Ensign
Join Date: Jul 2012
Posts: 3
# 991 trashed game
02-16-2013, 04:17 AM
playing STO is like playing a board game with a 5 year old where the child constantly changes the rules to benefit himself you all really need to figure out how u want the game to be and leave it alone, sometimes i do not think you all know how to fix the glitches so I am forced to wonder what update will be the end of the game altogether.
Career Officer
Join Date: Nov 2012
Posts: 623
# 992
02-16-2013, 04:27 AM
Considering the thought process (or lack there of) that has been going on recently, I can say I am truly uncomfortable at the upcoming May update.

And people are actually giddy over a potential Romulan faction?
Most JJ Trek hate = IDIC fail.
Quote:
Most who don't like the new Star Trek either didn't like TOS, don't remember TOS, or didn't see TOS
Career Officer
Join Date: Jun 2012
Posts: 732
# 993
02-16-2013, 04:41 AM
Congrats on 100 pages for this thread alone (the third one on this topic, to my knowledge). My suggestions for an effective solution are as follows:

1) Dilithium is a time-based currency. Everything takes time, everything should give *some* dilithium. You get 5 dilithium for doing a duty officer assignment, all PvP, STFs and Foundry missions give dilithium, and Stahl has said they're open to adding dilithium to regular episodes. Omega Marks and Romulan Marks can already be converted to dilithium so what's missing from this picture? The Fleet Events! If I'm going to run Colony Invasion, Starbase Fleet Alert, Starbase Incursion, etc. at least give me some dilithium too so I don't have to do something else on top of that. That'll also help with Cryptic getting the dilithium metrics up -- though if they were truly worried about that they probably wouldn't have single fleet projects that cost millions of dilithium (enjoy the 2 million Tier 3 embassy upgrade and 3.6 million Tier 5 starbase upgrade).

2) Fleet Marks are needed in greater abundance. Not in May, right now. A fleet trying to get to Tier 5 will need something along the lines of at least 2,880 fleet marks per day on average. All fleet mark missions in game should be boosted by 50%, with a 'fleet week' once a month that doubles the rewards. The Officer of the Watch daily should be boosted from 5 fleet marks to 50 in order to give people a reason to come to their starbases that they've done over a dozen limited time projects for. Unlike the Foundry's IOR it is a daily (not repeatable every 30 minutes) and can *only* be done by people in a fleet (or at least, invited to a fleet holding). Also, fleet actions should always give fleet marks -- not just the daily.

These are relatively simple fixes and there is no reason it can't be added within the next patch.
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Republic Veteran
Join Date: Oct 2012
Posts: 1,825
# 994
02-16-2013, 04:47 AM
100 pages and no official response. Sad.
Ensign
Join Date: Aug 2012
Posts: 5
# 995
02-16-2013, 05:00 AM
Well from the number of pages on this topic I see I'm not the only one wondering what the Devs were thinking when they done this. Sorry if I post something that someone else as touched base on but, I don't have the time to go through every reply that was posted. I read the statement at the start of this topic and could see some of the points made. Here is the thing I don't think you Devs are looking at from the players point of view.

The Fleet marks in the Inv Officer Reports Mission was nice due to the fact it let everyone get fleet marks weather in a fleet or not. The fleet missions that are in the game now do not give you nothing near what you could with the Inv Officer Report Mission. I myself am in a fleet like most that have posted are as well. I understand the idea of wanting to get the marks for doing fleet gameplay but the problem is that can't be the only way to do it. The Inv Officer Reports mission gave fleet members the chance to earn marks if there were no other members around to team up with. It's hard to get into a fleet event mission sometimes because no one was in the que ( even harder on the KDF side) and when you did you did not get hardly anything for it. The Inv Officer Report gave people a option. Even if you did it and were not in a fleet you had the marks when you did join one.

Now if you Devs didn't want the players to be able to get the fleet marks so quickly why did you change the mission to be able to be replayed every 30 mins? Just change the amount of marks given to 30 or something. Make the Inv Officcer Report mission give only XP, EXP, and fleet marks only. Set it up to be repeatable every hour or something. This move that you have done is really going to put the brakes on a lot of fleet projects for people now. That's something else we can point a finger at the Devs for to since you guys increased the amount of items needed for the projects as well but, that's for another day.
Career Officer
Join Date: Jul 2012
Posts: 221
# 996
02-16-2013, 05:07 AM
Quote:
Originally Posted by smokeybacon90 View Post
100 pages and no official response. Sad.
That's because their all at home, crossing their fingers this will all blow over by Monday. Only we, as the people supporting this game (( I say supporting like life support because god knows we're the only thing keeping it alive.)) we need to not let up and make our voices heard.

Arbitrarily changing things with no notice is bad business. Trying to sneak things past your customer base, again with hardly any notice, is bad business. No response to customer problems is bad business. Yet Cryptics done all this and more in this patch alone. Then tried to make it all good behind a wall of text that answered zero questions, made 180 degree policy changes, then alienated even more of their player base who are in small fleets. Lets not go into all the gobbltygook that's been put out there over the last year.

I feel like their basically telling us 'Tough s**t' and 'F**k off'

Cryptic being cryptic is fail. Maybe a bit more transparency is needed.
Ensign
Join Date: Aug 2012
Posts: 16
# 997
02-16-2013, 05:28 AM
Quote:
Originally Posted by phyrexianhero View Post
Congrats on 100 pages for this thread alone (the third one on this topic, to my knowledge). My suggestions for an effective solution are as follows:

1) Dilithium is a time-based currency. Everything takes time, everything should give *some* dilithium. You get 5 dilithium for doing a duty officer assignment, all PvP, STFs and Foundry missions give dilithium, and Stahl has said they're open to adding dilithium to regular episodes. Omega Marks and Romulan Marks can already be converted to dilithium so what's missing from this picture? The Fleet Events! If I'm going to run Colony Invasion, Starbase Fleet Alert, Starbase Incursion, etc. at least give me some dilithium too so I don't have to do something else on top of that. That'll also help with Cryptic getting the dilithium metrics up -- though if they were truly worried about that they probably wouldn't have single fleet projects that cost millions of dilithium (enjoy the 2 million Tier 3 embassy upgrade and 3.6 million Tier 5 starbase upgrade).

2) Fleet Marks are needed in greater abundance. Not in May, right now. A fleet trying to get to Tier 5 will need something along the lines of at least 2,880 fleet marks per day on average. All fleet mark missions in game should be boosted by 50%, with a 'fleet week' once a month that doubles the rewards. The Officer of the Watch daily should be boosted from 5 fleet marks to 50 in order to give people a reason to come to their starbases that they've done over a dozen limited time projects for. Unlike the Foundry's IOR it is a daily (not repeatable every 30 minutes) and can *only* be done by people in a fleet (or at least, invited to a fleet holding). Also, fleet actions should always give fleet marks -- not just the daily.

These are relatively simple fixes and there is no reason it can't be added within the next patch.
Most definitely!!!!
Ensign
Join Date: Nov 2012
Posts: 12
# 998
02-16-2013, 05:39 AM
If I am not mistaken they may just have this monday off. Long weekend with a holiday on monday.
Career Officer
Join Date: Jul 2012
Posts: 221
# 999
02-16-2013, 05:49 AM
Quote:
Originally Posted by khhawkes View Post
If I am not mistaken they may just have this monday off. Long weekend with a holiday on monday.
pfft! Even better if your them then. Three days to cross your fingers and hope it blows over...
Commander
Join Date: Jul 2012
Posts: 290
# 1000
02-16-2013, 05:50 AM
This has been said over 100 times, in several threads for several reasons...Lets start by I have played only one game in the past few months, logging in well over 1,000 hours, I have spent more then $50.00 on this game, and the honest reason for sticking around, is the fact that I have spent actual money on this. You keep botching the system, changing things, creating "bugs" then ignoring them to go on to botching some other part of the game, this game is NOT fun anymore, ever since the 3 yr event has been over you guys really screwed it up for us...great way to start out your new year...I doubt i will be sticking around for you to take any more of my money, see I didn't mind spending money on something when I got something in return (fun) in fact to be honest, cutting grass with a pocket knife is more entertaining then grinding for hours for worthless garbage.


If by the end of the month the fun has not returned, I'll be uninstalling it and turning away from cryptic/perfect world. because really, whats the point?
AND I will be urging others to do the same to avoid feeling ripped off.

Last edited by crownvic2door; 02-16-2013 at 05:52 AM.
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