Agreed. It could have been brilliant if released as KotOR3, but no, they wanted in on the MMO market and royally screwed things up.
The tragedy is that they removed the actual Star Wars MMO for it, and they could have had both. Even if they retired the older MMO for this new game, it could easily have been made into an acceptable MMO -and- a single-player experience if they hadn't been so set on rejecting everything that made the other MMO work (they made it quite public they wanted to avoid 'mistakes' such as diverting activities that took the player away from combat, ect).
This is what happens when a company sets out to make a game that is intended to make the simplest players feel as good as possible and avoid challenge.
I guess we can see why they couldn't chance having the other Star Wars MMO up alongside TOR.
Well, aren't you anxiously waiting to see what's at the bottom of that cliff?
If it were BioWare re-writing Kotor 2? Probably.
Obsidian? I'm running the hell away.
Arguments about the F2P setup aside, the stories in TOR are very well done. IA, Warrior, Trooper and Knight would be, individually, worth the price of admission for most games. Bundled together, especially tacking on the class stories of the other four classes, make it a very worthwhile investment for folks who actually want some story in their MMO.