Lt. Commander
Join Date: Jul 2012
Posts: 233
Over the last year, we have seen increasing numbers of Starships being replaced for other vessels (mainly lockbox ships) with their game breaking stats that give them an advantage over other vessels in a clear way. We now have Cardassian, Dominion, Ferengi, Tholian and ships from the 29th Century in the game and freely playable on the Federation and Klingon sides respectively.

As a result, the Federation and Klingon sides have become virtually indistinguishable from each other, taking away the uniqueness of both factions. Unfortunatly, the leaking of consoles of each vessel from the "other side" via the lockbox has not helped this issue either.

I just cannot see a way for Cryptic to make this game any less of a joke then it has become. The best escort in the game is undeniably the Jem'Hadar Attack Ship which possess stats that are vastly superior to any other escort. As a result, PvP has become flooded with the ships and has suffered due to the fact that a lockbox or some Fleet ships are somewhat a nessacity now in PvP rather then an option.

In my opinion, the lockboxes have essentially gutted the game for sheer profit. Cryptic have sunk to the point where they will sell any ship regardless of canon standing for profit. This has to stop because if it doesn't, Cryptic will very soon run out of ships that they can exploit.

The solution to this issue is not an easy one, one option is to go back over every ship from Rear Admiral up and look for ways to make each one viable in their own right. Not to "nerf" lockbox ships but to increase the power of the "original" variants to stand toe to toe with lockbox ships and Fleet ships. This may cause lockbox ship owners to complain but essentially it would provide more options rather then "escort, escort, escort..."

Fleet variants could be different in having all universal boff slots which would make them attractive enough for people to buy them, instead of the 10% shield and hull buff. Escorts would return to the way they were as "glass canons" or the "mages of STO", Cruisers would become useful again at shielding escorts and science vessels would again become powerful.

However, Cryptic's current business model has to change if they want longevity with this game. The lockbox vessels are slowly making the game into a shopping mall and making it less of a game. Cryptic needs to abandon this ridiculous idea which has been allowed to go on for far too long and go back to C-Store Account Wide unlocks as a source of income.

This idea could re-balance PvP and provide more variety to the players, allowing for more adaptability in combat and more fun in PvP rather then seeing the same ships all the time because they are the most powerful.
Commander
Join Date: Jul 2012
Posts: 426
# 2
02-27-2013, 09:07 PM
Quote:
Originally Posted by warbird001 View Post
Cryptic needs to abandon this ridiculous idea which has been allowed to go on for far too long and go back to C-Store Account Wide unlocks as a source of income.
That's great except nobody buys C-store account-wide unlocks.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 3
02-27-2013, 09:26 PM
Quote:
Originally Posted by squishkin View Post
That's great except nobody buys C-store account-wide unlocks.
I'd say they do. The popularity of the Vesta and Oddy packs is just one reason. Fleet grade ships that are at least as good as many of the Lobi/Lockbox vessels? A guaranteed unlock for every character on an account. That's great value. Volume may not be as high as it needs to be (see some KDF ships actually losing money), but I'm sure a significant number actually does it, judging from the number of Vestas, Oddys, Atroxes, Kar'Fis, and Andorians flying about.

That said, Cryptic makes MUCH more money off lockboxes by comparison. Making new content costs a LOT more than most people assume. Just look at a recent Kickstarter to add a new character to Skullgirls. They asked for $150,000. For ONE character. And they were nice enough to break down the costs. Players saw it makes sense, and they made the money they needed in under 24 hours. I figure making a new ship costs less than animating a fighting game character, but the point stands. It's expensive. Moreso than you think.

Let's say a player has 3 alts. Why take $25-$50 from one purchase that unlocks for 3 characters when you can take a minimum of $200 dollars for a single Lobi ship purchase? AND there's the potential to make much MORE money if a player continually buys master keys to get the actual lockbox ship.

Sure, a high volume of cheap purchases could outweigh a low volume of expensive purchases, but most of the data regarding F2P games of all stripes shows that a small number of high-spending dedicated players sustains an F2P game much more reliably. Remember, the ships on the exchange have to come from SOMEWHERE, and that somewhere is the so-called "whales" that subsidize the majority of free-players.

So long as Cryptic doesn't actually STOP releasing things on the store, I'm OK with lockboxes if they sustain the game.

Besides, it looks like they're not completely ignoring the store, either. The Vesta, Andorian Escorts, and Odyssey are among the best ships in the game, and they're C-store ships.

Sure, they might not necessarily outweigh the Bugs or Galors or whatever, but they're good ships in their own right.

TL;DR Lockboxes make a lot better business sense right now. Unless C-store figures can be improved by a speculative 3-400%, they're here to stay.

Last edited by unangbangkay; 02-27-2013 at 09:32 PM.
Rihannsu
Join Date: Jun 2012
Posts: 941
# 4
02-27-2013, 10:47 PM
Lock boxes serve to sustain and support this Free to Play game so that you don't have to spend one single dime on playing all of the content available.

C-Store purchases serve to sustain and support this Free to Play game so that you don't have to spend one single dime on playing all of the content available.

If you want the fancy costumes (in STO's space version of your avatar - ships) then that will cost you money, time or both.

Cryptic hasn't broken PvP. PvP players have bought into the min/max'ing of the game mechanics which leads to only one mathematically "correct result of perfection". And since there can only be one "correct result of perfection" from all that math, nothing else can or ever will be equal in stature. Which leads to complaints and comments of the game being a joke because now all PvPers have to hunt down that perfect ship in order to be perfectly competitive.

Cryptic offers alternative costumes to suit most every discriminating taste. But "there can be only one" perfect ship for PvP.

KDF players ask why they don't get 3packs of ships like the Feds do. Very same reason applies. If the offered ship can not equal that "correct result of perfection" then they will not bother to buy any ships. So Cryptic loses money on making "imperfect" Klingon ship costumes and decides logically not to chance losing money or development time to provide any more ships to the Klingon players.

Anyways, enough of my bent, twisted thoughts and reasoning's. Ya'll can go back to blaming Cryptic for Cryptic not reading every individuals mind in order to meet every individuals expectations of what STO should be, for those individuals.

I'll go back to whaling and supporting STO so that ya'll have something to complain, moan and groan about. For Free.
Career Officer
Join Date: Jun 2012
Posts: 6,188
# 5
02-27-2013, 11:15 PM
As someone whose thinking has adapted on this, I think there are different kinds of sustainability to look at.

In a sense, account unlocks demand more churn because they demand more people to continue making money whereas lockboxes demand more money from the same people sustainably.

The flipside is that constantly asking somebody for money has sustainability issues too. Probably less so if your average player doesn't want everything, no matter how good Cryptic makes it. I wanted the Temporal stuff because I would have supported a whole Star Trek series about the Relativity. I wanted the Galor. I was find not opening any of the Ferengi or Dominion lockboxes because they don't interest me.

Now, if I wanted everything, either as a collector or to compete in PvP, sure, lockboxes would have driven me away.

But they definitely got more out of me with the Temporal stuff than they would have with C-Store account unlocks.
Captain
Join Date: Jan 2013
Posts: 3,158
# 6
02-27-2013, 11:27 PM
Quote:
Originally Posted by warbird001 View Post
In my opinion, the lockboxes have essentially gutted the game for sheer profit. Cryptic have sunk to the point where they will sell any ship regardless of canon standing for profit. This has to stop because if it doesn't, Cryptic will very soon run out of ships that they can exploit.
Enter a half-assed Romulan faction to sell an entirely new crop of the same ships in Romulan skins through the C-Store.
Career Officer
Join Date: Nov 2012
Posts: 3,517
# 7
02-27-2013, 11:48 PM
Quote:
Originally Posted by squishkin View Post
That's great except nobody buys C-store account-wide unlocks.
Almost all of my ships are account-wide C-store unlocks. Not fleet versions, either. Welcome to invalidation.

And OP, I PvP in these ships and win more than I lose. Being down one console and a bit of shield strength isn't a crippling disadvantage. It just forces the player to get a little more creative than simply loading 4x Disruptor DHCs and 5x Disruptor coils and vaporizing everything in 45-degree cone.

I do agree lockbox ships have gotten abit out of hand. Especially the JHAS, which is 40-year-old ship that I seem to remember USS Defiant and IKS Rotarran splashing in droves during the Dominion war.

However, from what I've seen in-game, the players who chose to fly them outside of PvP zones and STFs is a small minority, most of the time. When a new lockbox drops everyone wants to show off their new toys, which is only natural. Same thing happens when new C-store ships are released and when Cryptic hands out ships for free, like the Ambassador or the Breen boat we got for Christmas. But the rest of the time in sector space and gathering points like DS9, Defera, Drozana and New Romulus, I see something like 60% standard Starfleet ships, 20% standard KDF ships, and the rest the mix of Breen, Carddy, Ferengi, Jem, Tholian and Temporal. It seems like a good mix to me.

I personally wouldn't set foot on the bridge of any Jem or Tholian ship at phaser-point, but if people like them I won't begrudge them their fun. I can understand the appeal of flying around in a captured enemy ship, and now that they're here I certainly don't want them removed from the game. (I kinda like Dominion War reenactments, actually.)

But like the OP I would like to see some more parity between Lockbox/lobi/reward pack ships and the ships that people are actually paying money for. The Fleet Defiant is arguably on par with the Jem Bug but the KDF doesn't have any ship with five tactical consoles except one variant of the Bortasqu', which is obviously not in the same class.

I've been saying a lot that a good captain can take any ship into any situation and make it work. But in PvP you have to be an extremely good captain to be able to pull that off, (I certainly haven't mastered every ship in dockyard yet) while any idiot who can get his hands on a JHAS can simply out-maneuver and out-DPS every other ship out there.

"Look at all the pretty lights!"

The Masterverse Timeline / Ten Forward Fanfics
Career Officer
Join Date: Nov 2012
Posts: 3,517
# 8
02-27-2013, 11:53 PM
Quote:
Originally Posted by pyryck View Post
Lock boxes serve to sustain and support this Free to Play game so that you don't have to spend one single dime on playing all of the content available.

C-Store purchases serve to sustain and support this Free to Play game so that you don't have to spend one single dime on playing all of the content available.

...

Anyways, enough of my bent, twisted thoughts and reasoning's. Ya'll can go back to blaming Cryptic for Cryptic not reading every individuals mind in order to meet every individuals expectations of what STO should be, for those individuals.

I'll go back to whaling and supporting STO so that ya'll have something to complain, moan and groan about. For Free.
What he said.

"Look at all the pretty lights!"

The Masterverse Timeline / Ten Forward Fanfics
Career Officer
Join Date: Jun 2012
Posts: 163
# 9
02-28-2013, 12:03 AM
Quote:
Originally Posted by warbird001 View Post
blah blah blah blah blah
Op, quit trying to make the game boring.
Many of us love lockbox ships. Seriously, if I knew they would stop making them, there would less to look forward to for players like me.


Quote:
Originally Posted by sander233 View Post
But the rest of the time in sector space and gathering points like DS9, Defera, Drozana and New Romulus, I see something like 60% standard Starfleet ships, 20% standard KDF ships, and the rest the mix of Breen, Carddy, Ferengi, Jem, Tholian and Temporal. It seems like a good mix to me.

Quoted for truth.

Joined August 2009

Last edited by magusofborg; 02-28-2013 at 12:05 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,381
# 10
02-28-2013, 12:09 AM
Quote:
Originally Posted by warbird001 View Post
...
Don't listen to the bad man little bug ship. Papa still loves you.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:34 PM.