Lt. Commander
Join Date: Dec 2007
Posts: 120
Hey guys, we've got another IRC Dev chat tomorrow at 11:30 a.m. PDT. The topic for this chat will be Ship Tiers. Please ask your questions in this thread so that we can make sure to get some questions pre-answered and have more information available tomorrow.

Thanks!

UPDATE - This chat will also cover player progression. We'll take questions from both Topics.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
10-05-2009, 12:56 PM
wait, so we are not going to have another dev chat on player progression?

I'm not really sure what kinds of questions people could ask beyond "QQ why isnt X tier #" or "why isnt X in the list at all"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
10-05-2009, 12:57 PM
Ship Tiers?

What happened to this Dev chat about Player Progression?

Did it already take place and I missed it? Or did you guys just decide to change the subject?

My question is: "Will Admiral level game-play be significantly different than lower ranking game-play. And if not, then why not?"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4 question
10-05-2009, 12:57 PM
how far back will the ships go in canan and will they be reflected in the tiers. for instance an constitution heavy cruiser would be pummled by a next gen destroyer. so dispite the "connie" being of a higher class it would be a lower tier?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
10-05-2009, 01:04 PM
  • How big is the performance gap between lower tiered ships and tier 4 ships? Will a tier 2 ship be useful in tier 4 content without having to be overly dependent on other tier 4 ships? This is not to ask if a tier 2 ship can solo tier 4 content, but is it even useful or would we be better off in a tier 4 ship?
  • It has been said that the ships within each configuration are differentiated by the Bridge Officer seats (i.e. an Akira might have more tactical seats than a Norway) does this mean that as we gain access to higher tiered ships we can become more and more specialized?
  • The Ask Cryptic on player progression said that we will gain access to higher tiered ships by "purchasing" that access through skills. It is clear we will need to invest points in each role (Science, Escort, and Cruiser) if we want to use ships of a different role, but do we gain access to all ships in that configuration or do we have to "purchase" access individually?
  • We know that higher tiered ships give us access to more Bridge Officer seats and that they become more specialized, will we have a pool of Bridge Officers large enough to command the tier 4 ships in all the branches (Science, Escort, Cruiser) without any sacrifices?
  • The SoL list shows 13 configurations, we've been told there will be 16. Are the missing 3 configurations all tier 4 ships?
  • Will the player ships for the Klingons be organized along the same lines of visual distinctiveness for each configuration? i.e. will each ship class in one configuration look like the other classes?
  • Most of the Iconic ships appear to be in game many of which are at the lower tiers, will future ships added to the game be new Cryptic designs? Will the new ships all be tier 4 or will they be spread out?
  • Will the Klingons have Gorn, Orion or Nausicaan ships? If so will they be present in each tier?
  • How will progression and xp accumulation work for Bridge Officers? It was said that their trees will be similar, but more limited.
  • Is there room for expansion in the ranks?
  • How do the Klingon ranks work?
  • It has been said that we can unlock all the ships in all three roles, how does the Bridge Officer configurations work in regards to this? Would we not need a very large number of Bridge Officers to have the kind of flexibility to command both a tier 4 Escort and a tier 4 Science ship?
  • Is there a minimum number of Bridge Officers required to command each tier of ship? If so will we have earn enough of them before unlocking the next tier of ships to command that tier immediately?
  • The Zam articles said our BO's will be able to attain the rank of Commander. Is this correct? Give that we will be able to be Admirals it would seem more logical to have at least one BO at the rank of Captain.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
10-05-2009, 01:09 PM
If we really wanted to could we viably play a low tiered ship, say tier 2, until endgame?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
10-05-2009, 01:12 PM
When will we see information about Klignon ship tiers?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
10-05-2009, 01:16 PM
I have the same questions as Varragian, specifically these two:

Quote:
Originally Posted by Varrangian View Post
  • How big is the performance gap between lower tiered ships and tier 4 ships? Will a tier 2 ship be useful in tier 4 content without having to be overly dependent on other tier 4 ships? This is not to ask if a tier 2 ship can solo tier 4 content, but is it even useful or would we be better off in a tier 4 ship?
  • Will the Klingons have Gorn, Orion or Nausicaan ships? If so will they be present in each tier?

  • Can you explain what the difference is between the classes with in a Configuration. Is there a common pattern, or are 'classes' completely unique across the tiers.
  • How much customization in the build (not graphics) can we do. Can we make an Escort that is leaning towards a Science ship? Can we load out a KDF Raptor, to be more like a Fed Discovery (loading it with science seats, and stuff), bending it away from just being a 'DPSer', towards a more 'Utility' ship?
  • How much affect with our Captain Abilities/skills affect the power of a ship. And, will that be limited to the Ship's Tier (ie Can an Admiral with all his skills, make a T2 ship fight alot better than the Commander in the same exact ship)?

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
10-05-2009, 01:19 PM
Is the current list a complete list of the Federation faction ships or should we expect to see a few more?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
10-05-2009, 01:22 PM
fis their THAT much of a diffrence between a Galaxy and Sov. Alltho low tired i would imagin a good galaxy can take out a poor sov..so i guess where im heading with this is will refits of lower tier ships be in the game so that they can hold their own with the higher teir ships,if one really wants to keep their ship. In the star trek all ships go thru refits in order to keep up with the times,i would imagin one would be able to do just that/ giveing the met the certian requriments to do just that. like if a seasond Defiant (granted the refits are avalible) would rip thru an endgame ship like promo or sov,or b on par with em.....and where are the klingon tiers,id like to know what im up against lol
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