If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
I just want to see instant execution of powers in STO like you have in NW.
Instead, in STO, you hit a button to use Emergency Power to Shields, for example, and the UI writes down your request on a piece of paper, sticks it in an envelope, slaps a stamp on it and mails it off to the Cryptic server to make sure its ok. Then, when it receives a response in 6-8 weeks time, it properly executes your power. Execept it generally fails to do so, because by the time it gets the OK from the server, you're either dead or have mashed about fifteen other buttons and have confused the entire process.
Signed. I never was a fantasy fan, but I went looking through the PWE titles just to see if there was anything interesting and it was all variations of the same theme, except for STO and CO. And personally, I would feel silly playing CO since I'm in my thirties...
Perfect World is Chinese fantasy. Which I think is a point in its favor.
Pity it quickly becomes a grind slog just to level.
I often hear people complain about how NW has all the best stuff, and why don't we have that, or when will we get that? (I heard the same thing about STO when I was on CO) The main thing people don't seem to understand is that any of our live games (CO and STO currently) need to operate in a stable environment. A live game, lags behind (technologically) it's in development brothers (NW currently). This is necessary to ensure that our game can function. While NW may have new shinies that people want, in it's current state it also has a lot of broken things (it's in Beta afterall).
So, yes, we're all on the same engine. No, we don't all have the exact same code all the time. Yes, eventually we are likely to get the code NW is working on. No, this doesn't guarantee that feature X will be included in STO.
I see. That makes a lot of sense. I kind of figured on that sort of thing anyway. I still hope we can see those kind of things in STO, they would be really awesome.
Quote:
Originally Posted by tacofangs
This actually isn't true. PE is actually rather small, but they do a good job of tricking people into thinking it's much larger than it really is.
That is one of the things that makes me really unhappy about STO. The space filling paths in this game are really obvious, and rather obnoxious (Cure Ground, I'm looking at you!). I'm glad that New Romulus is better at that sort of thing, but we even saw it a bit in Temporal Ambassador. I guess that's why I like vertical maps so much.
Personally, I'd like to see/hope that it means they can bounce a little more folks working on STO and Champs and their other titles out alongside NW.
That and foundry goodies from NW after it is out. Delicious Delicious Foundry Goodies. After all, when you can say you spent two years beta testing a system you'd like to see the results of those tests and feedback.
I just want to see instant execution of powers in STO like you have in NW.
Instead, in STO, you hit a button to use Emergency Power to Shields, for example, and the UI writes down your request on a piece of paper, sticks it in an envelope, slaps a stamp on it and mails it off to the Cryptic server to make sure its ok. Then, when it receives a response in 6-8 weeks time, it properly executes your power. Execept it generally fails to do so, because by the time it gets the OK from the server, you're either dead or have mashed about fifteen other buttons and have confused the entire process.