These fly in the face of reason and fly in the face of Trek. Call me old fashioned, but I like my Trek games to be a little more Trek. Science should be more than an annoyance. You should see science and be wary. Cruisers should be harder to kill. Escorts should NOT be able to tank.
I guess I missed this earlier. I highlighted an aspect that does not make sense with what you said. There's nothing about Star Trek Science that should make you wary. The Sciences Division of Starfleet...well...yeah, other folks in Starfleet, the Federation, and general denizens of the Universe might be concerned with lab experiments gone awry and thus be wary... but Sci as it exists in the game is nothing like Science in Star Trek. Science in STO is a mix of Tactical/Engineering...it's Operations Division. It's one of the least Trek things about the game...and suggesting that one be wary of Science in a more Trek way - well, that's those pesky guys with pocket protectors not considering the consequences of their experiments...but that's about it.