Lt. Commander
Join Date: Dec 2012
Posts: 149
# 41
02-14-2013, 01:38 AM
I actually agree removing FM's from foundry missions. But this is a bad timing since most of the fleet events give zero FM's. First fix all fleet missions so they give a proper amount of FM's (100 FM's/ hour seems ok) and then remove it from the foundry.
Survivor of Romulus
Join Date: Sep 2012
Posts: 689
# 42
02-14-2013, 01:51 AM
Looks like Cryptic effectively murdered us smaller Fleets.

In a way I'm glad it's over.
We're T3 and Dil was problematic but the amount of required Fleet Marks was demoralizing.
There has to be a way for the smaller Fleets to progress.

Well, I guess I should be thankful that;
1) You didn't "fix" the STF's...again,
2) You didn't "fix" KDF play like you did the STF's with Season 7.

Of course by "fix" I mean KILL THE FUN.

RIP KDF 2014-07-17 Season 9.5 - Death by Dev
Career Officer
Join Date: Jun 2012
Posts: 100
# 43
02-14-2013, 01:59 AM
Originally Posted by rezking View Post
Looks like Cryptic effectively murdered us smaller Fleets.

In a way I'm glad it's over.

We're T3 and Dil was problematic but the amount of required Fleet Marks was demoralizing.
Of course by "fix" I mean KILL THE FUN.
i feel the same like here - i am tired
tired of this changedrama everytime.
small fleets have to fear every patch.

and this patch was again one of thses patches like shoot a sick horse *pang*
fleetbase is dead
"Be excellent to each other and Party on Dudes!"
Join Date: Sep 2012
Posts: 67
# 44
02-14-2013, 02:10 AM
They have capitulated to whiners again and nerfed trics further. KDF now have no chance in kerrat and it will forever be a fed spawncamp.
Career Officer
Join Date: Jun 2012
Posts: 938
# 45
02-14-2013, 02:15 AM
Originally Posted by ruinsfate View Post
How about fixing the damn random disconnects?
+1 /10charlimit
On the subject of Abramsverse stuff in STO:
And more reasons against JJ Trek:
And even more:
Career Officer
Join Date: Jul 2012
Posts: 114
# 46
02-14-2013, 02:34 AM
57. Good customers are as rare as latinum,treasure them.
Simply put: we are the customers. If we enjoy playing the game a certain way then we'll pay money. When you force us to play the game your way and we don't like it - we go play & pay for something else (there's a lot of games out there you know). When you really tick us off, then we completely write off your entire company (hey don't expect me to go bend over at NWN now).

285. No good deed ever goes unpunished.
So... when you nerfed the foundry at the start of S7 - I stopped spending $ on STO. After you gave us a 15 min. IOR I "thanked" your company in purchasing Zen (which I haven't even spent yet). Now you've nerfed the foundry once more and yet again obliterated my small fleet's progress... don't expect any $ from me until you restore this entirely. If you don't; then expect to lose customers.

33. It never hurts to suck up to the boss.
Always remember that we're the ones paying your salaries.
There are Four Lights... say no to ARC
Fleet: 1st Order of Role-Players' Guild - gaming together since 2004
Career Officer
Join Date: Jun 2012
Posts: 904
Updated the New Romulus Reputation Store:
Added more Romulan Plasma ground weapon types:
Stun Pistols
Compression Bolt Pistols
Sniper Rifles
Split-Beam Rifles
Pulsewave Assault
A question/observation/query.

Why are you adding lower level tier weapons when the top tier weapon (Romulan Flamethrower) has not been added on the live server yet?

I pushed all the way to the top of Romulan Rep specifically to obtain the flamethrower and it's still not back ingame?

That's like climbing to the top of Mount Everest and then finding an sky full of clouds is blocking the view!

If it were me, I'd put priority on fixing the topshelf item before worrying about making changes to the lower ranked items.

And yes, I'm pretty annoyed about the Fleet Mark issue as well.
My fleet has a roster of about 60 characters, but only about 5-6 of them are active.
And out of those 5-6, only two of us (counting me) were active Fleet Mark collectors.

And well, with this nerf, we're down to one since I have no idea where to go to get Fleet marks now!

I used to collect around 300 FM per day (via the IOR and timid/nebula mission), for 3 hours of gameplay.
Consquently, this motivated to actually be in the game, since I had something to do!
I even put a great deal of effort into making a mission like this for my personal use, considering I'm rarely near the ESD and First City IOR locations.

And now that it is gone, I have no reason to play STO anymore.

Also, my fleet progress is really slowing down now, it's at a crawl.

The other sources of fleet marks aren't enough to meet the requirements.

A 20 player action could provide a pretty good source of them, but those are tricky to organise with premade groups.
And I learned the hard way if you join the Public Queue, it's just a waste of my time for minimal marks.
Premade=80-100 marks (depending if you have a bonus CXP buff running).
Public=20 marks.

Last edited by tilarta; 02-14-2013 at 02:50 AM.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 48
02-14-2013, 03:17 AM

... I actually like the foundry IOR changes.

More dilithium = good.
Scaling rewards = good.
No fleet marks = doesn't bother me, all mine come from doffing
Survivor of Romulus
Join Date: Oct 2012
Posts: 1,336
# 49
02-14-2013, 03:57 AM
Nice patch notes.

*Like when I have to scroll when reading patch notes.*
Join Date: Feb 2013
Posts: 11
# 50
02-14-2013, 04:01 AM i should go back to do fleet pve events where the players remain idle the whole time just to get the final reward.. the others work and these ... have a cup of tea in the maintime. Thank you. This is the reason i started to do the foundry missions with office reports and now you send me back with those useless people.

Why didn't you fix THAT problem before nerfing the FM from the officer reports?

Not mentioning that fleet pve gives a ridicolous amount of FM.. bah i'm speachless.. you are killing lots of small fleets with this. After all the efforts they did to raise a bit their tiers..
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