I'd say the Tricobalt TORPEDO is a bulls*hit nerf. They already got quite nerfed when they introduced the High Yield ability to them so that got mandatory in order to make em useful.
Now half'ed their damage even more? When does a Trico land anyway? It needs superb timing and tactic to actually make them work properly.
Even with a guy like mini its almost impossible to properly hit someone on bare hull simply because of the superb timing you need to find that gap right between the rotating Omega's and Tacteams, (I even experienced it myself iwth my own tricobomb build)
On top of that, trico's are already as fragile as hell, only 1 guy using FaW somewhere close and it gets shot down. They do splash damage to yourself now as well since a long time. Lets nerf everything to uselessness :p
Last edited by darkfader1988; 02-13-2013 at 02:31 PM.
WTF is the point of a high yield single shot torp anymore, if they nerf it to a regular dps torp instead of a spike torp. This has to take the bs cake of sto history. We use to have trico bomber which were hard to build and use. Maybe one shot some people after a 3 min setup time but it was 3 min of setup. People cried, the nerf steam-roller began. I use to Run-shield stripper , trico bomber. Stip 10k shields high speed pass drop trico at 2km run = Fun. Both have been nerf into extinction FOR NO REASON. Now this !!!!
At least just only nerf mines leave torp alone.
Totally Uncalled for NERF
House of Beautiful Orions
Idk, a stun every 15 seconds from a support boat with the potential of high spike even w/the nerf doesn't seem out of line. These things will still hit hard, almost makes me want to get back into my b'rel for a bit.