Lt. Commander
Join Date: Nov 2012
Posts: 180
# 1601
02-26-2013, 11:29 AM
Quote:
Originally Posted by shadowfang240 View Post
i don't think team or squad leader mechanics get applied with random groups, otherwise team leaders would be able to kick someone from the team, though it wouldn't do much good since said person would still be in the instance

as for your question, there are several possible answers:

one, the person may be a foreigner and can't understand english, or whatever language someone may be using

two, the person may have his/her chat window closed

three, the person may be a troll/greifer, and so will do the exact opposite of whatever someone says

and four, the person may just be an all-around jerk

there may be other reasons, bit those are the top reasons i usually see pop up in this thread

That one that I pointed out. Cause I've had people say "GG" after they've ignored the chat the entire game.

Infact, I think it's a closed chat box more often than not. I've had complete and utter jerks, but I frequently see people who seem to be competent, but they don't answer the chat.
"Correction. Humans have rules in war. Rules that make victory a little harder to achieve, in my opinion."
Elim Garak
Career Officer
Join Date: Jun 2012
Posts: 1,856
# 1602
02-26-2013, 11:32 AM
I prefer to think five, people are just dumb.

If you go through life expecting people to be stupid idiots, you'll be a lot less disappointed, and occasionally you'll be pleasantly surprised. Oh, except people working against you. Expect them to be devious, Machiavellian asshats.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Rihannsu
Join Date: Jun 2012
Posts: 8,262
# 1603
02-26-2013, 11:43 AM
Quote:
Originally Posted by csgtmyork View Post
That one that I pointed out. Cause I've had people say "GG" after they've ignored the chat the entire game.

Infact, I think it's a closed chat box more often than not. I've had complete and utter jerks, but I frequently see people who seem to be competent, but they don't answer the chat.
i've heard that some players close their chat windows during events like STFs for 'immersion reasons', whatever the hell that means
Quote:
Originally Posted by pwecaptainsmirk View Post
*reassuringly strokes your hair*
Hush now, you will be back kicking Neelix and killing those nasty Vaadwaur soon enough... hush child.
*pat pat on your head*
epic smirk is epic
Captain
Join Date: Jun 2012
Posts: 1,525
# 1604
02-26-2013, 12:30 PM
Quote:
Originally Posted by ferdzso0 View Post
I always find it entertaining, when a game finishes with optional, and my three turrets deal overall more dps, than two of them rainbow oddys combined (well, that is the usual case, but they have outdone once three oddys)
I smell a lie.

Proof or it didn't happen.
Captain
Join Date: Jul 2012
Posts: 2,473
# 1605
02-26-2013, 03:05 PM
It's scary how many people don't pay attention to chat. I have to resort to flying directly over a stupid player and using local chat, just so the speech bubble appears over my ship and people can see it.

stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
My Useful List of STO Forum Threads, Ship Builds & More!
It's about time. DEVS NEED ACCOUNTABILITY.
Captain
Join Date: Jun 2012
Posts: 1,063
# 1606
02-26-2013, 03:10 PM
Quote:
Originally Posted by fraghul2000 View Post
I smell a lie.

Proof or it didn't happen.
no lie. just not the whole truth one was a dedicated healer, and kept me alive, so the dps output on him was low (the the hps was nice). the rest were just simply bad. my turrets deal from 2k-3k dps, so its not impossible anyway I did not keep the combatlog, as I dont need data sub 9k dps, so I dont have it no more for you, so it did not happen
Career Officer
Join Date: Jun 2012
Posts: 5,017
# 1607
02-27-2013, 01:32 AM
Well, just bailed on HOSE and was reminded of why I don't usually bother with it.

The team was myself (using my Kumari), two Odysseys, a Patrol Escort and a Vo'Quv.

Another of those instances which was doomed from the onset. Wish I'd taken a screencap - both the Odyssey and the Patrol Escort were wrecks. Neither had a single system that WASN'T damaged - The Odyssey, in particular, had at least 25 damage points, most of them red. And sadly, both were producing medicore DPS - the Odyssey was using the Jem' Hadar set but appeared to have ATTEMPTED to set it for tanking - bit of a joke when your ship is THAT damaged. The escort was using polaron dual beams, but again not doing terribly good DPS. Around five minutes into the mission and both players were already sitting in max timeout respawn oblivion.

Myself and the player in the second Odyssey (that was well set-up) agreed to bail, as it was basically a three-player mission with those two deadweights involved and I, personally, preferred the idea of taking the penalty over god-knows how long trying to do a mission like that with two deadweight players with garbage ships who were spending more time in respawn than 'on the field'.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.

Last edited by reyan01; 02-27-2013 at 02:21 AM.
Lt. Commander
Join Date: Oct 2012
Posts: 158
# 1608
02-27-2013, 03:27 AM
That's a mistake I'm never going to repeat - PuG-ing HOSE. It was maybe 2 months ago, but I still have nightmares (4 man, two of which were there just as decoys). Good thing I have the "stubborn" trait. That's when I found I can tank a Tac Cube for as long as I want in my FAE.
Career Officer
Join Date: Jun 2012
Posts: 1,856
# 1609
02-27-2013, 09:05 AM
A group that knows what they're doing can clear HSE quickly and easily, but it requires prior planning and coordination. HSE is not something you should PUG.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Captain
Join Date: Jun 2012
Posts: 1,063
# 1610
02-27-2013, 09:08 AM
Quote:
Originally Posted by darkjeff View Post
A group that knows what they're doing can clear HSE quickly and easily, but it requires prior planning and coordination. HSE is not something you should PUG.
HSE is not hard, I never understood the fear of it. I mean you literally do not even need planning there, just pure dps. the only planning it needs, is to define where you approach the hoard of cubes, and pretty much that is it
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 05:30 PM.