I've never liked pets at all, period. I never thought the KDF should have had carriers to begin with, and I can't imagine Starfleet sending out scores of disposable pilots to die in 3 seconds flat when they could have their big, well-protected cruisers do the job.
I put up with them though, because there are ways to deal with them, and lots of people love their PvE too much to go anywhere without scores of NPCs.
Danubes are especially bad though. The problem is that character control has very little effect in PvE, but is crippling in PvP. That means that in order for CC to seem useful in PvE, it needs to be overpowered in PvP.
The thing that sucks with the Danubes is that when they do their thing, they make things too easy.
I like the Vesta, but I actually kind of wish that it didn't have a hangar. It doesn't need one, and with it there I'm tempted to use it.
The other pet I'd love to see gone is the aceton assimilator. It doesn't despawn properly, and not every ship even has kinetic damage weapons, so it can't always be killed. To make things worse, it actually protects other spam from being killed with CSV or FAW, and at the time it was added the KDF was specifically a PvP faction, so Cryptic actually meant to do something stupid for PvP purposes.
Ok Sophie do I pass your test or am I just another escort jock. lol
I have flown almost every ship thats a list of the ones I have ready to go / have equipped right now. I use multiple carrier ships both sides... and although I don't really like the pet idea in general and wish it was limited to the Klink Vo'que only ever.... I can live with standard dmg pets... self buffs like rapid fires and high yield patters are one thing...
Pets that toss Skills are complete and utter junk. and should ALL be re designed imo. Tractors on pets where a TERRIBLE idea... as was pets that drop tric mines.
As far as I'm concerned they all need a once over... and things like tractor beams need to be replaced with pet self buff abilities. Even the old MVAM pets that tossed delta patterns around where not as game breaking as pets spamming more spam and pets spamming stupid things like tractors and acetons.
just use a polarize hull or apo, those will brake the tractor immediatly
when your hull is less than 50% wont you use fleet support ? c'mon man ...
you want your alpha build to work on every situation ? if you complain so much, i would like to see you fighting someone with eject warp plasma, gravity well3 and 2 copies of tractor beam, its not about the pets you are complainning, its about how limited is your build, and how bad you want it to work