Starfleet Veteran
Join Date: Jun 2012
Posts: 611
# 71
02-24-2013, 02:41 PM
My only problem with Kerrat right now is the perpetual warping Borg ships, it makes every thing look like a mess. How am I supposed to keep an eye out for Klingons looking for revenge for their wounded pride after they spawned in the middle of a fed group and got spanked, and then got spanked again when the respawned and the group hadn't moved out yet.
Captain
Join Date: Jun 2012
Posts: 1,441
# 72
02-25-2013, 02:51 AM
Quote:
Originally Posted by arnthebard View Post
Now wait a second...

Fed Sci ship vs klink

3 forward weapons -vs- 4 [advantage klinks]
Sci ship no DHC and only 2 Tactical Consoles [advantage klinks]

You tell me what skill is going to overcome DPS output by an enemy...

My bridge officers do not lack in skills the devs keep reducing the effectiveness of my skills. A sci ship captain is being marginalized because we are being pushed into one style of play "he who has the most and biggest guns wins". They are eliminating any other style of warfare. It has become an arms race to see who can spend the most money. And for those of us who try to use something other than brute force against brute force our ships are being neutralized.

Don't believe it? Then ask yourself why every console that is defensive has diminishing returns and none of the offensive consoles do? The math supports that in PvP the escort classes on both sides can do the most DPS. So because I was able to placate slow and or scramble these opponents my sci ship became a threat. The powers that be couldn't have a old supposedly obselete ship going toe to toe with thier new ships in a fair fight. So they began to tinker with the consoles.... when that didn't work they took away the +5 space trait of the Saurians...then they started tinkering with the Sci Bridge Officer abilities.

So please tell us what skill is going to overcome DPS output by an enemy...

Still think it is possible for a Intrepid to beat those pay to win klink ships with brige officer skills?
What skill is going to overcome DPS output by an enemy?

Simple loadout: Transphasics/Plasma torps to hit that juicy hull. Tractor Beam, Grav Well, Viral Matrix, and Target Aux/Engines to keep him stuck/uncloaked. Sensor Scan and boost Aux power if he does cloak. High Yield/Spread while you keep him stuck like a fly in amber. Subnuke if he uses APO or Polarise Hull. Target Shields/Aux if you want to speed things up. Target Weapons if he starts shooting back. Scramble+doff reduces his cooldowns. Grav Well/TBR/MACO Graviton Beam with lots of Particle Generators puts even more hurt on. Mount PSW if you want a quick stun with additional damage. I could really go on and on here.

He can't shoot. He can't run. All he can do is sit there and wait for someone to toss him a heal, or simply die.

You are not supposed to do DPS as Sci. You are supposed to use your Sci abilities to soften up your target to the point that even your limited DPS will eventually take him out, and he can do nothing while you pound away.

True, brute force and DPS carry the day in PvE and STFs. It is in PvP where the Sci crowd-control/disabler can truly shine.

Also, pay-to-win? Hello, if you didn't notice, you are piloting an Intrepid Retrofit, which costs the same amount as a B'Rel, which is often the BoP du jour in Kerrat. If you ask me, Vestas, JHAS and Kumaris are more deserving of that moniker.

Personally, I use a Wells so I can add Eject Warp Plasma to my list of disables. However, I used to use a lowly DSSV, in which, although I had trouble with multiple targets, I could effectively lock down a single KDF BoP/Raptor/Bat-Cruiser and keep it from doing much of anything! In fact, if you fight BoPs, Sci is their natural predator.

If I had the ZEN, I'd go out and purchase an Intrepid just to make it clear how effective Sci is in PvP.
Take it easy!

Ishmael@scurry5: A Nibbling Sci
"Squeak?"

Last edited by scurry5; 02-25-2013 at 02:56 AM.
Career Officer
Join Date: Oct 2012
Posts: 299
# 73
03-04-2013, 12:31 PM
Quote:
Originally Posted by scurry5 View Post
What skill is going to overcome DPS output by an enemy?

Simple loadout: Transphasics/Plasma torps to hit that juicy hull. Tractor Beam, Grav Well, Viral Matrix, and Target Aux/Engines to keep him stuck/uncloaked.

{You forget the console that makes all space hazards disappear}
{You also forget that a simple Eng Team 1 clears Viral Matrix 3}

Meanwhile you just took an alpha strike from the four DHC MkXII ACCx3 cannons

Sensor Scan and boost Aux power if he does cloak. High Yield/Spread while you keep him stuck like a fly in amber.

Subnuke if he uses APO or Polarise Hull.

{Not every sci ship captain is a SCI Officer}

Target Shields/Aux if you want to speed things up. Target Weapons if he starts shooting back.

{Second round of cannon fire goes off now your shields are obliterated}

Scramble+doff reduces his cooldowns.

{Scramble does not stop his targeting ability any more 3rd and final round of cannon fire finishes the Intrepid}


You are not supposed to do DPS as Sci. You are supposed to use your Sci abilities to soften up your target to the point that even your limited DPS will eventually take him out, and he can do nothing while you pound away.
Which was exactly what I was doing until the nerfing of the sci powers gave the edge to the big guns.

Quote:
True, brute force and DPS carry the day in PvE and STFs.
Lt. Commander
Join Date: Jun 2012
Posts: 199
# 74
03-04-2013, 12:35 PM
I don't know why Feds should get upset. I find it extremely fun going into an area where I know some Klink could uncloak at any time and scare the poop out of me. I mean really, Kerrat would just be some farm fest of happiness if this wasn't the case... There's plenty of foundry missions for that.

And hey, once in a while it's fun to bring in a ship that can actually defend itself.

So... As mainly a Fed player myself, I feel that Kerrat is one of the gems in STOL.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 75
03-04-2013, 12:55 PM
Quote:
Originally Posted by arnthebard View Post
What I complain about is the outside interference of those who do not respect the 1 on 1 combat that is arranged aboved the Cracked Planet in Kerrat. I don't mind facing anyone in a challenge I just hate getting ganked by those who think it is somehow amusing to interfere.

Alot of times it just a mistake as the one interfering did not know ot was a challenge match.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Rihannsu
Join Date: Jun 2012
Posts: 7,390
# 76
03-04-2013, 01:15 PM
Quote:
Originally Posted by arnthebard View Post
What skill is going to overcome DPS output by an enemy?

Simple loadout: Transphasics/Plasma torps to hit that juicy hull. Tractor Beam, Grav Well, Viral Matrix, and Target Aux/Engines to keep him stuck/uncloaked.

{You forget the console that makes all space hazards disappear}
{You also forget that a simple Eng Team 1 clears Viral Matrix 3}

there is no such console that removes hazards; you're thinking of the hazard emitters power, and most PvPers don't carry eng team because it fouls up dual tac team CD

Meanwhile you just took an alpha strike from the four DHC MkXII ACCx3 cannons

tac team, EPtS, RSP, subspace jump, or a bit of maneuvering to spread damage across multiple shield facings can overcome that

Sensor Scan and boost Aux power if he does cloak. High Yield/Spread while you keep him stuck like a fly in amber.

Subnuke if he uses APO or Polarise Hull.

{Not every sci ship captain is a SCI Officer}

i can't directly counter this fact, though there is a doff that has a subnuke-like effect, but it's insanely expensive, so it's unfortunately not accessible to the average player

Target Shields/Aux if you want to speed things up. Target Weapons if he starts shooting back.

{Second round of cannon fire goes off now your shields are obliterated}

can't go off if the VM that he can't clear because he doesn't have eng team shut his weapons down, or if something else shut them down, like target weapons

Scramble+doff reduces his cooldowns.

{Scramble does not stop his targeting ability any more 3rd and final round of cannon fire finishes the Intrepid}

correct on the scramble if it's 1 on 1, otherwise incorrect; see above phrase for 3rd cannon volley
my response in red
Quote:
Originally Posted by pwecaptainsmirk View Post
*reassuringly strokes your hair*
Hush now, you will be back kicking Neelix and killing those nasty Vaadwaur soon enough... hush child.
*pat pat on your head*
epic smirk is epic
Career Officer
Join Date: Jan 2013
Posts: 762
# 77
03-13-2013, 01:19 PM
Quote:
Originally Posted by litchy74 View Post
Playing kerrat last night just getting my fed 10 had this one fed player in a lifer ship which I killed 6 times, pretty much one shooting on the alpha decloak.

He/she starts saying that I'm the problem with the game and the klinks make it no fun.
At which point I pm him/her saying its nothing personal but the ship he's in has weak shield and he's/she's slow to react to my bop doing an alpha strike on him.

Just wondering if anyone else is getting stick from the Feds in kerrat when they go boom!
when they patch this week because of the broken doffs then it shouldn't be so easy
Republic Veteran
Join Date: Jun 2012
Posts: 1,068
# 78
03-14-2013, 02:17 AM
Quote:
Originally Posted by arnthebard View Post
Now wait a second...

Fed Sci ship vs klink

3 forward weapons -vs- 4 [advantage klinks]
Sci ship no DHC and only 2 Tactical Consoles [advantage klinks]

You tell me what skill is going to overcome DPS output by an enemy...

My bridge officers do not lack in skills the devs keep reducing the effectiveness of my skills. A sci ship captain is being marginalized because we are being pushed into one style of play "he who has the most and biggest guns wins". They are eliminating any other style of warfare. It has become an arms race to see who can spend the most money. And for those of us who try to use something other than brute force against brute force our ships are being neutralized.

Don't believe it? Then ask yourself why every console that is defensive has diminishing returns and none of the offensive consoles do? The math supports that in PvP the escort classes on both sides can do the most DPS. So because I was able to placate slow and or scramble these opponents my sci ship became a threat. The powers that be couldn't have a old supposedly obselete ship going toe to toe with thier new ships in a fair fight. So they began to tinker with the consoles.... when that didn't work they took away the +5 space trait of the Saurians...then they started tinkering with the Sci Bridge Officer abilities.

So please tell us what skill is going to overcome DPS output by an enemy...

Still think it is possible for a Intrepid to beat those pay to win klink ships with brige officer skills?
When I was leveling up my first Fed science officer, I went into Kerrat and a BoP delcloaked and fired on me. I returned fire and began to debuff him starting with Subnuc and sensor scan. Then fired off EPtS to give my shields a little boost. When I started to get the upper hand, he engaged his battle cloak and I thought "ok." I started moving towards my primary objectives (the Borg) and low and behold, there sits my tormentor waiting for his CDs to expire. Needless to say, he did not sit there long.
If you believe the sky is the limit, you are aiming too low. We must reach beyond the stars - Ambassador Otungku
Empire Veteran
Join Date: Jun 2012
Posts: 1,123
# 79
03-14-2013, 02:27 AM
Quote:
Originally Posted by scififan78 View Post
When I was leveling up my first Fed science officer, I went into Kerrat and a BoP delcloaked and fired on me. I returned fire and began to debuff him starting with Subnuc and sensor scan. Then fired off EPtS to give my shields a little boost. When I started to get the upper hand, he engaged his battle cloak and I thought "ok." I started moving towards my primary objectives (the Borg) and low and behold, there sits my tormentor waiting for his CDs to expire. Needless to say, he did not sit there long.
He was a pure fed playing kdf toon in bop.
Grinding for MkIV epic gear?
Ain't Nobody Got Time for That


Republic Veteran
Join Date: Jun 2012
Posts: 1,068
# 80
03-14-2013, 03:22 AM
Quote:
Originally Posted by notapwefan View Post
He was a pure fed playing kdf toon in bop.
Most likely. I couldn't believe he cloaked and then stopped right there. I don't mind the KDF attacking me. When I play KDF and go into Kerrat, I do it. Usually when one KDF kills me multiple times, I try to do what I can. I usually end up just being a nuisance but, every rose has a thorn right? I am not a PvPer but, I do not mind Kerrat. I still drop in from time to time for a little fun.
If you believe the sky is the limit, you are aiming too low. We must reach beyond the stars - Ambassador Otungku
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