Proposition:nerf advanced danubes as hard as siphon drones are now
Siphon drones were capped so they have a limit on how much they drain a ship
I think it would be fair to make the same thing to danubes (simple or advanced) so they can't stop you anymore ,just slow you to .25 % of maximum speed .
I got killed by federation teams running a armitage/vesta with danubes
Danubes tractor me ,i use evasive ,got tractored by the ship ,i use apo ,got vm /scramble sensors/ams and many times by this time my ship is blown.
Another ugly thing about them that they stay even if the ship which launched them is gone
Sometime I try to capture a point in C&H and I have to fight with danubes while the vesta who launched them is capturing other point.And danubes can't be killed easily unfortunately.
If things won't change no problem I will adapt but i think that it would be fair that danubes have a speed cap limit just as siphon drones have for a long time .
"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Indeed this game was far far better before all the pet crap.
Yes the klinks had a carrier... but it was slow turned/turns like a bus with a blown clutch... and the pets it could slot (not counting the Pods which where always a bit messed up) where dps pets but didn't have stupid tractors or drop tric mines... or aceton you... or do any of the other annoying things we see pets doing now.... I am sure next lock box ship will get pets that eject warp plasma, or VM or both... I can see it now Romulan T'liss Class pets, with Plasma VM and rapid firing dhc.
To the ops point though... ya Danubes are a joke and so are the people that run them just like the klinks that used to run broken siphens where laughing stocks. Cryptic has already fixed it once and made it worse... it would have been nice if perhaps someone was at least thinking about future pvp balance when they decide what toys to give pets.
When the messenger comes to appropriate your profits ... kill the messenger.
Yup KDf sci ships rock hard. But friggin danoobs are a pest. 2 escorts, 2 vesta, 1 carrier is 6 hangar pets. While no premade seems to be fielding this, i want to remind people that we had rules in the past where 3 carriers was a big no no. Danoob nerf needs to happen.
How about introducing PvE only pets for armitage, Vesta, and.....
I don't queue FvK anymore, since most feds suck, and i spend half the match shooting friggin danoobs. Doesn't really capture my idea of PvP.