (Fleet Prometheus Class MVAM)
Commander
Join Date: Oct 2012
Posts: 273
# 1486
02-08-2013, 11:52 AM
The other night I thought I would squeeze in 1 last quick run of ISE. Starts off and it seems ok. Take down the cubes, gens and transformers on the left. It's a little "messy" and we're running a little slow but we should make it. I notice that a Fed Escort with dual beams is over on the right side, shooting at a generator. Ask him to "please stop shooting the generator". He keeps on going and blows it. I halt the 2 spawned spheres and attack the nanite while the other 3 rush over and go for the cube. Mr. Escort is banging away at 2nd generator.

We just lose the optional and it goes pearshaped. Only a BoP and I seem to know what's actually going on and why the nanite spheres are important. Not a word from Mr Escort.

The following night, I think that I can squeeze in 1 last quick ISE. Just as we start off, I see a Fed Escort with dual beams and I check the name. It's the same guy from last night. My heart sinks, but I don't bail. He seems to have learnt from the previous evening and he's not killing generators, but he seems to be a glass popgun.
Commander
Join Date: Jun 2012
Posts: 423
# 1487
02-08-2013, 12:15 PM
Quote:
Originally Posted by maceruk View Post
You guys must be unlucky haha i have been pugging for a ages now and rarely have a bad one.
this is by far the most enteraining thread in the forum.

this post caught my eye because at one time i said i was really lucky and hardly ever saw rainbow builds. the last few days i have seen all kinds of rainbows and skittles in pugs. so much for luck.
http://startrek.44thfleet.com/
Captain
Join Date: Jun 2012
Posts: 3,824
# 1488
02-09-2013, 09:50 PM
I get four of my friends, make a CSE, set loot rules, and we're off. All's going fine until we warp into a KASE.



Yes, you read that correctly, we warped into a KASE. No, I didn't set up the wrong one. I still had almost half an hour left on my KASE cooldown. So I quickly scramble probe guards and the mission proceeds normally.

So that was just very odd...
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
Lt. Commander
Join Date: Nov 2012
Posts: 180
# 1489
02-12-2013, 09:37 AM
This one definitely isn't the worst, but it was... interesting. Going into KASE and seeing nothing but exploding skittle packages and disco beams. Yeah. That was fun.

Especially after it took almost an hour to beat the mission.


Another "fun" one: Going into ISE and getting yelled at for Tractor Beam repulsing a horde of nanite probes away from the Transformer after someone didn't follow the 10% rule. Good times.
"Correction. Humans have rules in war. Rules that make victory a little harder to achieve, in my opinion."
Elim Garak
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1490 Why Me?
02-12-2013, 04:01 PM
All week long....

Rainbow/Technicolor beams and Skittle cannons, all of whom think they absolutely must camp at the Kang, none of whom have the DPS needed to protect the Kang.

That's how my CSNs have been going.

And no better with the ISNs...

Rainbow/Technicolor beams and Skittle cannons, none of which understand that the NANITE Spheres and Probes are more important to kill than regular Spheres AND none of whom have the DPS to even kill a NANITE Probe.

Arrrgggg....
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