Community Moderator
Join Date: Jun 2012
Posts: 4,165
# 11
02-13-2013, 01:57 PM
Sadly, I find myself less and less interested in these special projects as time goes by.

Had they added an actual shuttle bay to the starbase, that allows you to switch over to and fly a shuttlecraft, that I would have been somewhat impressed by.

Let us add more accessible levels to our starbase, with sick bays and shuttle decks and science labs, etc. And stuff to do in them. That will definitely get my attention.

Pretty, non-functional projects are going to remain way down at the bottom of my list to queue up and contribute to. I appreciate the art time that went into them, and the quality of the work, but I'm just not interested in spending Dilithium on them.
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
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Lt. Commander
Join Date: Jul 2012
Posts: 196
# 12
02-13-2013, 02:04 PM
Heaven forbid Cryptic adding something useless to the game.
Republic Veteran
Join Date: Jun 2012
Posts: 6,097
# 13
02-13-2013, 03:13 PM
Quote:
Originally Posted by lordmalak1 View Post
OH NO !

Thats gonna interfere with my jumping the rail to get to the lower deck.
Lol, it seems like the perfect klingon remedy to skateboarding .


Captain
Join Date: Jun 2012
Posts: 3,203
# 14
02-13-2013, 03:17 PM
Quote:
Originally Posted by neoakiraii View Post
Lol, it seems like the perfect klingon remedy to skateboarding .
OOoowww, I gotta try that with my frosty-boots !
KBF Lord MalaK
Awoken Dead

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Career Officer
Join Date: Jun 2012
Posts: 6,387
# 15
02-13-2013, 03:37 PM
Quote:
Originally Posted by bluegeek View Post
Sadly, I find myself less and less interested in these special projects as time goes by.
Especially for 200,000 Dilithium for these projects. Which very much are not small fleet friendly.
NO to ARC!

Season 9.5 = STO's NGE is Here! Welcome to the Grind!
Expansion 2 - Delta Rising: Welcome to Tier 6, where everything is now obsolete. Have fun with the new Crafting!
Commander
Join Date: Jun 2012
Posts: 433
# 16
02-13-2013, 04:26 PM
As a member of a mega fleet. Thanks for the pretty stuff, there will be players who enjoy it.
Captain
Join Date: Jun 2012
Posts: 1,304
# 17
02-13-2013, 04:42 PM
Quote:
Originally Posted by kagasensei View Post
Too bad the fleet bases cannot be social hubs, as a player gets booted to his last location before entering the fleet system after relogging. Cryptic, PLEASE do not close the fleet starbase instances after a player has left it!!! PLEASE enable these awesome places to be what they are supposed to be: SOCIAL hubs. Even in the largest fleets you are almost always alone there...
It would be nice if they were active as long as a member of the fleet were logged in.
Starfleet Veteran
Join Date: Jun 2012
Posts: 251
# 18
02-13-2013, 05:01 PM
Quote:
Originally Posted by bluegeek View Post
I appreciate the art time that went into them, and the quality of the work, but I'm just not interested in spending Dilithium on them.
The Fed project adds a window showing what was already there. Lots of effort put into that.
Captain
Join Date: Aug 2012
Posts: 980
# 19
02-13-2013, 05:46 PM
Pretty soon the Klingon fleet base will be nothing but klingon insignias, even the buttons.
The Somraw, K'tinga, D'Kyr, D7, Kumari, Xindi carrier, Xindi escort, and the T'Varo are all older than the Constitution Refit and yet they are tier 5. The rule needs to change.
Captain
Join Date: Jun 2012
Posts: 993
# 20
02-13-2013, 06:16 PM
Cool .
Division Hispana
www.divisionhispana.com
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