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Career Officer
Join Date: Nov 2012
Posts: 3,219
# 11
02-20-2013, 09:13 PM
Quote:
Originally Posted by chalpen View Post
Happens all the time. I wouldn't worry about them.

When was the last time you saw a vesta?
People buy them, play with them a few weeks and dry dock them.
Gives cryptic money. Meh
The last time I saw a Vesta was two hours ago. I was staring at it from the bottom of a Gravity Well as IKS Norgh'a'Qun exploded around me. It was the only ship I faced in that match that I could not kill.


"Freedom is just a pretty idea unless it's backed by Force."

The Masterverse Timeline / Ten Forward Fanfics
Career Officer
Join Date: Nov 2012
Posts: 3,219
# 12
02-20-2013, 09:20 PM
As for the Kumari-class, it is as described in the Dev Blog, a glass cannon. Yes, it has world-ending firepower potential. It also has an Achilles heel, or rather, three of them. (Turn rate, rear weapon slots, BOff layout on the tac model.)

I plan on buying the set for my Fed Tac, and driving the sci version, and using it much like I use my Bortasqu' - open up a can o' whoopass on my first pass and get the hell out of there before the enemy realizes what hit him. Pull a 180 when I'm out of weapons range, and repeat until one of us is dead.


"Freedom is just a pretty idea unless it's backed by Force."

The Masterverse Timeline / Ten Forward Fanfics
Empire Veteran
Join Date: Jun 2012
Posts: 471
# 13
02-20-2013, 11:40 PM
Spacecataz
If you are a pickle in a pickle jar you know every pickle's different, sort of, but really they're all just pickles...
They taste the same.
Empire Veteran
Join Date: Jul 2012
Posts: 5,369
# 14
02-20-2013, 11:48 PM
I have a LOT of transphasic mines and torpedoes ready and waiting for all the Kumaris I hope to see in Ker'rat soon.

Commander
Join Date: Jul 2012
Posts: 294
# 15
02-21-2013, 12:04 AM
Quote:
Originally Posted by chalpen View Post
Happens all the time. I wouldn't worry about them.
When was the last time you saw a vesta?
People buy them, play with them a few weeks and dry dock them.
Gives cryptic money. Meh
I fight almost daily with vesta's in PVP and many times I got killed by them.
Haven't done PVE for a long time so I don't know what is there.

Actually by their advanced tractor beam spam pets +tractor beam+tyken rift+DHC+mines+theta radiaton +SNB+leadership+elite shields +plasma dot

If vesta would had an kdf equivalent until now it would had been nerfed to death by federation complaints .

Kumari+elite shield+leadership will be interesting to fight.
Captain
Join Date: Feb 2013
Posts: 4,951
# 16
02-21-2013, 08:28 AM
Quote:
Originally Posted by sander233 View Post
. (Turn rate, rear weapon slots, BOff layout on the tac model.)
Rear weapon slots is a weakness? I don't see it. It has the same amount of rear weapons as a Bird of Prey. And right now, a third turret in the rear isn't exactly setting the world on fire with the other Fed escorts.

It's turn rate is as good as the mirror escorts. And lags behind the Bug ship. So I guess that's a weakness. But not much of one.

The boff layout on the tac model is a limitation for sure. But I know some dedicated folks will find a build that works with it.

And the Engineering model and Science model have better BOFF layouts.

The ship will be fine. There will be dedicated Andorian fans who also play the game well enough that they will find ways to utilize this ship.

Now if only Cryptic would create something equally as intriguing and fun on the KDF side. I mean come on wouldn't it be super fun to be given a puzzle like this? 5 forward weapons. 5 tac slots. But some crazy BOFF decisions? On a KDF ship? Challenge accepted!

But alas, Cryptic slacks on the KDF-ness yet again.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 17
02-21-2013, 06:52 PM
Quote:
Originally Posted by snoggymack22 View Post
Rear weapon slots is a weakness? I don't see it. It has the same amount of rear weapons as a Bird of Prey. And right now, a third turret in the rear isn't exactly setting the world on fire with the other Fed escorts.

It's turn rate is as good as the mirror escorts. And lags behind the Bug ship. So I guess that's a weakness. But not much of one.

The boff layout on the tac model is a limitation for sure. But I know some dedicated folks will find a build that works with it.

And the Engineering model and Science model have better BOFF layouts.

The ship will be fine. There will be dedicated Andorian fans who also play the game well enough that they will find ways to utilize this ship.

Now if only Cryptic would create something equally as intriguing and fun on the KDF side. I mean come on wouldn't it be super fun to be given a puzzle like this? 5 forward weapons. 5 tac slots. But some crazy BOFF decisions? On a KDF ship? Challenge accepted!

But alas, Cryptic slacks on the KDF-ness yet again.
It would not be much of a Challenge for a KDF player, we've been working with the BOP for years.

You give me 5 foward Weapon slots and a basic cloak and give you a wasteland
Captain
Join Date: Jun 2012
Posts: 705
# 18
02-21-2013, 07:21 PM
Quote:
Originally Posted by errab View Post
It would not be much of a Challenge for a KDF player, we've been working with the BOP for years.

You give me 5 foward Weapon slots and a basic cloak and give you a wasteland

You don't even need the basic cloak. I've been running the Charal with mask energy signature 1 and tractor beam 2, and it's fantastic as an ambush attacker.

But yeah, give it a basic cloak and use that LT universal for more resilience and you have a superior attacker for sure.
Commander
Join Date: Oct 2012
Posts: 289
# 19
02-21-2013, 07:40 PM
I hope you have been paying attention to the Bug posts. The 3 console ability is chained to the Boff skills so the 3 console ability described in the ship description is wrong, they tested combining the console ability and the benifit from your Boff skills like CRF, and CSV and said that it was OP so when you use a console ability it puts your Boffs into a 15 sec cooldown. So as it sits the ship is more powerful without the 3 consoles than with. So they advertised that you could use CRF and CSV with the consoles then took that ability away, didnt say anything until players noticed that it wasent doing what it was advertised to, they answered that its working at intended beacuse the original setup was OP. But have not took down the page on the STO site that describes it.
Captain
Join Date: Jun 2012
Posts: 870
# 20
02-21-2013, 08:07 PM
Sour grapes much?

Game features I'd like to see improved / expanded: Better Ship Interiors // BOff Costume Slots
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