Taken from
http://sto-forum.perfectworld.com/sh...d.php?t=545261
Quote:
Originally Posted by mrkollins
08. Level Design: Running Virus in Shanty Town
Issue: The virus in shanty town is like the flag in capture the flag games, yet most people don't even notice whats going on there because the virus can be moved while under perfect cloak (covert trait + stealth module) and can be captured while under cloak (omega cloak+covert trait).. thus the virus carrier is never ever showing up on the minimap, the base turrets will never see anything either, making this totally unintuitive and hard to handle
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A
few people making a lot of noise complaining about this issue.
Some claims who are often depicted with this issue.
1st claim:
Cloaked Virus carriers are totally invisible.
False!
They are visible! You just need to know what to watch out for. They don't show up on the minimap. Well, just like cloaked operatives normally do as well. Just take a glimpse from time to time on the minimap! On a round 4vs4 it is obvious instantly, if there a colored dot from the enemy team is missing!
So it is all about the laziness of some people to keep an eye on the minimap, and run back to defend the own main console if necessary!
In fact it is one of the most funny aspects of Shanty Town, to hunt down those cloaked Virus Uploaders. It is fun to search for this cloakd Virus Uploader with his pale gleam. It is fun to follow them cloaked and attack them, or wait till they decloakd for uploading. It is fun to follow them along loop ways. It is fun to hunt them down with Sensor Scan, Exothermic Induction Field or Snipe. In fact you don't even have to run back to your console to stop him from uploading. There are enogh weapons and abilities to prevent the Upload!
It is all about to watch out for this pale gleam!
2nd claim
You can't kill a cloaked Virus Uploader due to his perfect cloak or prevent the Upload of the Virus
False!
This is a problem of Covert & Stealth, not about Virus! Furthermore it only affects Caitians and Ferasans with adequate Skilltree and Traits!
There are more than enough tactics to prevent cloaked Virus Uploaders from accomplishing. Every profession can hunt down an Operative and prevent him from Uploading! For example:
Engineers can use mortars, turrets, mines and bombs near the console. Airstrike as well. Scis can use Sensor Scan. Furthermore Hyperionic Radiation and Exothermic Induction Field from great distance, which prevents the Upload for quite a long time. Operatives can follow the cloakd Virus uploader, all the time, while they are cloaked themselves.
And don't forget to snipe from great distance!
In my opinion this is only a problem because of the laziness of some people, and people complaining about exploits whenever there is a tactic or something else available which does not contribute to their tactics and abilities and their own control over the events on the round.
What else should have been the intention to implement the Stealth Module, if not to use it for something like this for example. Similiar with all the nagging cows complaining about the "Cloakers" in general, who Buff and Decloak to attack someone from behind.
Maybe you better take out Cloak and Stealth entirely from the game....

Take it out (or make the cloak nonoperative while carrying the virus) and give thus a push to more boredom on Shanty Town. Deteriorate Assault PvP to nothing else than Sniping and using Pulsewave accross the bridge and down the alley.
And if you do so. Don't forget to nerf the Engineers with their Weapon Malfunction Kit as well. With this Kit and fully trained most people fail to stop such a player from loading up the virus at the minor console in the alley. They just stand upon the console, summon a covershield, lay mines and bomb and start the upload. Therefore you have to jump upon the covershield or behind it and then you get within the range of these mines and bombs, and maybe airstrikes. Most players die while trying. Any better than the virus issue i have depicted above!