> > > Hi Captains. Thank you for your patience! We've got our top Engineers checking in on the errors you are reporting. More updates as they become available, so watch this announcement section. < < <
UPDATE! We will be bringing down STO in 1hr 22min for emergency maintenance. ETA is 2 hrs (2AM) PDT. Details here.
Update! The queue is clear for now :) Thanks for your patience as we worked to get all players in. (Note: There may be small, sporadic queues as more players log in.)
Update! We are aware that some players are seeing an error upon login and are working to resolve this.
Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Are you complaining that a ship is too powerful, or is it the case you don't know how to equip or use your own ships properly (which is the point isn't it?) so you have to moan at those who do?
Just an observation.
Last edited by rustiswordz; 02-18-2013 at 03:30 PM.
Are you complaining that a ship is too powerful, or is it the case you don't know how to equip or use your own ships properly (which is the point isn't it?) so you have to moan at those who do?
Just an observation.
Thank you!!! It's all about specs, equipment, and learning how best to use your character and skill set.
I've just started after a year of f2p to work out properly to get the maximum out of what you want any ship to do, its a combination of doffs, boffs, consoles and your own skill tree. And it all doesn't come at once nor is it cheap.
You want the best you have to learn the system, hoard the cash/ ec/ dill and invest in the best you can get at the time. Then you have to get out there and test your ships. I often help my mates test their builds in private match rooms where we test our builds and gear with each other.
Thats how you do it and after all that you need to learn how to fly your ship properly, tactics, tactics, tactics.
Thats how its done.
I bet most of the people who complain in these nerf threads haven't the first clue.
(and yes nerf the nerf.. those soft foam projectiles, have someones eye out!)
OMG, Mr. Nerf God, please give us a forum ignore feature.
I'm am not a 1337 player by any means, I die a lot, but I am the first to acknowledge that it is due to my own unpreparedness, that said, I'm still having a lot of fun even when I'm watching my ship in a death roll. All of these nerf this, nerf that, threads are just testimonials to a lack of skill and I hope to whatever deities there are that the Devs aren't paying attention to people whining because they can't just push a button to win.
I die a lot in STF's and PvP, i complain? NO, dying is my fault, and i have been able to increase my uptime in PvP,and STF's by trial and error.. everybody can do the same!, hate people complaining about nerf everything!
There isn't much left to actually nerf in the science path.
Patch notes:
Systems:
* Subnucleonic Beam now removes only 1 active buff, and only reduces the cooldown of the buff that was removed.
* Subnucleonic Beam active duty officer now available, offering 5/10/15/20% chance to remove a second active buff from the target on use of subnuke.
Patch notes:
Systems:
* Subnucleonic Beam now removes only 1 active buff, and only reduces the cooldown of the buff that was removed.
* Subnucleonic Beam active duty officer now available, offering 5/10/15/20% chance to remove a second active buff from the target on use of subnuke.
I'll keep this in mind when APa kills me because I randomly stopped the Mogai's Evasive Maneuvers.
Regardless, I'm pretty sure only the Escort thread was legit and the other two were Poes.