Empire Veteran
Join Date: Jun 2012
Posts: 13
# 31
12-04-2012, 08:35 PM
Awesome work!!! Please keep going they look great.

Last edited by armedbushido; 12-04-2012 at 08:39 PM.
Career Officer
Join Date: Jun 2012
Posts: 24
# 32
12-05-2012, 02:50 PM
A few things:

The right handside (cstore) Heavy Escort Carrier (akira) should have 2 not 3 science consoles. Should also mention +15 weapon power, noticed when compared to the steamrunner next to it. (a bunch of other ships are missing the + power)

Next on the left, the tier 3 Fleet Science Vessel Retrofit (the improved version of the two novas) has the wrong bridge officer layout.
Sto Wiki says; Tac 3, Eng 2, Sci 4, Sci 2, Sci 1
Both versions of the nova have 14 turn rate instead of 15.



Something else that might want to include on all the ships is the impulse modifier...

Final wish, any chance of putting the lock box ships up?

Anyhow Great Work! Keep it up!
Captain
Join Date: Jun 2012
Posts: 2,060
# 33
12-07-2012, 04:51 PM
This has helped my "What ship is that?!" curiosity. Thanks.
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Career Officer
Join Date: Jun 2012
Posts: 704
# 34
12-09-2012, 02:01 AM
Updated to include some corrections and the addition of the Chel Grett.
http://starfish1.co.uk/chart1.jpg

Quote:
Originally Posted by deathomight View Post
A few things:

The right handside (cstore) Heavy Escort Carrier (akira) should have 2 not 3 science consoles. Should also mention +15 weapon power, noticed when compared to the steamrunner next to it. (a bunch of other ships are missing the + power)

Next on the left, the tier 3 Fleet Science Vessel Retrofit (the improved version of the two novas) has the wrong bridge officer layout.
Sto Wiki says; Tac 3, Eng 2, Sci 4, Sci 2, Sci 1
Both versions of the nova have 14 turn rate instead of 15.



Something else that might want to include on all the ships is the impulse modifier...

Final wish, any chance of putting the lock box ships up?

Anyhow Great Work! Keep it up!
Thanks for that. Very much appreciated.

According to the ingame requisition screen it seems the fleet store Novas have 15 turn rate. I don't actually own one so I can't verify. If someone can, that would be excellent, as requisitions might be wrong.

The power layouts on the fleet ships are there because they are sorted by tier, and not by type. In the VA section the typical power layouts are in the title block on the left. Only where it varies have I added the ships power layout, except for the Vesta variants because they don't seem to follow the normal rules. I've actually taken the layout off the Steamrunner, as it was added in error.

Okay, this is where my chart gets political... I haven't added the lock box or lobi ships on purpose. I only wanted to add ships that were reasonably obtainable. Some may disagree with that, and it might be my undoing, but it's a choice I've made and plan on sticking to for as long as I continue doing this. I've only added the Chel Grett as it's basically free.

I might add the impulse modifier at some point. I should probably have done that to begin with.

Many thanks again, for yours and everyone elses comments.
Captain
Join Date: Jun 2012
Posts: 2,218
# 35
12-09-2012, 09:32 AM
Quote:
Originally Posted by starfish1701 View Post
Updated to include some corrections and the addition of the Chel Grett.
http://starfish1.co.uk/chart1.jpg



Thanks for that. Very much appreciated.

According to the ingame requisition screen it seems the fleet store Novas have 15 turn rate. I don't actually own one so I can't verify. If someone can, that would be excellent, as requisitions might be wrong.

The power layouts on the fleet ships are there because they are sorted by tier, and not by type. In the VA section the typical power layouts are in the title block on the left. Only where it varies have I added the ships power layout, except for the Vesta variants because they don't seem to follow the normal rules. I've actually taken the layout off the Steamrunner, as it was added in error.

Okay, this is where my chart gets political... I haven't added the lock box or lobi ships on purpose. I only wanted to add ships that were reasonably obtainable. Some may disagree with that, and it might be my undoing, but it's a choice I've made and plan on sticking to for as long as I continue doing this. I've only added the Chel Grett as it's basically free.

I might add the impulse modifier at some point. I should probably have done that to begin with.

Many thanks again, for yours and everyone elses comments.
Looks great.

Don't have any of the fleet Novas, however i clearly remember patchnotes mentioning their turn rate bumped from 14 to 15 a while back. So i'd think the wiki's got the old turn rate listed.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Add Tier 6 staple KDF ship types: Carrier and Bird of prey.
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Empire Veteran
Join Date: Jun 2012
Posts: 13
# 36
12-09-2012, 10:06 AM
Quote:
Originally Posted by starfish1701 View Post
Updated to include some corrections and the addition of the Chel Grett.
http://starfish1.co.uk/chart1.jpg

Okay, this is where my chart gets political... I haven't added the lock box or lobi ships on purpose. I only wanted to add ships that were reasonably obtainable. Some may disagree with that, and it might be my undoing, but it's a choice I've made and plan on sticking to for as long as I continue doing this. I've only added the Chel Grett as it's basically free.
Well I understand your view and respect it, and agree a little - I just think everyone wants a chart that has everything.

Still your doing the work so it up too you how much or little you do. Looks great and hope you change your mind.

/salute

Last edited by armedbushido; 12-09-2012 at 03:37 PM.
Career Officer
Join Date: Jun 2012
Posts: 704
# 37
02-15-2013, 12:24 PM
Just uploaded version 2.3

Updated to include this weeks changes to the shield modifiers and the addition of the Fleet Ambassador.
http://www.starfish1.co.uk/chart1.jpg

Changes have been taken from the shipyard in-game.

As always, if you spot anything wrong, let me know.
Survivor of Romulus
Join Date: Oct 2012
Posts: 1,336
# 38
02-15-2013, 01:35 PM
That is pretty dang nice, just wish I had a huge color printer now.
Empire Veteran
Join Date: Jun 2012
Posts: 13
# 39
02-18-2013, 10:09 AM
As always great work!
Captain
Join Date: Jun 2012
Posts: 2,218
# 40
02-28-2013, 09:57 AM
Great you keep updating it.

Now if only there was a KDF chart...
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Add Tier 6 staple KDF ship types: Carrier and Bird of prey.
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
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