Ensign
Join Date: Feb 2013
Posts: 9
# 81
02-24-2013, 11:47 AM
This is one part wishful thinking (I'm terrible at combat) and one part lore. Science vessels like the USS Grissom are meant to be unarmed, as their purpose is collecting scientific data not fighting. I understand that there's a war on, but still. The game could be changed so said science vessels are never without an escort from a larger, better-armed ship. *shrugs*
"My home is not a place. It is people, sir."
- Aral Vorkosigan
Starfleet Veteran
Join Date: Jun 2012
Posts: 488
# 82
02-24-2013, 12:34 PM
Quote:
Originally Posted by endlesspace View Post
Science vessels like the USS Grissom are meant to be unarmed,
Where is this from?

Not to mention that some of the ships classified as science vessels were shown to have weapons in trek episodes.
Lieutenant
Join Date: Aug 2012
Posts: 77
# 83
02-25-2013, 09:58 AM
Quote:
Originally Posted by hartzilla View Post
Where is this from?

Not to mention that some of the ships classified as science vessels were shown to have weapons in trek episodes.
That's because Starfleet classifies pretty much everything but the Defiant-class as a science vessel.
Lt. Commander
Join Date: Jan 2013
Posts: 134
# 84
02-26-2013, 03:31 PM
I want my torpedoes to visibly punch through my targets' hulls. :|
Career Officer
Join Date: Dec 2012
Posts: 253
# 85
02-27-2013, 02:21 PM
if we were to be more star trek style then ship damage would take hours to repair.

Kirk: How much refit time before we can take her out again?
Scotty: Eight weeks, sir... but ya don't have eight weeks, so I'll do it for ya in two.
Kirk: Mr. Scott. Have you always multiplied your repair estimates by a factor of four?
Scotty: Certainly, sir. How else can I keep my reputation as a miracle worker?

would you like to wait 2 weeks for your ship to be fixed?
Lieutenant
Join Date: Jul 2012
Posts: 68
# 86
03-14-2013, 08:51 AM
I badly want to command my ship from the bridge! On second thought, not in my current Jem'Hadar Dreadnaught.

First, when you own Federation (or possibly Klingon) ships with decent, eye appealing bridge, you'd badly want to fly from the bridge. As I would too in my Ody. I'd enjoy traveling through the sector space or even pulverishing the Borgs.

HOWEVER, as I now moved to a more powerful ship, the Jem'Hadar Dreadnaught, I'd certainly change my mind. Here's what came to my mind when I get teleported into JH Dreadnaught bridge:

I'd call to one of my bridge officers, "Ensign, where have you brought me into? My new wardrobe? or my recently decorated toilet?"
Then, I received a reply, "No, Sir. You are on your bridge."
I'd reply back furiously, "My bridge?? Who in the universe would have such an idea creating this bridge? It's so small like my mom's wardrobe. It's also like a badly designed toilet without a single toilet seat. The door is jammed and there ain't any windows to see if this ship is really moving. Now, if I really need to go to toilet, where would I go? Do you want me to command you again to beam me into my toilet somewhere inside this big ship? And where would that be? And whose idea is it to get this ship?"
A plain reply came to me, "Sir, you may address your complain to the Dominion, Inc. But, as I recalled, Cryptic Corp. has made it clear (in very fine prints) that customizable bridge and ship interior design is not optional and non-negotiable part of the agreement. That is, either you take it or leave it as it is. We as ship owners has no right to tweak anything inside our own ships, and that includes the missing captain seat, windows, and turbolift/doors on the bridge. And to answer your last question, Sir, it was your own idea to buy this Dreadnaught ship for its awesome firepower and hangar pets, instead of the tanky nature and luxurious interior design of our previous Odessey, Sir. So, without all due respect, it's all your own fault, Sir!"
"Blasted Unicorn! Now you've just reminded me that it was YOU who brought me the brochure of this ship which missed the interior picture! Ensign, for that I put you into new station, polishing our Scorpion Fighters. "
Ensign Scoobie ... *speechless*

Message of the day: You might want to play STO from a DECENT bridge, but you'd be so glad playing STO in ARCADE mode otherwise.
Captain
Join Date: Jun 2012
Posts: 1,063
# 87
03-19-2013, 11:23 PM
Quote:
Originally Posted by annemarie30 View Post
lets see.. to get the "real" star Trek Feel you would have to warp into combat, take an ungodly amount of damage, and cripple the other guy with a single torpedo spread. of course that's only hald the time. the other half of the time YOU are the one crippled by a single torpedo thread, and your best shot only scratches the other guys shields...
Don't forget, trying to talk to the people obviously intent on killing you and your entire crew until your shields are down to 30%, even though it's obvious your opponent has at least as much firepower as you (if not more), thus ensuring you begin battle at an extreme disadvantage, even if it wasn't necessary.
Commander
Join Date: Dec 2012
Posts: 488
# 88
03-22-2013, 05:18 AM
If you really want a more accurate Trek feel, equip no more than one beam each fore and aft, and fill out any remaining weapon slots with torpedoes. If you're looking for a TOS feel, never throttle your engine higher than 25%.

Last edited by millimidget; 03-25-2013 at 01:24 PM.
Career Officer
Join Date: Jun 2012
Posts: 6
# 89
03-24-2013, 10:44 PM
I pretty much this has been a complaint since day one.

However, this is a video game, not a tv series limited by an fx budget and rdendering time constraints on a computer.

The major change I would liek to see in space combat is that instead of every ship exploding in a warp core breach...

SHIPS SHOULD BE DISABLED

I dont get why ships have to explode to count, they hsould just stop flying and not endanger you once your knock them out. This could also allow for an 'emergency team' power that would let you rez your fellow ship players without the long respawn timer.

Aparently its soemthing very basic at the bottom of the engine build that they cant change though as people have ben on about this since this whole game started.
Lt. Commander
Join Date: Oct 2012
Posts: 213
# 90
03-26-2013, 06:26 AM
Op you have to remember the TOS was very much like what your talking about one on one. So was TNG. This changed however in DS9 where you saw ships blowing up after a few hits. So not sure you can make the claim that how they got it set up is not star trek.
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