Captain
Join Date: Jun 2012
Posts: 1,118
# 71
02-20-2013, 04:50 PM
Basically, the Uncommon Romulan Tactical BOFF inherited the Rare Tactical BOFF trait. And the Male Rare Tactical BOFF inherited the Very Rare Tactical BOFF. The only Tactical BOFF that is correct is the Female Rare Tactical BOFF.

Uncommong Female/Male, Rare Male, and Very Rare Female/Male were not patched correctly.
Captain
Join Date: Dec 2012
Posts: 543
# 72
02-20-2013, 05:32 PM
I am going to sound stupid but...Romulan BOffs? Where can I get one?
Cruisers do not suck at DPS and Escorts are not Tanks. If you think this, you need to reread the definition of Tank.
Captain currently of the USS Crash-to-Desktop NCC-18897741

Writer/Author of Lyrical Trek
Captain
Join Date: Jun 2012
Posts: 1,118
# 73
02-20-2013, 07:25 PM
Quote:
Originally Posted by raventomoe View Post
I am going to sound stupid but...Romulan BOffs? Where can I get one?
Your fleet's embassy on New Romulus.
Starfleet Veteran
Join Date: Oct 2012
Posts: 96
# 74
02-21-2013, 11:11 AM
Still not fixed....
Cryptic Studios Team
Join Date: Jun 2012
Posts: 201
# 75
02-21-2013, 11:31 AM
I've been investigating these issues, and I have a few answers for you.

These officers were intentionally given slightly better trait distributions than a standard Bridge Officer of their Quality level.

Bridge Officers have four traits. Normally, they are laid out as follows:

Green - 1-2 Basic, 2-3 Standard
Blue - 1 Basic, 2 Standard, 1 Superior
Purple - 2 Standard, 2 Superior

There are some exceptions to this.

Since the Romulan officers require reputation, unlocks, etc. to purchase, they were given slightly "better" layouts, as follows:

Green - 1 Basic, 3 Standard
Blue - 2 Standard, 2 Superior
Purple - 4 Superior

In addition, these Romulan Bridge Officers deviate from normal Bridge Officers in that rather than having a standard racial ability, they have either one of the levels of Subterfuge *or* Covert Operative.

These traits were assigned randomly; the fact that Tactical BOFFs ended up with Romulan Operative was a consequence of random allocation with a small sample size. This is also why males and females have slightly different layouts; this wasn't to make some better than others, they just have different randomly assigned traits (but should have the same number of "points", so to speak).

The fact that there are no officers with Basic Romulan Operative is also a consequence of random generation with a small sample size. We can "fix" this by just adding some more possible trait combinations to the store. This won't impact anything that's already been purchased - we can just add more options that people can buy. No ETA on this; it's on the radar, though.

Another confusing factor is that the quality level of these BOFFs might appear to be higher after you purchase them. For example, if you buy a blue Romulan BOFF, this will appear to be Purple in your roster - this is because the system determines that they have a number of trait points in the "Purple" range and displays them that way. Obviously, this is pretty confusing, and I'm looking for a way to fix it without nerfing the existing blue officers.

The trait tooltips being inconsistent is a bug, plain and simple. That's already fixed internally, and hopefully it should get to players soon.

When and if we put more Romulan BOFFs in the game, we'll be much clearer about how they're supposed to work. My apologies for the confusion.
Commander
Join Date: Jun 2012
Posts: 410
# 76
02-21-2013, 01:10 PM
The random distribution of the traits is a really strange way to have implemented them - if I want to increase my ship's damage, a blue (rather than purple) Romulan male (but not female) is the best way to do so. Thanks for the clarification.

Last edited by thepantsparty; 02-21-2013 at 01:19 PM.
Captain
Join Date: Jun 2012
Posts: 1,118
# 77
02-21-2013, 01:19 PM
Quote:
Originally Posted by archoncryptic View Post
I've been investigating these issues, and I have a few answers for you.

These officers were intentionally given slightly better trait distributions than a standard Bridge Officer of their Quality level.

Bridge Officers have four traits. Normally, they are laid out as follows:

Green - 1-2 Basic, 2-3 Standard
Blue - 1 Basic, 2 Standard, 1 Superior
Purple - 2 Standard, 2 Superior

There are some exceptions to this.

Since the Romulan officers require reputation, unlocks, etc. to purchase, they were given slightly "better" layouts, as follows:

Green - 1 Basic, 3 Standard
Blue - 2 Standard, 2 Superior
Purple - 4 Superior

In addition, these Romulan Bridge Officers deviate from normal Bridge Officers in that rather than having a standard racial ability, they have either one of the levels of Subterfuge *or* Covert Operative.

These traits were assigned randomly; the fact that Tactical BOFFs ended up with Romulan Operative was a consequence of random allocation with a small sample size. This is also why males and females have slightly different layouts; this wasn't to make some better than others, they just have different randomly assigned traits (but should have the same number of "points", so to speak).

The fact that there are no officers with Basic Romulan Operative is also a consequence of random generation with a small sample size. We can "fix" this by just adding some more possible trait combinations to the store. This won't impact anything that's already been purchased - we can just add more options that people can buy. No ETA on this; it's on the radar, though.

Another confusing factor is that the quality level of these BOFFs might appear to be higher after you purchase them. For example, if you buy a blue Romulan BOFF, this will appear to be Purple in your roster - this is because the system determines that they have a number of trait points in the "Purple" range and displays them that way. Obviously, this is pretty confusing, and I'm looking for a way to fix it without nerfing the existing blue officers.

The trait tooltips being inconsistent is a bug, plain and simple. That's already fixed internally, and hopefully it should get to players soon.

When and if we put more Romulan BOFFs in the game, we'll be much clearer about how they're supposed to work. My apologies for the confusion.
Prior to the recent adjustment, the Uncommon Romulan BOFFs were Basic Covert Operatives. Then they became Romulan Operative. The Rare Romulan Tactical BOFFs were Superior Covert Operative. Now the Male version is Superior Romulan Operative.

Sounds like Basic fell off the map with the recent changes.

Honestly, I'd rather you just fix what the Tactical BOFFs are supposed to be and fix the Science/Engineering BOFFS. The Operative should be restricted to one type of BOFF. If you give Operative to Science/Engineering BOFFs, you will have entire bridges filled with Operative BOFFs and would granting ships high amounts of Critical Hit and Severity with no compensation (other than having Efficient and Leadership triats).
Starfleet Veteran
Join Date: Oct 2012
Posts: 96
# 78
02-21-2013, 02:42 PM
Quote:
Originally Posted by archoncryptic View Post
I've been investigating these issues, and I have a few answers for you.
...

These traits were assigned randomly; the fact that Tactical BOFFs ended up with Romulan Operative was a consequence of random allocation with a small sample size. This is also why males and females have slightly different layouts; this wasn't to make some better than others,

...

Why on earth would you randomly assign traits to store boffs when there is such a limited set? Were you at some point thinking to have them randomly generate say every day/week/month whatever? It seemed like the code that kept randomly regenerating boffs (for example ones stuck in the mission log) got turned off a month or two ago, is this just a consequence of that?

There are 18 boffs, total. Half of which are Male/Female distinctions. Each of the 18 only gets 1 space trait, and that's the new hotness, so that should have been hand checked/tuned.

I appreciate that you've come out to say you aren't going to nerf the rare quality male romulan Tacticals or science, but the question is one of whether or not you're going to add very rare boffs that are strictly better onto the fleet vendor (either new boffs or adjustments to the existing ones there).

It would make the most sense if the boffs actually had deliberately tiered progression from the fleet vendor. For 160k fleet credits and 40k dil they probably should....

Whatever comes out of it, we appreciate you looking into it, though it would be really nice if you could let us know what the plan is at least, so we can decide if we want to spend our virtual money or hold off until apparently, more romulan boffs from other sources appear.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 201
# 79
02-21-2013, 03:42 PM
When I say "randomly", I don't mean that they were truly algorithmically generated like some Bridge Officers were. Rather, there was a short list generated of possible trait combinations, and a limited number of those trait combinations that added up to appropriate point values for each quality level were selected.

What I meant to explain was that we weren't intentionally making males better than females - and with the exception of the traits that were clearly class-specific (like Stasis Specialist), we didn't assign those based on class.

Sorry for the confusion; that was poor phrasing on my part.

The primary reason there's such a limited set of BOFFs is artwork; our artists only had time to make a limited number of variants on Romulan appearances. The more we make, the more duplication we'd run into, and it's awkward to have several BOFFs that look identical.

Quote:
Prior to the recent adjustment, the Uncommon Romulan BOFFs were Basic Covert Operatives. Then they became Romulan Operative. The Rare Romulan Tactical BOFFs were Superior Covert Operative. Now the Male version is Superior Romulan Operative.
I changed the names from Covert Operative to Romulan Operative (to avoid confusion with Covert, which sounded too similar to Covert Operative). That wouldn't impact the quality of what's on the BOFFs themselves, though. It's possible another designer changed what traits were on the Uncommon BOFFs - I can check into that.
Captain
Join Date: Nov 2012
Posts: 3,465
# 80
02-21-2013, 03:54 PM
Quote:
Originally Posted by archoncryptic View Post
The primary reason there's such a limited set of BOFFs is artwork; our artists only had time to make a limited number of variants on Romulan appearances. The more we make, the more duplication we'd run into, and it's awkward to have several BOFFs that look identical.
A problem easily solved by allowing for modification of the Boff's appearance. Instead...you made them all look identical. Wasn't that the situation you were trying to avoid?
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