Don't get me wrong, when I'm going into elites I stick to all AP/Disruptors on my escorts but the notion of rainbow ships being completely useless is a little untrue. Yes you will loose some DPS due to the fact energy consoles give a higher boost than weapon type consoles but you're looking at 16% vs 24% and 16% per console is still a nice gain in damage. I run a patrol escort as a rainbow ship with DHC/turrets just for the fun on the occasional Azure Nebula where you're not gonna annoy anyone with slightly lower DPS and guess what: since purple consoles such as Prefire Chamber are much cheaper you can easily minimise the power loss and I am more than competitive with other ships that I pug with in Azure.
Would I stick rainbows on the Chimera: no. Its the same story as the Dreadnought, you might aswell go the whole hog and use phasers to make it the best you can. On another ship though that you use on a weekend for a bit of fun don't completely count out rainbows.
On my Eng, Fl Vor'cha: Plasma
On my Sci, Voq'uv: Tertryon
On my Tac's karfi: Antiprotons I got from the previous season (Borg ones)
On my Fed Eng: dont remember as I played him only to unlock KDF and once to unlock the Ambassdor class!
---------------------------------------------------------------------- We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!
-Roach, when asked about Klingon extinction!
I'm tempted to build a rainbow boat and call it the "USS Skittles".
And bind a chat command to shout "FEEL the rainbow!" every time I destroy something.
) Excellent. I was thinking also on a BoP called IKS Rainbow of Death, with a chat command "Flower power".
Anyway. I use phasers on my main. I still have to grind to afford two accx3 DHC and 3 turrets. Is a long way to go. I have AP that i use in STF's. And i do really like tetryons even i am not sppeced in shield drain. They seem to have a good use, not to mention that are not so expensive. Disruptors on my Klingon.
I tested the polarons, phased polarons, phased tetryons and had no results without a specialised build. I don't know about polarized disruptors.
In the end it depends on your choice and play style an of cource the budget.
Phasers on my Vesta (used by Sci toon) - partly because the Aux cannons and Quantum Focused Phaser console benefits from them. And partly because I have three MkXI (purple) phaser relays, the most powerful tactical consoles I own (since I can't afford the sort price that the MkXII's command on the exchange and, so far as I am concerned, the difference is negligible anyway).
Same (regarding phaser relay consoles) applies to my Fleet Assualt Cruiser, used by my Tac toon.
And furthermore, whilst I have used/do use other energy weapon types, and am not overly bothered about adhering to canon, I do somehow enjoy following the practice that Federation ships use phasers that we saw in the TV shows.
Originally Posted by robdmc
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
My toons have their weapon types for aesthetic, efficient, or vestigial reasons.
Betazoid Fed Tac (Patrol Escort): Plasma cannon setup mostly because one day I found a really nice Mk12 Plasma DHC drop and just decided to build from there. While she was the last character I built, she's actually become my most played Fed since coming back to STO a few months ago. It's nice for STFs that plasma proc works on all enemy objects and plus BLUE FLAMES. BLUE MOFORKING FLAMES.
Human Fed Eng (mostly Ambassador Retrofit): Disruptor beam setup. This is very much a tank/aggro/heal built toon, so I wanted to have a proc that helped my team even if I wasn't doing top DPS. That said, Disruptors are pretty badass-looking on any ship.
Vulcan Fed Sci (Recon Sci/MU Deep Space Sci/2nd Anv Oddy): This used to be my main and only Fed toon when I first started playing. So, I have Borg Anti-proton beams that I use on my Oddy with MACO set from when they were easily acquired from STFs. For the other two ships, I rock the full Jem set and use a polaron beam setup to maximize damage synergy.
Klingon KDF Tac (Guramba for PvE/BoP alpha striker of armageddon for PvP): Disruptor cannon setup to match my Guramba's fantastically exhilarating disruptor lance o' doom ability. In PvP I add a Disruptor DBB for Beam Overload 3.
Orion KDF Eng (Negh'Var/Kamarag Retrofit): Tetryon for mostly vestigial reasons. This used to be my KDF main, so I had Tetryon Borg beams from when they were easy to grab. Aesthetically, I always loved that electric blue shooting out of a massive battle cruiser, so that was the original reason. The proc isn't the best, but who cares, still awesome looking. I sometimes run a Tetryon cannon setup if the mood strikes me.
Klingon KDF Sci (Vo'Quv/MU Vo'Quv/Kamarag Retrofit): on the Vo'Quvs I usually run plasma beams. Both bloated boats use Tricobalt torps and mines, so I imagine the poor enemy yelling, "PUT OUT THOSE PLASMA FIRES, NOW!" "Captain, sensors have detected tricobalt devices directed at our rear port quarter." "Nooooooooooooooooo, when will it end!"
That said, when I strap on the Jemmy set I'll sometimes switch to polaron beams to maximize damage synergy. On the Kamarag I use a plasma cannon setup for the color. Since this is now my most played toon, I'll be getting Romulan plasma beams soon.
I also have a separate KDF Sci B'Rel torp boat toon, but that ain't got no stinkin' beams.
Last edited by wifflecondom; 04-19-2013 at 09:28 AM.