Career Officer
Join Date: Jun 2012
Posts: 4,888
# 21
02-24-2013, 01:33 AM
Ordinarily I'd be the first to support something like this, but seriously:

It's free dil... Stop complaining.

If it had been 50 BNP's... Sure... that would be over the top... But it's 5... you can get that within an hour and 30 mins...

On a lucky day, you can get 10K from in in the above mentioned time.
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports
Captain
Join Date: Jun 2012
Posts: 1,069
# 22
02-24-2013, 01:42 AM
a 10 bnp for 2000 D or 100 for 20.000 D option would be nice.I have almost 1000 and it will take few years and a mouse or two to click click click to turn all that in dilithium.

p.s. Im not even trying to turn all my omega marks into dilithium ....I already killed a mouse and my enter key trying to delete mail .
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 23
02-24-2013, 04:54 AM
I often get 6 or 11 BNPs for an elite STF. I'd hardly call that a "rip off". It's really generous to allow us to earn more than 3k dil for a 10 minute super easy mission.

Last edited by diogene0; 02-24-2013 at 04:57 AM.
Captain
Join Date: Aug 2012
Posts: 1,738
# 24
02-24-2013, 05:24 AM
Well my thoughts are this

We need to be able to sell more then 5 at one time more like 50

More omega marks more like 500

It take too long to sell them right now
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Captain
Join Date: Jul 2012
Posts: 2,583
# 25
02-24-2013, 06:33 AM
You have 1BNP/elite, and up to 11, about once per 5-10stf.
And you only need 10/mk12.
Which mean you'll likely have hundreds of them by the time you reach tier 5. While needing 30-60 of them max.

It's free dilithium, and a huge amount (1k for 15s, doing nothing). It's fine as it is.
Career Officer
Join Date: Jun 2012
Posts: 5,425
# 26
02-24-2013, 10:22 AM
Quote:
Originally Posted by arcademaster View Post
Well you can put them all into Omega Sets for stacking up the Crit and Dodge bonus. But in general it's really just a giant waste of dilithium as long as there is no singleplayer endgame content.
Well, it wouldn't have to be endgame single player.

We have Fleet Actions that support 5 players. We have Fleet Actions that support 20+.

I've always wanted multiplayer content (say 5 or ten players) with full away teams. It's also what I wish STF were. (Just leave them out of certain bossfights like the Manus fight and Armek fight.)
Career Officer
Join Date: Jun 2012
Posts: 5,425
# 27
02-24-2013, 10:30 AM
Cryptic's standard team size in CoH was 8 players. I'd have been impressed in Infected, for example, had one BO each. I realize there were pathing issues at launch and certain encounters created obstacles but I think it would have been awesome if, say, we had even ONE BO each, the messy triggerline optional wasn't there, there was no death penalty for BOs, and D'vak simply hailed us with another problem our BOs had to tend to just before Manus and they all beamed out.
Captain
Join Date: Jun 2012
Posts: 10,998
# 28
02-24-2013, 10:30 AM
Quote:
Originally Posted by stoleviathan99 View Post
Well, it wouldn't have to be endgame single player.

We have Fleet Actions that support 5 players. We have Fleet Actions that support 20+.

I've always wanted multiplayer content (say 5 or ten players) with full away teams. It's also what I wish STF were. (Just leave them out of certain bossfights like the Manus fight and Armek fight.)
Why not? We could have full warzone sized boss fights!
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
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