I bought the Kumari Escort pack, and on my Tac, I"m running the Engineer ship. It's very powerful, and it has good heal slots, however, the healing abilities on this ship, I have noticed, are nerfed. This ship, when using an engineering team compared to on my fleet tactical escort retrofit, gives me about 2k hull repair, when on my fleet tac escort retro, gives me at least 10-20k hull repair. Same goes with hazard emitters, emergency power to shields, and transfer shield strength. Has anyone else noticed this? Any suggestions, or plans to fix this? Thank you.
I know since STO went F2P - except for the Ody, new C-Store ships don't get a testing by the playerbase on Tribble before they go live; but I really think Cryptic NEEDS to have A system in place where players CAN test and report ship bugs on Tribble
I think the last ship I bought off the C-Store was one of the ones I was able to test on Tribble. Since then I haven't bought any because I don't want to spend the Zen and find out I hate it.
Guess they're counting on more people buying ship after ship to try and not like which would explain not pushing them to tribble and therefore the higher rate of stupid bugs (Not being able to enter an STF *Armitage*, etc etc) recently.
my only gripe is the ENSIGN engineering slot on an ADMIRAL ship i mean what the hell? in my humble opinion that is the most Dumb they could ever do, escorts have got to be able to defend themselves... or us tactical people are stuffed