Lt. Commander
Join Date: Jul 2012
Posts: 175
We get more ships, more lock boxes, more this and that... YET you still need to fix the double cursor bug (that now prohibits clicking of abilities and such), the fact invisitorps still instantly kill a tanked cruiser/carrier, and fighters decide to attack something on the OTHER SIDE of the map.

PLEASE FIX YOUR GAME
Career Officer
Join Date: Nov 2012
Posts: 105
# 2
02-21-2013, 02:08 AM
If they were to attempt to fix every bug in game before they release new ships, they wouldn't release any

I understand your frustration though. Those invisi-torps tear my Jem'hadar escort carrier to pieces
Lt. Commander
Join Date: Jul 2012
Posts: 175
# 3
02-21-2013, 02:13 AM
It's not just that, I've changed ram, graphics card, and everything else to try and mitigate the double cursor bug and it keeps coming back.
Starfleet Veteran
Join Date: Jul 2012
Posts: 940
# 4
02-21-2013, 02:15 AM
I have never heard the double-cursor effect, save for when you have your computer set to use one. Even then, it is only mouse trails. That does not sound like what you are experiencing though.

EDIT: No wait, I have. I had it once a long time ago, albeit very briefly. I cannot seem to recall how I fixed it though....


I doubt that even if they set the entire team to working on only Bug Fixes that all of the Bugs could ever be removed. The act of fixing Bugs creates Bugs as an unintentional side-effect. such is the way of programming.


I agree that the invisi-torps are annoying. I hope to once catch one with Vesta's kinetic reflector. I am curious if it would work. Plus, the Cubes deserve to occasionally reap what they sow.

Last edited by jslyn; 02-21-2013 at 02:17 AM.
Republic Veteran
Join Date: Jun 2012
Posts: 1,086
# 5
02-21-2013, 02:18 AM
The guys that make the ships are not the same people that does programming. I can guarantee you that it is easier to design and texture a ship than it is to dig through countless lines of code to pin point an error, correct that error, and see if that correction broke anything else. Bug fixes is probably the hardest part and most time consuming. It will take a while to see things get fixed.
Captain
Join Date: Jul 2012
Posts: 2,192
# 6
02-21-2013, 02:52 AM
New ships means more $, fixing bugs means less $
Ensign
Join Date: Feb 2013
Posts: 7
# 7
02-21-2013, 06:16 AM
You want to know what they are wasting their time on also? Take a look at this:

1) Some in in chat starts unrelated video game chat. WoW for example, I say "That game is not good". - They reply "you are talking out of your ASS" - I reply "I am an alien, all my holes are connected, so yes".

2) I then get a mail today (this is a conversation about 3 days to a week old) saying I get a WARNING due to a ticket this sensitive troll put in (baby like community). The in GAME email from dev team highlighted my phrase I used in chat... obviously being an alien with an inner connected digestive system is offensive.

3) Yes, catering to babies whith credit cards, so that they get superior chat options is the PRIORITY of this company. What is interesting is that a huge crap storm of chat topics came up, super vulgar, and I joined in, and not a single warning. So this is proof it is not what the content or what you say is important, it is the credit card standing of the complainer that is important. What a waste of Dev time. FIX BUGS, NOT BAN CHAT! As it is, every one has an assign duty officers bug (have to go to bridge) and my buddy got stuck in the terrain.

Last edited by nanb0554; 02-21-2013 at 06:19 AM.
Ensign
Join Date: Feb 2013
Posts: 7
# 8
02-21-2013, 06:21 AM
Oh, and by the way CRYPTIC FANS, PWE wont give the budget to CRYPTIC to fix anything. Their flagship title, Perfect World, has bugs since its launch in 1995 that have never been fixed. In fact, there are exploits that you can do, but if "caught" using them you can get in "trouble", so no fixes in the future. Sorry. Enjoy the boxes and cash shop fixes above all else.
Rihannsu
Join Date: Jun 2012
Posts: 3,963
# 9
02-21-2013, 06:24 AM
Quote:
Originally Posted by nanb0554 View Post
You want to know what they are wasting their time on also? Take a look at this:

1) Some in in chat starts unrelated video game chat. WoW for example, I say "That game is not good". - They reply "you are talking out of your ASS" - I reply "I am an alien, all my holes are connected, so yes".

2) I then get a mail today (this is a conversation about 3 days to a week old) saying I get a WARNING due to a ticket this sensitive troll put in (baby like community). The in GAME email from dev team highlighted my phrase I used in chat... obviously being an alien with an inner connected digestive system is offensive.

3) Yes, catering to babies whith credit cards, so that they get superior chat options is the PRIORITY of this company. What is interesting is that a huge crap storm of chat topics came up, super vulgar, and I joined in, and not a single warning. So this is proof it is not what the content or what you say is important, it is the credit card standing of the complainer that is important. What a waste of Dev time. FIX BUGS, NOT BAN CHAT! As it is, every one has an assign duty officers bug (have to go to bridge) and my buddy got stuck in the terrain.
The GM's are not the Devs. The are two totally different group of people so no development time was wasted.

they will also not tell people who they have warned. so yes you got a warning. you will never know if anybody else gets a warning as its private.

it has nothing to do with peoples credits cards.

House of Cards - Lvl 46 Fed mission
Lt. Commander
Join Date: Sep 2012
Posts: 128
# 10
02-21-2013, 06:48 AM
Quote:
Originally Posted by dalnar83 View Post
New ships means more $, fixing bugs means less $
Sorta, too many bugs drives away customers, and less customers means less $.


IE: Ignoring the bugs is short sighted at best, and a game killer at worst.
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