Career Officer
Join Date: Jun 2012
Posts: 1,510
# 121
02-14-2013, 09:23 AM
Quote:
Originally Posted by lordmalak1 View Post
Says who ?

...
The description on the STO website about the Foundry

Quote:
The Foundry for Star Trek Online gives players a chance to create and share their very own stories with the world.

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Captain
Join Date: Sep 2012
Posts: 1,760
# 122
02-14-2013, 09:26 AM
Back on topic I did play one spotlight mission that had really sloppy maps I was suprised it has that kind of exposure.I admit it had some creative use of assets and nice humor bits but the maps were terrible!

I will go back to my old post and suggest that there should be more spotlights by different staff a staff picks section would be cool. Im with Mr. Branflakes on this one though Star Trek has always been about story not mindless pew pew pew.
Play more STO Foundry! (You can thank me later.)

A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM in the SIRIUS SECTOR

Last edited by lincolninspace; 02-14-2013 at 09:38 AM.
Captain
Join Date: Jun 2012
Posts: 3,275
# 123
02-14-2013, 09:44 AM
Quote:
Originally Posted by zorbane View Post
The description on the STO website about the Foundry
M-kay, Devs giveth and taketh away rewards and Bran decides whose mission's are rewardable.

Does he also determine whose get cut from the listing ?
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Career Officer
Join Date: Jun 2012
Posts: 1,510
# 124
02-14-2013, 09:45 AM
No one got cut from the listing? Missions are going through an auto republish right now

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Captain
Join Date: Jun 2012
Posts: 3,275
# 125
02-14-2013, 09:56 AM
Quote:
Originally Posted by zorbane View Post
No one got cut from the listing? Missions are going through an auto republish right now
Sorry, wasn't sure what this meant in the patch notes.
Quote:
# The Foundry daily missions have been replaced.

* The existing daily missions have been removed.
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Career Officer
Join Date: Jun 2012
Posts: 1,510
# 126
02-14-2013, 09:57 AM
That's the reward change. No missions themselves have been taken out.

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Commander
Join Date: Jun 2012
Posts: 387
# 127
02-14-2013, 10:07 AM
That means that they're removing the "Investigate Officer Reports" missions entirely.
Join Date: January 2011
Ensign
Join Date: Jul 2012
Posts: 4
Explain to me how im supposed to find a way to enjoy this game when everything i like gets nerfed. Every avenue of profit is blocked by their greed. Dont think i havent noticed that eveything i do Is some how blocked. If you dont like the fact that players like myself can marketeer and grind out fortunes. Then turn the game off or higher somebody with a brain in you marketing and develepment departments. These tweaks you make dont make me take out my wallet. It makes me fight people paying you at every turn because you dont dererve it.
The constant incompitence in your leadership will lead this game to ruin when games like defiance and star citizen launch. Its been 3years get a grip on the marketing scams and start thinking about the morale of players.

Since you seem to block everything i do maybe you should stop watching from the shadows and ask me how to balance it instead of breaking it and creating outrage and quiting. I know you'll never do that because that would require you to give a crap about your F2pers.
Career Officer
Join Date: Jun 2012
Posts: 1,802
# 129
02-14-2013, 11:41 AM
Quote:
Originally Posted by castsbugc View Post
The thing is, everyone seems to keep focusing on stuffz, lootz, ferengi this and ferengi that...the whole idea behind the Foundry was for people to be able to share their ideas of an entertaining mission with other people. Its the somewhat sad state of MMOs where people care more about being Uber L33T and having all the stuffs vs actually finding a way to enjoy the game.

I suppose that for some, the part of being better than all others and having all the toys is their idea of fun. I just think in this whole argument that people are losing sight of actually trying to have fun and not 'what reward can I have or has been taken away'
Actually, the whole idea of the Foundry was so that Users could generate their own content. UGC stands for "User-Generated-Content. Now, I'm one author that has used the Foundry; masde two missions to date which when played in order comprise one complete story (and it is a story with dialogue, plot, etc.)...

BUT - that said, again, the Foundry was designed as a tool to allow Users/Players of Star Trek Online to generate content they want to play, and while that can and should include rich story content; there's also NO REASON why some users/players shouldn't be able to generate 'Grind' content similar to the Event content in the PVE Queues, as long as it is in line with the EULA and TOS of the Foundry and STO.

The Foundry wasn't just created for users to make one type of content - it was created so users could create whatever content they wanted to play, be that story focused content; or more reward focused content. There's not one 'right way' to use this UGC tool.

Again, I think those who believe funneling the Foundry into a more 'strict vision' will somehow get their story focused content more plays/reviews don't understand that those who just want to make use of the Foundry for the rewards it offers will never be interested in story focused content (be it made by Cryptic Devs, or Foundry authors) -m and in the end, if they can't get what they consider a good return for time invested in the Foundry, they'll just stop using the Foundry.

And while those who see the Foundry UGC tool as ONLY to be used for creation of story focused content may approve of that kind of situation, remember, Cryptic focuses development resources of systems that are used by the playerbase; so less people using the Foundry equals EVEN LESS incentive to devote Dev time and resources to improving the Foundry UGC tool.

I guess what I'm trying to say is - don't try to force one strct view on how a tool shoukd be used. Do your thing; and let others do their thing (and while exploits by EITHER 'side' should and will be closed/removed eventually), everyone should acknowledge the validity of any non-exploitable (as defined by Cryptic) content created for, and used by the STO playerbase - whether it be more story, or more reward focused.

I do think Cryptic would serve the Foundry community better by adding a Tabs that allow the author to chose which Tab he'd like a piece of content to appear in, and there shpould be a tab that contains and sorts through just such 'reward focused' and another that just sorts through 'story focused' -- and let the potential player of the Foundry decide what he wants to play in his STO session.

(And if Cryptic feels such a distinction/division of UGC content is 'bad' - come on guys - you already MAKE that distinction with your own Dev created content as - in the PvE queue interface - you have an entire column with graphics, showing the primary reward one can expect from playing various content. Unless you guys (and again I mean Cryptic) are yourselves going to make a hard/fast/system enforceable rule that the Foundry is ONLY for story focused content, give Foundry authors a way to categorize content that's easily used by player as well, and let all allowable types of content exist in STO the way your own story and reward focused content already does.

And the same thing goes for us authors. we need to acknowledge multiple types of player content are valid in the Foundry and learn to co-exist in game as it were. In the end, let the playerbase that makes use of the Foundry have easier access to tools that allow them to find just the type of user-generated content they want to make use of. Forcing players to do one type or the other (again, unless Cryptic itself makes a clear unequivocal content policy announcement regarding the Foundry) would not be good for STO or the Foundry (IMO).
Formerly known as Armsman from June 2008 to June 20, 2012 http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91861979000&dateline=  1340755546
PWE Drone says, "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Captain
Join Date: Sep 2012
Posts: 1,760
# 130
02-14-2013, 06:50 PM
"Again, I think those who believe funneling the Foundry into a more 'strict vision' will somehow get their story focused content more plays/reviews don't understand that those who just want to make use of the Foundry for the rewards it offers will never be interested in story focused content (be it made by Cryptic Devs, or Foundry authors) -m and in the end, if they can't get what they consider a good return for time invested in the Foundry, they'll just stop using the Foundry."

I cannot agree more. All this nerfing will only lead to yet another batch of exploits. The best solution is a better menu for foundry missions so story content is easier to find.
Play more STO Foundry! (You can thank me later.)

A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM in the SIRIUS SECTOR
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