We will be bringing down Star Trek Online tomorrow, Thursday, February 21st, at 7AM PST (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.
Thanks for your patience and understanding,
- The Star Trek Online Team
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
I personally want a Star Trek game that is actually Star Trek. On a qualitative level that could be a lot of different things for a lot of different people. But on a quantitative level, if the developers were to watch star trek and make the game like what they see, then at least it will be a shot in the right direction, as far as I am concerned.
i still dont see what the problem was, fleet marks was never an issue with fleets, its the dilithium costs, even the devs know this issue and want to resolve it. too bad it wasnt dil thrown into everything instead of fleet marks D:
Resolved an issue that prevented some players from assigning Bridge Officers to their ships.
The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
Resolved an issue that occasionally put all abilities into a 2 minute cooldown.
Hey guys, you forgot both of the poor Officer of the watch!!! You should just remove the 20 hour limit on both of them, it's not worth it to go to Both the Starbase and the embassy for 5 little marks that are on a 20 HOUR cooldown