I'm writing to discuss the false issue the devs have created regarding small fleets.
"Option A was that Fleet size would determine the maximum tier for Fleet Holdings. The larger the Fleet, the higher the Fleet Holding Tiers could achieve. This is how many other MMOs gate Guild progression, but we felt that it is artificially limiting to the many active small Fleets in STO.
Option B was to allow Fleets of any size to achieve all tiers of Fleet Holdings. The drawback is that because Fleet sizes range so much, we had to find a balance so that Large Fleets had some challenge, while still allowing small Fleets to achieve all tiers, albeit at a much slower pace. If you are in a Fleet less than 25 players, then it is expected to be more challenging than the norm."
In all honesty there is an Option C. Something where smaller fleet can still realistically achieve all tiers. A system where the required amount of contribution for the next tier is rated based on the number of players in your fleet over the previous selected period of gameplay. If you believe that a 5 man fleet can achieve a tier 5 starbase I would like to see some numbers. Because I believe we both know that is totally impossible and the current system is intended to drive folks into fleets to encourage group gameplay. Which I happen to agree with, but all the same at least be honest with us.