Empire Veteran
Join Date: Jun 2012
Posts: 7,097
# 21
02-14-2013, 09:45 AM
Quote:
Originally Posted by mancom View Post
That's an interesting idea. I wonder how such a team would perform against the full carrier spam team.

The idea is not to find the most annoying setup. It is to find to the most powerful setup without any restrictions by good taste.

The reason is this: I'm not convinved that Cryptic has understood why that latest tournament attempt had failed. I'm afraid they blame the players for not finding a common ruleset. But the truth is that the game is in such a bad shape that nobody in their right mind has any interest in playing in a completely unrestricted tournament (i.e. play the game the way it has been designed by the current devs).
so far, stacking temporal set fields is the most debilitating thing i have encountered in the modern game. its a unique kind of helpless.

exactly. making rules at all means that pvp is not in the ideal shape it should be in. and the cause of all of pvp's problems. and a big part of why its not more popular

Quote:
Originally Posted by shimmerless View Post
I've faced this and it's absolutely as bad as you can imagine, if not the worst/most aggravating setup in the game
i jumped 2 temporal ships in a C&H alone at a point, they were both from a fleet i didn't recognize. i nearly killed one on decloak, till i got hit with both fields at once, and had about 0 turn or speed, and i recall my abilities not firing wile i was trying to activate them, even weapons wouldn't fire. its like casting ruberbanding on someone. it was a mistake being that cocky going after them both like that for sure
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 677
# 22
02-14-2013, 09:48 AM
1 tac 4 sci's.

or

2 tac's and 3 sci's.

Lieutenant
Join Date: Jun 2012
Posts: 35
# 23
02-14-2013, 10:00 AM
Boarding party
Captain
Join Date: Aug 2012
Posts: 14,044
# 24
02-14-2013, 10:54 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
its like casting ruberbanding on someone.
And it's the thing I'm most likely to complain about in the game - well, I'll complain about a lot of things, lol - but with this, I will complain the loudest. It causes me to desync - if I don't have to restart the game right away - I'm usually going to have to do it within a few minutes.

I'd rather spend the day being spawn camped with all the cheese in the game combined than have to face this once... it's that freaking annoying.

Willard the Rat, Klingon Science Officer

Swordsman Tip: You are your own biggest hurdle to becoming a better player.
Captain
Join Date: Jun 2012
Posts: 1,015
# 25
02-14-2013, 11:00 AM
5 DHC A2B D'Kora's chaining EMPs and EWP.

This will murderface the spam team because EWP will kill pets and no aux means no relaunch.

Are the temporal abilities disabled by aux offline?
Career Officer
Join Date: Jun 2012
Posts: 217
# 26
02-14-2013, 03:18 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
how about 3 sci/wells and 2 tac/mobius, all with the lobi temporal set, casting 2 or 3 of the slow down fields on you wile they attack. from what ive seen those fields stack, and when they do its like an AOE tractor beam, wile also freezing your abilities. ya i think that's actually the worst one i can imagine.
I've been up against a team using something just like this...it's not unbeatable though!

http://sphotos-h.ak.fbcdn.net/hphoto...04980683_o.jpg (I'm Tick on Red Squad)

Edit: Ah, even better, I found the link to the YouTube clip of this match: http://www.youtube.com/watch?v=MRBcbW_znvo!

Need help with PVP? Check this thread out!

Last edited by tick0; 02-14-2013 at 03:21 PM.
Commander
Join Date: Jul 2012
Posts: 480
# 27
02-14-2013, 05:12 PM
5 Vo'quvs filled with syphon hangars and tricobalts.
Empire Veteran
Join Date: Jun 2012
Posts: 7,097
# 28
02-14-2013, 05:16 PM
thats a perfect vid for this thread, basically no holds bared, all temporal or bug, breen torps being the primary weapon, EWP everywhere.

kinda sad that thats what pvp looks like when nothing is held back. don't think i saw any actual faction ships anywhere. and all that EWP was causing kills not to be recoded wasn't it? i though i noticed that at least once, and the end score said it was 18-10
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Lieutenant
Join Date: Jun 2012
Posts: 35
# 29
02-14-2013, 08:17 PM
The reason the kills werent counted was because of backstep. Nice vid though, can you post the one from the week before when we spanked you? Lol! And the kills didnt count because of the spam thing.

Do you guys research anything or just spit diarrhea from the mouth? I think our team did pretty well considering we didnt have but 1 extends, 2 maybe. You guys should try it some time, it makes it a challenge fighting the best pvp fleet in the game with next to no heals.

So here's a challenge for all you egg heads out there since pvpers have nothing to do anyway. Lets see some numbers on the 85% shield resist applied with just extends transfer and epts.

Then calculate the regen and tell me what the amount of damage being done is.

And tell me shield resists are not op.

Then tell me that a skill with a 100% uptime that can maintain a resist at 85% with just a transfer and epts that only has 1 uncounterable counter thats not considered cheese and can be carried by any ship in the game is not op!

And you know why no one complains because the only people who talk on these forums use it as a crutch. Every number 1 premade in the game since the start of the game has built thier team around it.

So the way i look at it we had 2 choices: First go with the same crap everyone else does and have 3 hr stalemate matches with the same 3 to 4 extends or second come up with a way to beat it. So anyone with a brain knows how to beat a heavy heal team is heavy sci.

You call us p2w spammers when funny now everyone is in a wells or destroyer sci spammers. I think your extends spammers. So sorry but dont expect to post a vid and not get a response.

So I challenge all you awesome pvpers take off your extends blankie and see what happens. And lets see some numbers on those shield resists and how many there are. and how long you can keep multiple players at max resist then calculate in the crazy regen lets see some of those numbers or are you scared..

Last edited by novalous; 02-14-2013 at 08:39 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,675
# 30
02-14-2013, 08:33 PM
Quote:
Originally Posted by novalous View Post
The reason the kills werent counted was because of backstep. Nice vid though, can you post the one from the week before when we spanked you? Lol! And the kills didnt count because of the spam thing.

Do you guys research anything or just spit diarrhea from the mouth? I think our team did pretty well considering we didnt have but 1 extends, 2 maybe. You guys should try it some time, it makes it a challenge fighting the best pvp fleet in the game with next to no heals.

So here's a challenge for all you egg heads out there since pvpers have nothing to do anyway. Lets see some numbers on the 85% shield resist applied with just extends transfer and epts.

Then calculate the regen and tell me what the amount of damage being done is.

And tell me shield resists are not op.

Then tell me that a skill with a 100% uptime that can maintain a resist at 85% with just a transfer and epts that only has 1 uncounterable counter thats not considered cheese and can be carried by any ship in the game is not op!

And you know why no one complains because the only people who talk on these forums use it as a crutch. Every number 1 premade in the game since the start of the game has built thier team around it.

So the way i look at it we had 2 choices: First go with the same crap everyone else does and have 3 hr stalemate matches with the same 3 to 4 extends or second come up with a way to beat it. So anyone with a brain knows how to beat a heavy heal team is heavy sci.

You call us p2w spammers when funny now everyone is in a wells or destroyer sci spammers. I think your extends spammers. So sorry but dont expect to post a vid and not get a response.

So I challenge all you awesome pvpers take off your extends blankie and see what happens. And lets see some numbers on those shield resists and how many there are. and how long you can keep multiple players at max resist then calculate in the crazy regen lets see some of those numbers or are you scared.
I'm not even sure what this is about, but I tidied it up for you a bit. Hope that helps.

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