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Captain
Join Date: Jun 2012
Posts: 1,308
As the title says. This would reduce the amount of newcomers insta popping the moment they enter the arenas. The newcomers would become less of a burden to the team and also they would survive long enough to see the enjoyment of pvp.

We want more people to join pvp so thought this would be a good start to reduce the learning curve.
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Captain
Join Date: Jun 2012
Posts: 3,275
# 2
02-26-2013, 08:38 AM
As long as it can be toggled on/off it should be OK, but if it decides to override my individual shield reinforcement then I vote NO.

More 'easy mode' ? Really ?
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Commander
Join Date: Dec 2012
Posts: 361
# 3
02-26-2013, 08:38 AM
i just dont know why tactical team reroutes shield in the first place, it makes it the best team

tactical team= +energy damage,+ torpedo damage, removes tac debuffs for 5 seconds, removes boarding parties

engineering team= + hull points, removes engineering debuffs for 5 seconds, repairs disabled subsystems for 5 seconds

science team = + shield points, removes science debuffs for 5 seconds

and the reroute shield capacity should be a captain's skill, duration of 10 seconds, and a cooldown of 30seconds ? 1minute ?
Captain
Join Date: Jun 2012
Posts: 1,637
# 4
02-26-2013, 08:44 AM
If you kill the up-time of auto-distribute, there needs to be some compensation or Escorts will have a much easier time finding kills, even against modestly buffed targets. I'd say swapping or averaging the distribution speeds between balance shields and auto-distribute would be a good start.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 5
02-26-2013, 08:51 AM
Quote:
Originally Posted by lordmalak1 View Post
More 'easy mode' ? Really ?

It's not about easy mode, its about a basic feature that you shouldn't have to press every 2s to activate (or 5s for single facing).

Commander
Join Date: Dec 2012
Posts: 361
# 6
02-26-2013, 08:51 AM
yeah, it would require the creation of more skills, but it doesnt mean the game wont be more fair with this idea, all the team skills should be balanced, tac=+dmg / sci=+shield / eng=+hull, the shield reroute should be a ship skill with 1minute cooldown and 15secs duration, just like as the reroute left, right, up, down, and distribute,

i personally like the idea, it would make the game more fair
Captain
Join Date: Jun 2012
Posts: 3,275
# 7
02-26-2013, 08:56 AM
Quote:
Originally Posted by ussultimatum View Post
It's not about easy mode, its about a basic feature that you shouldn't have to press every 2s to activate (or 5s for single facing).
That would make my life easier- being able to do something other than watch my shields.


...tho an 'auto reinforce X shield' would be interesting.
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Lieutenant
Join Date: Jul 2012
Posts: 75
# 8
02-26-2013, 08:57 AM
Quote:
Originally Posted by borgresearcher View Post
..., the shield reroute should be a ship skill with 1minute cooldown and 15secs duration, just like as the reroute left, right, up, down, and distribute,

i personally like the idea, it would make the game more fair
and this would help pug pvp players, who "don't know how to use tac team" in which way?
Captain
Join Date: Nov 2012
Posts: 3,784
# 9
02-26-2013, 09:00 AM
I don't see this one helping anyone....

If all that is getting them killed is not the in game auto distribution... then forcing them to have isn't going to save them.

The devs already gave them the gift of tac team... if they can't figure it out then truly there is nothing that can save them from my cannons or yours Naz.
When the messenger comes to appropriate your profits ... kill the messenger.
Captain
Join Date: Jul 2012
Posts: 2,192
# 10
02-26-2013, 09:04 AM
Just improve the speed and magnitude of manual distrubition by EPS skill as well as EPS consoles (they are useless now anyway). Maybe shield emmiters as well.
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