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Captain
Join Date: Jun 2012
Posts: 515
# 11
02-27-2013, 12:08 PM
I get a error when starting sto if i add the line /gfxSetDefaultFOV 70 in the file just under PrefEntry GfxSettings.DefaultFov 70

How do i get this working. As im not sure the PrefEntry GfxSettings.DefaultFov 70 is working and the /gfx one just gives a error and removes it when i check after i load the game. Is there a certain place u put the line, do u need the / or not?

This is trying to edit the gameprefs.pref file in star trek online/live/localdata/gameprefs.pref btw.

So i have tried the follow ways to get this to work.

Edit the file so it looks like.

1.
Changing PrefEntry GfxSettings.DefaultFov 55 to PrefEntry GfxSettings.DefaultFov 70 (doesnt work)

2.
Adding /gfxSetDefaultFOV 70 to the file and not touching the previous standard prefentry line about fov. (doesnt work)

etc. I either get in game and the game changes the file when i exit the game or somit or when after i hit engage i get this notification saying token invalid or somit.

Last edited by cptskeeteruk; 02-27-2013 at 12:25 PM.
Survivor of Romulus
Join Date: Oct 2012
Posts: 1,336
# 12
02-27-2013, 04:17 PM
Quote:
Originally Posted by cptskeeteruk View Post
I get a error when starting sto if i add the line /gfxSetDefaultFOV 70 in the file just under PrefEntry GfxSettings.DefaultFov 70

How do i get this working. As im not sure the PrefEntry GfxSettings.DefaultFov 70 is working and the /gfx one just gives a error and removes it when i check after i load the game. Is there a certain place u put the line, do u need the / or not?

This is trying to edit the gameprefs.pref file in star trek online/live/localdata/gameprefs.pref btw.

So i have tried the follow ways to get this to work.

Edit the file so it looks like.

1.
Changing PrefEntry GfxSettings.DefaultFov 55 to PrefEntry GfxSettings.DefaultFov 70 (doesnt work)

2.
Adding /gfxSetDefaultFOV 70 to the file and not touching the previous standard prefentry line about fov. (doesnt work)

etc. I either get in game and the game changes the file when i exit the game or somit or when after i hit engage i get this notification saying token invalid or somit.
No need to poke with the .prefs file, just type the command in the in-game chat.

/ in the beginning indicates that it is a chat command and "SomeCommand" should go in a key bind file.
Lt. Commander
Join Date: Aug 2012
Posts: 184
# 13
02-27-2013, 04:31 PM
Oh wow, this has been bugging me since I started playing.
The /gfxSetDefaultFOV 25 fixed it.

TYVM.
Captain
Join Date: Jun 2012
Posts: 515
# 14
02-28-2013, 09:18 AM
Cheers the ingame command in chat worked.
Captain
Join Date: Jun 2012
Posts: 1,241
# 15
02-28-2013, 11:05 AM
Quote:
Originally Posted by crypticcliff View Post
I'm glad that you've found a FOV setting that you're happy with.

Just keep a few things in mind, however...

Messing with the FOV setting in the config file isn't something we support officially.
The command to set that value is /gfxSetDefaultFOV <some number>.
The FOV value is the VERTICAL field of view, or the angle in degrees between the top of your screen and the bottom, where many games let you adjust the horizontal FOV.

There's a bug in newer builds that ignores the config file value. If you run into it, just use the command. (Again... not officially supported.)

To get the equivalent horizontal value, just multiply the vertical FOV value by your aspect ratio...

For 16:9 widescreen... 55 * (16/9) is roughly 97.8 degrees horizontal.
For 4:3 standard... 55 * (4/3) is roughly 73.3 degrees horizontal.
Why is FOV not a menu item?

I have played for 3 years cursing my carrier fills the entire screen even on max zoom out. Now I read this and POW i can SEE space around me for once.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Captain
Join Date: Jun 2012
Posts: 515
# 16
03-01-2013, 03:43 AM
Yeah turn it from a unsupported feature into a supported feature, add the fov adjuster in gfx options please cryptic. I mean most pc games do this. It should be a standard by now to have this.
Captain
Join Date: Aug 2012
Posts: 2,744
# 17
03-13-2013, 10:23 PM
Quote:
Originally Posted by cptskeeteruk View Post
Yeah turn it from a unsupported feature into a supported feature, add the fov adjuster in gfx options please cryptic. I mean most pc games do this. It should be a standard by now to have this.
Changing (removing) the Fisheye optics makes some things in the game actually look quite good.
Before that, especailly ships with long nacelles looked even worse. (sorry i don't want to step on anyones toes, but i just hate when a ship has long nacelles, like the Sovereign, Odyssey or Excelsior.)
The Fisheye perspective intensified that effect even more.

Look at this to see what i mean:
http://i1100.photobucket.com/albums/...psf316466a.jpg

You see, the angle of the nacelles become wider and wider the closer you get. I don't know about others, but i hate that. It makes those rediculusly long nacelles look even longer.


But now, with removing the fisheye, i can finally fly my Regent without giving me creeps!
http://i1100.photobucket.com/albums/...ps506957fd.jpg


Thanks for giving us the hint, how to change the fisheye perspective!
And i fully agree with cptskeeteruk, this feature should become a supported feature and be a option at the graphics options.

I would appreciate this even more if ther where an option to differ between Space and Ground.
Captain
Join Date: Aug 2012
Posts: 2,744
# 18
03-15-2013, 07:09 PM
Here is a way to set the FOV to a certain value without the need to type in the same line every time you start the game:

End "GFXSetDefaultFOV 40"

Just copy and paste this to your bindfile for space and ground, which is located in the -live folder of STO.

"End" is the key i have to press to automaticly get a FOV with a value of 40.
(of course you can use whatever valid value you want, i just found out that 40-35 is ideal for my purposes.)
Just get sure that the key "end", or whatever key you want to use, is not already occupied by another action.

I hope this is helping in some way.

Last edited by yreodred; 03-15-2013 at 08:04 PM.
Captain
Join Date: Aug 2012
Posts: 2,744
# 19
03-18-2013, 10:57 AM
I have a question about the FOV setting too.

Is there a way to set the radius from where the fisheye effect begins?
So if i set the value at 55, the fisheye effect doesn't beginn in the middle of the screen but a certain distance from it, so only the borders are affected by the Fisheye effect?
(this would help to keep a certain degree of overview, while your ship still looks better than a half baked chicken, lol)

Something like this:
http://i1100.photobucket.com/albums/...ps7deee13d.jpg

I wonder is this even possible?
If the answer is yes, how?

Last edited by yreodred; 03-18-2013 at 11:06 AM.
Lt. Commander
Join Date: Jul 2012
Posts: 162
# 20
05-12-2013, 01:30 AM
Quote:
Originally Posted by zerobang View Post
wow, i made that opening post... in 2011 (props for the quick response time )

thx for the info, better late than never

i will play around with these settings ASAP and report my results.


//edit

results:

hmmm... it doesn't really seem to get rid of the fisheyeperspective after all,
at least not without sacrificing too much FOV (nobody wants to walk around in sniper perspective all the time ;P btw. the Sniper view in Shooter mode seems to be set to FOV 33)

but it is certainly a fun setting to play around with and will make for some EPIC Screenshots

http://i.imagebanana.com/img/sbkr3o8i/SPACE.png

all Screenshots taken @ 1920x1080, not moving the mouse or changing zoom settings


space:
FOV 70 - http://i.imagebanana.com/img/vorfosn7/S70.png
FOV 55 - http://i.imagebanana.com/img/k3uzsh35/S55.png
FOV 40 - http://i.imagebanana.com/img/wdw4c504/S40.png
FOV 20 - http://i.imagebanana.com/img/n3rvitm2/S20.png

ground:
FOV 40 - http://i.imagebanana.com/img/9p4bsvg3/G40.png
FOV 55 - http://i.imagebanana.com/img/cwbe44q5/G55.png
FOV 70 - http://i.imagebanana.com/img/qbx47h1r/G70.png


i think i will zero in on FOV 50

you can see your ship / char just a bit closer, zoom a bit further out for normal playing, and on ground,
but inside ships everything seems just a bit closer, getting rid of that *too big* INTERIOR feeling that is omnipotent in STO

i cant take advise from people who wear eva suits in starbasses, it looks like well ........ bye
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