Captain
Join Date: Aug 2012
Posts: 3,610
# 21
02-13-2013, 01:13 PM
Quote:
Originally Posted by asimosa View Post
The Fleet Excelsior is pretty much the best PVE cruiser fedside, outside of lockbox ships. It's tough as bricks, it's nimble, and aside from the worthless enisgn engy slot it basically has a perfect BOFF layout. Get the right build and setup going (and this won't be cheap, mind you...) and you can compete with escorts in damage while being tough as a cruiser. The Regent is really its only competition, and it just doesn't quite match up (extra tac console, but at the cost of science console which are a lot more useful these days; worse turn; and an ensign tac isn't much better than an ensign engie). Even the non-fleet version is pretty damn good, and competes pretty well with fleet ships.

Also it's the best looking Trek ship bar none, if you're old enough to appreciate the best 70's styling has to o
Imperial Class Fleet Assault Cruiser. Equal tank, higher damage, better looking. Only catch: Tier 5 Shipyard required.

That is all.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Lieutenant
Join Date: Jan 2013
Posts: 98
# 22
02-13-2013, 01:55 PM
Quote:
Originally Posted by hereticknight085 View Post
Imperial Class Fleet Assault Cruiser. Equal tank, higher damage, better looking. Only catch: Tier 5 Shipyard required.

That is all.
*Only catch: Tier 5 Shipyard required, lower turn rate.


I think turn rate is a big factor, only 1 point difference but I think that would be noticeable.

I'm struggling to figure out what ship to pickup... Excelsior looks really good on paper apart from the already discussed noob eng Boff. I like SCI ships but I'm an ENG, I really want a maneuverable ship.

Any other options other than the Excelsior? Starting to think I should just cough up and get the vesta pack....
Career Officer
Join Date: Nov 2012
Posts: 3,679
# 23
02-13-2013, 04:09 PM
My opinion of the Excelsior-class:

"The Excelsior? Why in God's name would you want that bucket o' bolts?" - Cpt. Motgomery Scott
"Everybody Chill Out!"

"I'mma cold-blooded killer... Ha ha! get it?"

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Captain
Join Date: Jul 2012
Posts: 1,484
# 24
02-13-2013, 06:10 PM
I would say it is great ship if you like ship from that era.It can take you all the way up to VA if you want it to.

It is worth the Zen if you really like.
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Lieutenant
Join Date: Feb 2013
Posts: 94
# 25
02-13-2013, 06:26 PM
the fleet one is good and allows you to run aux2batt builds with dem and appropriate officers. it wont have the dps of even the regent class refit although it has one more tac console due to the boff layout.

in addition, the regent refit has teh 180 degree torp, allowing you to 6 beam+cutting beam+torp broadside all at the same time....forever. this again puts it to the regent not just for this console, but being able to run aux2batt x2 with two tac slots so you can have two bfaw, apb and some torp love all in the same package
Career Officer
Join Date: Nov 2012
Posts: 430
# 26
02-13-2013, 10:12 PM
In my never-humble opinion, the Excelsior and Excel retrofits are the only real option if you insist on having a tac officer in a cruiser, other than the Galor or D'Kora. A 4 single cannon/4 turret double-aux2bat setup works really well, provided you add an RCS console. I even ran this configuration with my engineer character for a while, until I got a Galor.
Lt. Commander
Join Date: Nov 2012
Posts: 128
# 27
02-14-2013, 12:02 AM
Quote:
Originally Posted by hereticknight085 View Post
Imperial Class Fleet Assault Cruiser. Equal tank, higher damage, better looking. Only catch: Tier 5 Shipyard required.

That is all.
true , but to use the damage potential fully you basicly sacrifice science abilities wich can be very powerfull in their own right. Or things like graviton well or tractor beam wich limits your opponents mobility wich brings down their defence value.

I think the Fleet Assault cruiser will do more damage per shot , but the Excelsior will bring most enemies down faster, espicially in PvP and STFs.

And overall, counting in the built in transwarp locations its also nice for doffing, doin episodes and so on. With the transwarp computer console and a purple doff that shortens transwarp cooldown time , you can transwarp every 4 minutes.
Combines with a MACO or Borg engine this thing so beats the Vesta in that racing event.

However - mount the wideangle torp form the regent on the excelsior - its worth it.

All in all, the Excelsior is very good at doing dps but has way more allround value.
But the Fleet Assault will do a wee bit more damage.
Cruisers ftw!
Captain
Join Date: Aug 2012
Posts: 3,610
# 28
02-14-2013, 01:54 AM
Quote:
Originally Posted by erhardgrund View Post
true , but to use the damage potential fully you basicly sacrifice science abilities wich can be very powerfull in their own right. Or things like graviton well or tractor beam wich limits your opponents mobility wich brings down their defence value.

I think the Fleet Assault cruiser will do more damage per shot , but the Excelsior will bring most enemies down faster, espicially in PvP and STFs.

And overall, counting in the built in transwarp locations its also nice for doffing, doin episodes and so on. With the transwarp computer console and a purple doff that shortens transwarp cooldown time , you can transwarp every 4 minutes.
Combines with a MACO or Borg engine this thing so beats the Vesta in that racing event.

However - mount the wideangle torp form the regent on the excelsior - its worth it.

All in all, the Excelsior is very good at doing dps but has way more allround value.
But the Fleet Assault will do a wee bit more damage.
Right but wrong.

F-excel and F-AC are exactly the same in everything except for two BOff stations, 1 degree of turn, crew (not a valid point), and power allocation.

The FAC will do more damage overall, since it has more tactical abilities (yes, 1 ensign tac can make a HUGE difference), and has 5 more power allocated to weapons (yes, that makes a difference). It is not limited in science, at least compared to the excel, they are exactly the same. They have almost identical BOff layouts except for ONE ENSIGN SLOT. That isn't enough to make the excel superior, nor is that 1 degree of base turn. At most it will translate into 3 degrees total difference TOPS. And both are gimped in science, but the Imperial simply puts that Uni Lt to sci, and all of a sudden is equal to the excel. AMAZING...

So... no, your excel will not kill things faster in PvP or in STFs or in anything.

Also you know that wide-angle from the Regent? Put it on the Imperial too, not just the excel. Equally amazing results.

Basically the only part you got right was the usefulness for DOffs, which doesn't matter since you can do all that in 15 minutes anyways (if you're patient that transwarp won't amount to crap).

As for damage and usefulness in combat? Imperial beats out Excelsior.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Lt. Commander
Join Date: Nov 2012
Posts: 128
# 29
02-14-2013, 03:58 PM
The turn rate difference is less important to me than for others as im happy with 7 all day long.
But considering the worse innertia of the Fleet Assault Cruiser and the lack of an Energybonus to Engines results in a lower defence rating and its not only less maneuverable in turnrate but in getting it to move/turn. And even with beams that can be quite deciding because you neet to get the target into the overlapping arcs of your cruiser. Dont underestimate the role speed does in that game.

That 1 Tac Ensign sure is usefull, i dont deny that. but i dont see much use for it other than another tactical team 1 wich i use on the Excelsior as well. Torpedo and Beam boffs are not realy powerfull on an Ensign.But at least an additinal torpedo skill wont suck dry the Energy for your beams. But i admit that Ensign Engineer on the Excelsior is equaly uninspired.
That Ensign Engineer can provide me with EPtW wich not only boost my damage for 5 Seconds but also keep my Weapons Energy up. However hardly a decisive difference.

What i meant with the limitation in science abilities was the Universal slot. If not used for science but for tactical powers the ship limits itself in defence and indirect damage capabilities in favor of level I tac powers wich are kinda limited. But the rate of fire for Special attacks would double - im still undiceded wether it would be worth to put a Tac-Lt in. Will test it once i get my hands on the ship.

Wich brings me to Energy allocation. The lack of 5 bonus points of power to weapons is of little concern to me because i use the Borgmodule, Transwarp Computer and the Zeropoint Energy Conduit on my ships wich brings my Energy levels up across the board and with my Weapons set to attack it adds up to 125 as well so it does mean little. I do however have a tad more juice for my engines than The Assault Cruiser. Still no decisive difference.

Going beyond stats , the Excelsior s available at a Tier 3 Shipyard and it is the only Fleet ship with a special ability (wich does not use a console slot). It does provide some more noncombat fun.

Sure it depends alot on wether or not you like he look and feel of a ship. I dont think badly of the Fleet Assault cruiser, no - i will definitly buy one once my fleet reaches Tier 5. I like the Sovereign skin the most. I also have the sovereign bridge set ant the regent and the captains yacht, so it will be like completing a set. Im looking forward to it.
But i highly doubt it can give me that feeling of being "home" like the Excelsior does.
And i tried alot of ships. I had alot of fun with the Steamrunner and the Armitage and the Odyssey Ships and just about two hours ago i tried out the new Fleet Ambassador , all fun to fly and fight but it never quite felt right. You know what i mean.
Cruisers ftw!

Last edited by erhardgrund; 02-14-2013 at 04:05 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 190
Yep, pretty happy with my non-fleet excelsior...

Gets max DPS in PUG STFs quite often, and is now hitting 6.8k. Yep, pretty damned happy.

Died once during this run.

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