> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
This skill improves your Starship's Accuracy value. The higher your Accuracy, the more often you will hit a target. The target's Defense value can counter Accuracy. If your Accuracy exceeds a target's Defense, you cannot miss with an attack on that target. Furthermore, the amount by which your accuracy value exceeds the target's defense rating, is converted into additional Critical Hit chance and Critical Hit Severity ensuring that no points in this skill can be 'wasted' by exceeding the percieved 'hit cap'.
It is not confirmed if Starship Targeting Systems and Starship Maneuvers increase proportionally to each other (i.e. That 1 increment of Starship Maneuvers is equal and inverse to 1 increment of Starship Targeting Systems).
Due to the mechanic of converting 'overkill' in this skill into potential additional damage to the target, it is impossible to waste points in this ability, every point spent will increase damage dealt.
This skill certainly gives greater value in PvP than in PvE, but it is useful in all space combat situations.
This ability stacks with all other factors which affect Hit Chance and (when hit chance is over 100%) Critical Hit chance and damage, therefore, in a high crit build, maxing this skill can add a significant amount of damage dealt, especially against targets whom have not heavily invested in their defense.
I think you are assuming that because the ACC < DEF = 0 DMG, which is clearly not correct. All you will lose with ACC < DEF is the convertion to Crit H and Crit D.
A shot that misses completely does zero DMG. Think back to when FAW had 100% accuracy and the mess it made of anyone, back then it was Beamscorts online. There's a good reason [ACC]x3 weapons are the most expensive.