Captain
Join Date: Jun 2012
Posts: 2,060
# 61
02-14-2013, 07:31 AM
Quote:
Originally Posted by macrican View Post
wow, seriously people? Have your DOff's do some assignments, and hand in your commendation points at your starbase for fleet marks? From STO Wiki:


File Commendation Report

>>You can start Duty Officer missions at the console next to the tunnel in your fleet's Ops Center. Per commendation your points total should exceed 110.000 CXP before you can start a Commendation Report Duty Officer mission. Per Mission it will cost 10.000 CXP to earm 75 Fleet Marks (or 100 Fleet Marks on a critical success). The mission's Critical Success Traits are Tactical, Emotional, Resolve, and Cunning. It is suggested to never use "Success" Specialization because it reduced over all Critical Success.<<



I know, I know, it requires maxing out your commendation points to begin with and then transwarping allll the way to your fleet base to go to that room with the Watch Officer and accessing that terminal and then clicking a few buttons. I know it's rough to do. I know there's no pew pew pew involved and that it requires thought, but if y'all try it, you will succeed. I've maxed out all but two of the commendation system tiers in the year that I've been playing and once I hit that extra ten thousand mark on all of my tier 4's, I go over and cash in. Easy peasy. is it instant gratification? Hell no. Will it slow things down? A bit, yes. Is there a better alternative? Oh sure...grind out aggravating fleet missions for an hour or two in order to make at least equal to the above suggestion. OH and an added bonus, if you do the missions before you log off for the night when you come back, you get a big surprise!
Oh, hush you and your reasonable maturity.
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Nebula coffee is the best coffee
Ensign
Join Date: Nov 2012
Posts: 12
# 62
02-14-2013, 08:02 AM
My brain went wandering down this path as I read the thread over. Could they be trying to slow kill STO in favor of their next game NWN?
Lt. Commander
Join Date: Feb 2013
Posts: 101
# 63
02-14-2013, 08:02 AM
Quote:
Originally Posted by pwebranflakes View Post
Hi Captains,

We will be bringing down Star Trek Online tomorrow, Thursday, February 14th, at 7AM PST (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

Thanks for your patience and understanding,

- The Star Trek Online Team

I have to say as a new person that scheduling downtime on the LAST DAY of the anniversary is stupid.

This cuts out 2 hours of final event time leaving 1 hour left as per your 10 am cutoff time Pacific.

I only started the game a couple days ago which only gave me one chance at a Q fun event but I could have done more than one temporal mission.

A certain other publisher/developer that I pay...all access... extra fee, to play more than one of their games, would never have done such a thing.
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 64
02-14-2013, 08:06 AM
Quote:
Originally Posted by snakeswar2 View Post
i dont think the changes in froundry in the patch notes mean there not gonna be any more fleet marks be rewarded. i think they left the fleet marks there and not mentioning it at all in the patch notes.
Nope ... Brandon confirmed yesterday that they are being removed as Foundry is not "Group/Fleet" play.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Lt. Commander
Join Date: Jul 2012
Posts: 169
# 65
02-14-2013, 08:10 AM
Quote:
Originally Posted by macrican View Post
wow, seriously people? Have your DOff's do some assignments, and hand in your commendation points at your starbase for fleet marks? From STO Wiki:


File Commendation Report

>>You can start Duty Officer missions at the console next to the tunnel in your fleet's Ops Center. Per commendation your points total should exceed 110.000 CXP before you can start a Commendation Report Duty Officer mission. Per Mission it will cost 10.000 CXP to earm 75 Fleet Marks (or 100 Fleet Marks on a critical success). The mission's Critical Success Traits are Tactical, Emotional, Resolve, and Cunning. It is suggested to never use "Success" Specialization because it reduced over all Critical Success.<<



I know, I know, it requires maxing out your commendation points to begin with and then transwarping allll the way to your fleet base to go to that room with the Watch Officer and accessing that terminal and then clicking a few buttons. I know it's rough to do. I know there's no pew pew pew involved and that it requires thought, but if y'all try it, you will succeed. I've maxed out all but two of the commendation system tiers in the year that I've been playing and once I hit that extra ten thousand mark on all of my tier 4's, I go over and cash in. Easy peasy. is it instant gratification? Hell no. Will it slow things down? A bit, yes. Is there a better alternative? Oh sure...grind out aggravating fleet missions for an hour or two in order to make at least equal to the above suggestion. OH and an added bonus, if you do the missions before you log off for the night when you come back, you get a big surprise!
let me guess: you farm all the 10k CXP for each commendation in one day right? and you got the purple doffs with all 4 perfect traits for the mission from santa claus right? in addition to max all the commendations will take ONLY 1 YEAR...

ps: this is not a section where you can show us how big and awesome you are! if you want to help leave your trolling attitude at home!

If we all live in boxes that doesn't mean my box is the same color like yours
Empire Veteran
Join Date: Jun 2012
Posts: 54
# 66
02-14-2013, 08:10 AM
Quote:
Originally Posted by snakeswar2 View Post
i dont think the changes in froundry in the patch notes mean there not gonna be any more fleet marks be rewarded. i think they left the fleet marks there and not mentioning it at all in the patch notes.
Fleet Marks are definitively gone away from Foundry Missions....


Quote:
What about the Fleet Marks that were granted from the Foundry Daily? Are those gone as well?

Correct; they are no longer offered with these Foundry reward changes.

Cheers,

Brandon =/\=
Found here: http://sto-forum.perfectworld.com/sh...d.php?t=549851

This will significantly lower the progress of small fleets.
Lieutenant
Join Date: Jun 2012
Posts: 85
# 67
02-14-2013, 08:12 AM
Quote:
Originally Posted by itpalg View Post
I have to say as a new person that scheduling downtime on the LAST DAY of the anniversary is stupid.

This cuts out 2 hours of final event time leaving 1 hour left as per your 10 am cutoff time Pacific.

I only started the game a couple days ago which only gave me one chance at a Q fun event but I could have done more than one temporal mission.

A certain other publisher/developer that I pay...all access... extra fee, to play more than one of their games, would never have done such a thing.


basically speaking, every Thursday is patch day. Same bat-time, Same bat-channel. Lather, rinse, repeat. The anniversary stuff was only going to be around for two weeks (added to the game mind you, with that every Thursday patch) The Temporal Mission itself will still be available to play after this as a mission at level 25. it's posted up somewhere. the Q event at the academy, you are S.O.L. for.
Lieutenant
Join Date: Jun 2012
Posts: 44
# 68
02-14-2013, 08:12 AM
It's so easy a blind man could see it with a cane.

1. How to make players actually play in an event and not afk for reward.
2. How to make it equally attactive to do all events or missions.
3. How to remove the manufacture of "grind" missions for easy rewards.
4. How to control the amount of "free" money handed out vs. paying customers paying the cost of running the servers.
5. How to make purists happy, so that the game actually mimics "real life" ways to obtain goods (dilithium,ec, etc.)
6. How to get players to play without regards to level of an area. (Vets helping noobs).

part one: monitor damage done in battle, scale a reward to that amount. Marks, ec, drops, dilithium, everything. (Blow up a ship, you get it's resources)
part two: Make paying players rewards double that of non paying customers.

Quit "monkeying" with the systems. You guys are idiots for changing things so much. I buy a weapon, freely available to everyone, like it, use it. Then you decide to change how it works. Come on, in the real world this is never done. It is against the law to sell an item, based upon description, and then change it. It's called "bait and switch".

Yeah, let me go out and buy a new car, sign the papers, w8 on the car to be detailed and cleaned up, only to be told, "oh, the red sports car you bought is being discontinued, we have this puke green mini van for you. Have a nice day."

I know it's a bit different in games like this, for balance purposes and such, but the actions are resented as much as in any other transaction.

I may continue to play and I may not. These continuing changes are wearing me thin, my love for Star Trek universe only holds on for so long.
Lt. Commander
Join Date: Jul 2012
Posts: 169
# 69
02-14-2013, 08:12 AM
Quote:
Originally Posted by genhauk View Post
Nope ... Brandon confirmed yesterday that they are being removed as Foundry is not "Group/Fleet" play.
well most of the time i do the Battle Royal Rumble foundry mission with my fleet mates... this is group/fleet play time for us

If we all live in boxes that doesn't mean my box is the same color like yours
Captain
Join Date: Jun 2012
Posts: 4,114
# 70
02-14-2013, 08:18 AM
Quote:
# Removed the non-functional Custom option from the Foundry search.
Nice, so I shouldn't be concerned that it actually worked for me ?
KBF Lord MalaK
Awoken Dead

Now shaddup about the queues, it's a BUG
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