Ensign
Join Date: Sep 2012
Posts: 10
# 81
01-30-2013, 04:40 PM
Hrm. I used the keybind listed in the guide, but nothing happens after I load it. I have the powers listed in Tray 7, but still nada. All smacking Space does is fire all beam weapons like usual. Help?

EDIT: Nevermind. I had to reload the text file twice for some reason.

Last edited by ravanche; 01-30-2013 at 04:47 PM.
Lt. Commander
Join Date: Aug 2012
Posts: 232
# 82
02-08-2013, 03:17 AM
so the spacebar txt link is not a file just a page with text on it. are we supposed to copy and paste the text into the sto directory? cause that would make no sense, i need a file to put in there and the hilbert guide link dosent work

Last edited by beefsupreme79; 02-08-2013 at 03:19 AM.
Career Officer
Join Date: Dec 2012
Posts: 647
# 83
02-08-2013, 03:49 AM
It's not broken. But it's a simple text file, so your browser is going to show you the contents instead of immediately offering a download popup when you left-click the link.

You can either:

1) Right-click the spacebar.txt link on the main page and choose "Save target as ..." (or something similar, depending on which browser you use).
[This is also recommended in the guide itself.]

2) Open the spacebar.txt file in your browser and select "Save page as ..." from the (file) menu of your browser. Be careful as to save the file as a *.txt, not a *.html. This also depends on your browser.

3) Create a new text file (e.g. with notepad) in the STO Live directory and copy the contents from your browser window into that file.
http://hilbertguide.com
Career Officer
Join Date: Jun 2012
Posts: 99
# 84
02-08-2013, 03:50 AM
Once you have the spacebar.txt in the directory type: /bind_load_file spacebar.txt
You need to use the command with each character and on a space map.
Career Officer
Join Date: Feb 2013
Posts: 6
Your guide is very useful. Thank you very much.

Do you allow others to translate your guide to other languages? (the fleet I enrolled speaks brazlian portuguese, for example)
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 86
02-15-2013, 09:55 AM
Any plan on an advanced build and keybind guide that delves deeper into PvP vessel setups and the like?
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Career Officer
Join Date: Dec 2012
Posts: 647
# 87
02-15-2013, 10:17 AM
Quote:
Originally Posted by bitemepwe View Post
Any plan on an advanced build and keybind guide that delves deeper into PvP vessel setups and the like?
I don't really use any other advanced keybinds, and I refuse to give (public) advice on c-store ships for beginners because I want to avoid people spending money on this game as long as Cryptic doesn't address the core balance issues.

(Hint for Cryptic: Fix the game and I will make c-store based builds. This may provide you with additional earnings of up to several dozen dollars!)

And at least the escort build I actually fly looks very much like in the guide, only with an Extend for Eng Lt and different weapons.

Weapons is probably the topic that could increase a ships performance the most, but there is a problem: there are no truly better non-drop, non-fleet weapons.

I guess the THG is not that influential, but I don't think it would be good for the market if I recommended a specific type of drop-only weapon. That's why I tried to address the issue in the weapons part in a general fashion (i.e. get as much Acc as you can afford) - also I'm not sure if Acc is really the only way to go and I don't want to give advice when I'm not really convinced that it is a good idea.


What I think I could do at some point in the future is add some gameplay videos to illustrate maneuvering.

But maybe I'm missing some obvious key points that should be covered in an advanced guide. What kind of topics do you want to hear about?
http://hilbertguide.com
Survivor of Romulus
Join Date: Jun 2012
Posts: 69
# 88
02-23-2013, 01:22 PM
Greetings-

I appreciate all the work you put into the Hilbert guide, and I think it's a great 'jumping in' point for new PVP players, as well as having many suggestions for more experienced players.

I have been using the spacebar macro for about two months, and think it has some neat features for PVP and PVE.
I also used your 'Setting up sensible options' on my characters and think it helps make sure you are firing at targets whenever possible.


With this method, is there an easy way to STOP firing? I run STFs as well, and when I do ISE, for example, I try to stop shooting generators around 15%, and I have to go and right-click every weapon to turn off auto-fire so I don't kill the gen early.

I guess I could just reset my options to 'default' when I know I'm running STFs, that way I can just hit Escape when I want to stop shooting.
Then I can do the 'Setting up sensible options' whenever I am not running STFs.

But perhaps there is a better way to stop shooting that I don't know of, so I thought I'd ask. ; )

Thank you-

Join Date: February 2010
Career Officer
Join Date: Dec 2012
Posts: 647
# 89
02-23-2013, 01:49 PM
Quote:
Originally Posted by raifin1701 View Post
With this method, is there an easy way to STOP firing? I run STFs as well, and when I do ISE, for example, I try to stop shooting generators around 15%, and I have to go and right-click every weapon to turn off auto-fire so I don't kill the gen early.
It depends on how you have set up "Auto Attack".

1) "Toggle, change cancels": Just switch/unselect the target and your weapons will stop firing until you press the fire button (spacebar or whatever) again.

2) "Toggle, non-combat cancels": Left-click once on one of your auto-firing weapons. This will do the "toggle" effect and stop autofire (for all wepaons) until you press the fire button again.
http://hilbertguide.com
Survivor of Romulus
Join Date: Jun 2012
Posts: 69
# 90
02-25-2013, 09:39 AM
Thank you for the suggestions.

I tried both of those options, and neither one stops my ship from firing.

I made sure to reset everything as the guide suggests,

http://hilbertguide.com/bilder/OptionsControls.png

and then made your suggestions again, and I just keep firing away at targets in my weapon arcs.

I click different generators, or the transformer, and the rate of fire continues. If I finish off the spheres in ISE, and I'm close to the gate, I start pinging it. (Which is annoying when I am trying to run to the other side.)

Again, I can take all my weapons off rapidfire to stop, but that is not very quick. (Even with your last suggestion, taking rapid fire off 'one' weapons still leaves the others firing.)

I have made the Hilbert 'sensible options' on three of my level 50s, and they all do the same thing when I start firing. (And it's usually a great thing to do, except in ISE.)

Thank you-

Chris

Join Date: February 2010
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