I've lost all interest in Bug Thursday. They are 'fixing' things that should have been implemented in a working condition via the Test Server (where they should have been tested to ensure their workability) and, therefore, are so new they shouldn't even be broken yet and they are leaving things that have been broken since time immemorial, and should have already been fixed but haven't, to just gather dust.
If they fixed the game so that it worked properly then nobody would actually know how to play it. Still, there is little fear of that.
Exciting, isn't it?
Disclaimer: This post is in no way intended to be a troll or flame or slur of any other kind towards anyone or anything either directly or indirectly involved in or with, or not involved in or with, Star Trek Online and I proffer my sincerest apologies to anyone who believes it is directed to the aforementioned.
The following has been added to today's patch notes:
PvP Queue updates:
Private PVP Challenge matches that use settings below the default settings will no longer count towards PVP daily mission objectives.
The Challenge UI has been updated to display a warning to this effect when players use settings below the defaults
Activating Tactical Initiative Ground will no longer allow you to infinitely re-use the Ophidian Cane without a timer.
Brandon "BranFlakes" Felczer | Community Manager
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Not deliberately I assure you. But you have to admit, the amount of fixes in recent months for the new ships seems to be rather higher than the amount of fixes for old bugs.
Ninja'd by Branflakes!
Player of the once promising game known as Star Trek Online. Derider of the derisory, Sultan of Stun, Captain of the Obvious and the Oblivious.
Dies a wee bit each time he sees a dino.
Crashing on startup since s8 went live, ticket ID 26531885
Last edited by captainoblivous; 02-28-2013 at 07:42 AM.