This is about the (Fleet) Galaxy -R.
As many others i would like to see one of the most iconic Star Trek ship to be a bit more accurate (being able to do what it could do in the shows) and more useful in STO.
I am not going to write now whats wrong with it or why certain devs obviously try to make this ship as boring and useless as possible. (if you are interested in this, just look for the current galaxy Class thread in the "Star Trek Online > Feedback > Federation Shipyards" section.)
Let me just say, that compared to the T5 Excelsior, T5 Ambassador or the Galor Class, the (Fleet) Exploration Cruiser Refit is just a pain and not fun at all to fly.
My point is to make this ship more as it was like in TNG or some battles we saw in DS9.
Because in STO it is nothing like that at all!
It is more like a flying brick with no teeth, only good enough to serve as target practice for enemy escorts.
(yeah i know some certain dev exactly wants the Galaxy class to like this, but it is more like a punishment for everyone who likes that ship, than anything else!)
In this tread i will continuely present ways to improve that ship, but always in ways to make it availlable through the C-Store, so in the end everyone profits from it.
So my first suggestion is to release a three Console Bundle similar to the Vesta bundle giving that ship some more abilities that resembe the "real" Galaxy Class abilities from the show.
This would be (FLeet) Galaxy -R and -X exclusive consoles.
Beam Array Console, giving the ability to use Beam Overload II with at a reduced timer. (as a special cool gimic it would be awesome if it could get the load up animation from the series, experts will know what i mean)
That ship still has the largest Beam arrays of all Starfleet ships. Starfleet surely kept it up to date so it still is being able to release a huge amount of destruction!
Torpedo spread Console.
Everyone who has seen TNG knows that this ship was able to fire 10 torpedoes (photon) in a row at multiple targets, i wonder why this hasn't been considered for the Galaxy class in STO?
Evasive Maneuvers Console.
This console reduces the cooldown of "Evasive Maneuvers" about 50%.
All three combined would give a synergy effect roughly similar to the D'Koras Battle mode:
+30 Starship Energy Weapon Damage
+30 Starship Projectile Weapon Damage
+10 Weapon Power
-5 Engine Power
-5 Auxiliary Power
-10 Hull hitpoints (to calm all the Galaxy Class haters )
I don't really know about the numbers, but i would be willing to pay 1000-2000 ZEN just for that bundle!
It completely irritates me since i started playing STO 3 years ago, that this ship is a completely different vessel than in the Series or ANY other game i have seen.
On the other hand, other ships where made much more accurate or with more care, althrough some are either much less popular and/or have way less impact to the Star Trek universe or have much less screen time at all. (Think about the assault cruiser refit, the T5 Akira, T5 Excelsior or the Galor Class for example, just to name a few.)
Initially i was really astonished how careful cryptic made the Vesta class and i wondered why they couldn't be even half as enthusiastic with the Galaxy class, a much more iconic and way more popular ship (outside STO). Instead the devs made the Galaxy Class the most boring ship by far in STO.
With the near(?) future release of the Galaxy -X saucer seperation i think this will be the last time the devs will take their hands on the Galaxy Class, before it will be buried in oblivion (for them).
SUGGESTIONS ARE WELCOME!
Maybe we can work something out that can actually be part of the game someday!
Originally Posted by angrytarg...Yet, being peaceful does not equal being weak or foolish and I think that is what people don't get or don't want to get. They seem to think that in order to be taken seriously you must go all badass-military, because that's "cool" and everything else is just whimps.